18 cards found
All or Nothing

All or Nothing {2}{B}{R}

Instant
Choose a number. Reveal that many cards from the top of your library and put them into your hand. You lose life equal to the total mana value of those cards.
Ceremony of Safe Passage

Ceremony of Safe Passage {2}{G}

Instant
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Shuffle any number of target cards in graveyards into their owners' libraries.
Scry 2, then you gain 3 life.
Crumbling Shrine

Crumbling Shrine

Land - Animus
Crumbling Shrine enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {G}.
{2}{G}{G}: Crumbling Shrine becomes a Nymph creature. (This effect lasts indefinitely.)
2/2
Fuel for the Fire

Fuel for the Fire {1}{R}

Instant
Choose one —
• Fuel for the Fire deals 5 damage to target creature or planeswalker. Its controller creates a tapped Treasure token. If a permanent dealt damage this way would die this turn, exile it instead.
• Exile target artifact. Its controller creates a tapped Treasure token.
Fulfill the Contract

Fulfill the Contract {2}{B}

Instant
Fulfill the Contract deals X damage to target creature or planeswalker and you gain X life, where X is the number of Satrapies you control.
Satrapycycling {2} ({2}, Discard this card: Search your library for a Satrapy card, reveal it, put it into your hand, then shuffle.)
Helene, Steel of the Exiled

Helene, Steel of the Exiled {1}{U}

Legendary Creature - Human Pirate
Infiltrate (Whenever one or more attacking creatures you control aren't blocked, this creature gets +1/+1 until end of turn.)
Other creatures you control have infiltrate.
“That man was, and always will be, an exceptionally poor swordsman.”
2/1
Kai'Oro, Grave Betrayer

Kai'Oro, Grave Betrayer {2}{U}{B}{R}

Legendary Creature - Demon
Flying
Ward—Discard a card.
Whenever Kai'Oro enters or attacks, you may exile target nonland card with mana value 3 or less from your graveyard. Until end of turn, you may cast a copy of that card without paying its mana cost.
3/4
Kantra of Bounty

Kantra of Bounty {5}{G}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
You may play any number of lands on each of your turns.
4/4
Machi Initiate
Ceremony of Safe Passage

Machi Initiate {1}{G}

Creature - Human Shaman
Whenever you gain life for the first time each turn, reveal the top card of your library. If it's a land or creature card, put it into your hand. Otherwise, put it into your graveyard.
1/1
Card has other part: Ceremony of Safe Passage
Mountain Runt
Mountain Tyrant

Mountain Runt {2}{R}

Creature - Dinosaur
Whenever a land you control enters, put a +1/+1 counter on Mountain Runt, then it deals 1 damage to up to one target creature you don't control.
When Mountain Runt has three or more +1/+1 counters on it, remove them all and transform it.
2/2
Card has other part: Mountain Tyrant
Mountain Tyrant
Mountain Runt

Mountain Tyrant

Creature - Dinosaur
(Color indicator: Mountain Tyrant is black and red)
Menace
At the beginning of your end step, Mountain Tyrant deals 1 damage to each creature you don't control.
7/7
Card has other part: Mountain Runt
Overgrowth Guardian

Overgrowth Guardian {W}

Creature - Human Soldier
When Overgrowth Guardian enters, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
0/1
Rial, Silver Rose General

Rial, Silver Rose General {1}{W}{W}

Legendary Creature - Elf Soldier
First strike
Creatures you control attacking cause abilities of that creature to trigger as though it entered.
3/2
Rod of Marble Row

Rod of Marble Row {U}

Artifact - Equipment
When Rod of Marble Row enters, you may return target creature to its owner's hand.
Equipped creature gets +1/+1.
Equip {1}
Scarlet Haze
Starlit Raze

Scarlet Haze

Enchantment - Aura
(Color indicator: Scarlet Haze is red)
Enchant player
Whenever enchanted player taps a nonbasic land they control, that land doesn't untap during its controller's next untap step.
Card has other part: Starlit Raze
Shikai Revenant

Shikai Revenant {B}

Creature - Zombie
Shikai Revenant enters tapped.
At the beginning of your end step, if an opponent lost life this turn, you may return Shikai Revenant from your graveyard to your hand.
2/1
Starlit Raze
Scarlet Haze

Starlit Raze {1}{R}

Sorcery
Nonbasic lands target player controls don't untap during that player's next untap step.
Fabled {3}{R} (Then if you cast this for its fabled cost, put it onto the battlefield transformed attached to that player.)
Card has other part: Scarlet Haze
Wheat from Chaff

Wheat from Chaff {U}

Sorcery
Draw two cards, then discard two cards. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)