(Color indicator: Cormoran, Raven Monarch is black)
Flying When Cormoran, Raven Monarch enters, you may put target creature card with mana value 3 or less from a graveyard onto the battlefield under your control.
Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield. Memento {3}{B}{B}(You may cast this from your graveyard for {3}{B}{B}. If you do, put it onto the battlefield transformed after it resolves. Exile it if it would leave the battlefield or not resolve.)
Trample When Leyran Alpha enters, create two 2/2 green Wolf creature tokens with haste. Whenever a creature you control deals damage to an opponent, put a +1/+1 counter on that creature.
As long as it's your turn, Seto San is a 3/3 Human Warrior creature with indestructible. [+1]: Up to one target creature you control gains lifelink until end of turn. [0]: Create a 1/1 white Warrior creature token. [–X]: Search your library for an Aura or Equipment card with mana value X and put it onto the battlefield, then shuffle.
Kicker {1}{R}(You may pay an additional {1}{R} as you cast this spell.) Shal'Draen's Rage deals 1 damage to each creature. If this spell was kicked, it deals 3 damage to each creature instead.