11597 cards found
1-ST Thankless Companion

1-ST Thankless Companion {1}{W}

Artifact Creature - Servo
When 1-ST Thankless Companion enters the battlefield, draw a card.
“Best part about the rovers is ensuring that you always have someone to turn the lights off and carry you home.”
—Eldan Jackson, Field Engineer
1/1
  • Animus Vox
11-A Lionheart

11-A Lionheart {4}{R}{R}

Artifact Creature - Construct
When 11-A Lionheart enters the battlefield, it deals 2 damage to each nonartifact creature.
We won't run, we're here to stay.
—Mech inscription
6/4
  • Love Song
A Bond that Spans Planes

A Bond that Spans Planes {1}{R}{W}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Return up to X target creature cards with mana value 3 or less from your graveyard to the battlefield, where X is the number of lore counters on A Bond that Spans Planes.

  • The Stage Presents: The Neverending Act
A Dangerous Conspiracy

A Dangerous Conspiracy {B}{B}

Legendary Enchantment
Whenever you foretell a card or cast a foretold spell, you draw a card and you lose 2 life.
“As we get closer to the crown, there will be severe punishments if we are caught. Don't let that happen.”
—Teufel, to Lord Yaran
  • Quest for the Roseblade
A Delightful Afternoon. . .

A Delightful Afternoon. . . {1}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Audition for white. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Cleric Role giving 2/2 and lifelink. Roles replace older ones.)
Distribute two +1/+1 counters among creatures you control.
  • The Stage Presents: The Neverending Act
A Grave Sentence

A Grave Sentence {3}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I, II, III — Target creature gets -X/-X until end of turn, where X is the number of lore counters on A Grave Sentence.
IV — Target opponent loses 1 life for each creature card in their graveyard.
  • Kahembo: Olde Dawn
A Kingdom Burns

A Kingdom Burns {5}{R}{R}

Sorcery
Foretell {4}{R}{R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Each player sacrifices four lands. A Kingdom Burns deals 4 damage to each creature and each planeswalker.
  • Quest for the Roseblade
A Lady's Favor

A Lady's Favor {2}

Artifact - Equipment
Equipped creature has vigilance. (Attacking doesn't cause that creature to tap.)
Equip {1}
“Come back to me.”
  • A Tourney at Whiterun
A Life's Value

A Life's Value {3}{W}

Sorcery
If this spell targets a card that was put into a graveyard from the battlefield this turn, you may pay {W} rather that pay its mana cost, and cast it as though it had flash.
Return target creature card from your graveyard to the battlefield.
“Who cares if one more light goes out, in a sky of a million stars?” Remi muttered.
“I do,” replied Glitch.
  • Animus Vox
A Memorial to Radiance

A Memorial to Radiance {G}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — You may create a token that's a copy of target Aura you control. Attach it to target creature you control.
III — Put a +1/+1 counter on each enchanted creature you control. Those creatures gain indestructible and vigilance until end of turn.
  • The Stage Presents: The Neverending Act
A Most Important Prince

A Most Important Prince {1}{B}{B}

Creature - Construct Noble
Menace
Whenever you cycle A Most Important Prince or it attacks, each opponent with two or more cards in hand discards a card.
Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand, then shuffle.)
3/2
  • The Stage Presents: The Neverending Act
A Princess' Plea

A Princess' Plea {1}{W}{B}{G}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — You may exile target nonland permanent. If you do, you lose 3 life.
III — Create a 7/7 white, black, and green Horror Knight creature token with trample and “Whenever this creature is dealt damage, you lose that much life.”
  • The Stage Presents: The Neverending Act
A Recipe for Disaster

A Recipe for Disaster {1}{B}{G}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Mill four cards.
Return target land card from your graveyard to the battlefield.
I — Return target creature or non-Saga enchantment card from your graveyard to the battlefield.
You may cast target instant or sorcery card from your graveyard without paying it mana cost
  • The Stage Presents: The Neverending Act
A Rush of Stillness in the Air

A Rush of Stillness in the Air {U}

Sorcery
Return target instant or sorcery card with mana value 3 or less and without reconstruct from your graveyard to your hand.
Reconstruct {6}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
A Sight Too Far

A Sight Too Far {1}{B}

Sorcery
Each opponent loses X life and you gain X life, where X is the number of Illusions you control.
Acquiesce (If you cast this spell from your hand, exile it as it resolves. When one or more creatures you control deal combat damage to an opponent, you may cast this card from exile without paying its mana cost.)
  • Beyond Our Ken
A Slave's Vengeance
Crown of the Urchin King

A Slave's Vengeance {1}{B}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
1, 2 — Mill a card, then create a 1/1 black Peasant creature token.
3 — Each player sacrifices a creature.
Monument {2}{B}{B} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
Card has other part: Crown of the Urchin King
  • Over the Horizon
A Song of Sleet and Hellfire

A Song of Sleet and Hellfire {R}{G}{W}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Create a token that's a copy of target Construct you control.
III — Constructs you control get +2/+0 and gain vigilance until end of turn.
  • The Stage Presents: The Neverending Act
A Sucker for You

A Sucker for You {3}{U}{U}

Sorcery
Gain control of target artifact, creature, or planeswalker if its mana value is 4 or less or if you cast A Sucker for You from a graveyard.
Reconstruct {9}{U}{U}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
  • Animus Vox
A Tale of the Boastful Sailor

A Tale of the Boastful Sailor {1}{U}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
III — Whenever a creature you control deals combat damage to a player this turn, draw a card.
  • The Stage Presents: The Neverending Act
A Villain Revealed

A Villain Revealed {1}{B}

Instant
Reprise {3}{B} (As you cast an instant or sorcery spell, you may exile one card with reprise from your graveyard and pay its reprise cost. If you do, add its effects to that spell.)
This spell deals 2 damage to target creature. You gain life equal to the total damage dealt by this spell.
  • Over the Horizon
A Vision Too Vast

A Vision Too Vast {1}{U}

Sorcery - Revelation
Each player mills four cards.
Coalesce {5}{U}{U} (You may cast this from your graveyard for its coalesce cost. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
When A Vision Too Vast enters the battlefield, you may cast target noncreature, nonland card with mana value 4 or less from a graveyard without paying its mana cost.
6/5
  • Beyond Our Ken
A Whisper's Touch

A Whisper's Touch {X}{X}{B}

Sorcery
Harvest (You may tap any number of creatures you control as you cast this spell. If you do, reduce this spell's mana cost by their total power.)
For each nonland permanent target player controls, that player sacrifices it unless they pay X life.
  • Harvest Festival
A Wide World Awaits

A Wide World Awaits {2}{G}{G}

Enchantment
Play with the top card of your library revealed.
You may cast creature spells from the top of your library.
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for creature spells you cast.
  • Kahembo: Olde Dawn
AOSE Extractor

AOSE Extractor {1}{G}

Creature - Human Scout
When AOSE Extractor enters the battlefield, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“I see the way Slyten shines. Any violence needed to obtain it is justified.”
1/1
  • Animus Vox
AOSE Field Researcher

AOSE Field Researcher {2}{W}

Creature - Human Shaman
Vigilance
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
“Go to space, they said. See wonderful sights, they said. Turns out it's just an empire of dirt.”
3/2
  • Love Song