7 cards found
Blood Harvest

Blood Harvest {B}{R}

Enchantment
Nonbasic lands have “Whenever this land becomes tapped, you lose 1 life unless you sacrifice this land.”
Those who find themselves attempting to harvest more yield after the ice begins to set find themselves losing far more than they gain.
Braenid Nomad

Braenid Nomad {1}{U}{U}

Creature - Merfolk
When Braenid Nomad enters the battlefield, draw two cards, then discard a card.
As fingers of frost begin to gather at the edges of the Braenid River, the merfolk prepare to head downriver to lakes deep enough for them to hibernate safely beneath the ice.
1/2
  • Harvest Festival
Debaser of Truth

Debaser of Truth {1}{B}

Creature - Horror
When Debaser of Truth enters the battlefield, if you control three or more Horrors, each opponent discards two cards.
Other Horror creatures you control get +1/+1.
Blood cold as ice and a heart made of stone.
2/1
  • Animus Vox
Mausoleum Resident

Mausoleum Resident {B}

Creature - Cat
Menace
Whenever one or more creature cards leave your graveyard, put a +1/+1 counter on Mausoleum Resident. It gains lifelink until end of turn.
He expected the ice in his veins to melt... but it didn't. The ice just grew colder and colder... a feeling he welcomed.
1/2
Otherworldly Plains

Otherworldly Plains

Land - Plains
({T}: Add {W}.)
Wanderlust — Otherworldly Plains enters the battlefield tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
To sparkling ice of diamond deserts...
Prowling Frost-Tiger

Prowling Frost-Tiger {1}{U}

Creature - Cat
Whenever you cast a noncreature spell, Prowling Frost-Tiger gets +1/+1 and gains hexproof until end of turn.
Monsters poured out from the tundra, ruthless, vicious, and ice-cold.
2/1
  • Survive the Night
The Issbarrens

The Issbarrens

Legendary Land
{T}: Add {C}.
{2}, {T}: Prevent all combat damage target creature would deal this turn.
Glacia's voracious maw, coated in an eternity of ice.