46 cards found
All-Consuming Fire

All-Consuming Fire {4}{R}{R}

Sorcery
Until end of turn, if a creature would die, exile it instead.
All-Consuming Fire deals 4 damage to each creature.
“Pray you never see me angry...”
—Kevthra, Mistress of Terror
  • Tides of War
Angelfire

Angelfire {X}{R}

Sorcery
Angelfire deals X damage to up to one target.
If only {R} was spent to cast this spell and X is 5 or more, Angelfire deals X damage to each opponent and each creature and planeswalker your opponents control instead.
  • Descent from the Highlands
Answer by Fire

Answer by Fire {1}{R}{W}

Instant
Answer by Fire deals 2 damage to target creature and 2 damage to up to one target planeswalker. You gain 2 life.
  • Xoltan PreModern
Bloodfire Phoenix

Bloodfire Phoenix {2}{R}{R}

Creature - Phoenix
Flying, haste
{1}{R}{R}: Return Bloodfire Phoenix from your graveyard to the battlefield. Activate this ability only if an opponent lost 3 or more life this turn.
3/3
  • Zero
Bundan Firebrand
Kanlan Jaded

Bundan Firebrand {1}{R}

Creature - Human Warrior
First strike
Ascend {1}{B}
The tribulations of the strata she’d climbed only sharpened her hope.
2/1
Card has other part: Kanlan Jaded
  • Kaleidoscope
Burn with Demonfire

Burn with Demonfire {4}{B}{B}

Instant
Destroy target creature. You gain 1 life for each card in its controller's graveyard.
Demonfire not only consumes the body, but it saps what life remains in it and transfers it to its master.
  • Tides of War
Campfire Stories

Campfire Stories {2}{R}

Sorcery
Target creature gets +3/+2 and gains menace until end of turn.
Quickdraw {1}{R}
Talk is cheap, but legends are priceless.
  • High Noon
Circus Firebreather

Circus Firebreather {R}

Creature - Human Wizard
{1}{R}: Circus Firebreather gets +1/+0 until end of turn.
Creation of fire is far more simple than it seems.
1/1
  • Spark of Revolution
Crossfire

Crossfire {R}

Sorcery
Crossfire deals 1 damage to each creature.
Quickdraw {2}{R}
  • High Noon
Dance of Fire

Dance of Fire {1}{R}

Instant
Harvest
Dance of Fire deals 3 damage to any target.
The children clapped and danced as the traveling performer created rings and leaps of fire.
  • Harvest Festival
Dragonfire Blade

Dragonfire Blade {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equipped creature has first strike as long as it's attacking.
Equip {3}
  • Villains: The Musical
Dragonfire Fury

Dragonfire Fury {3}{R}{R}{R}

Sorcery
Create a 4/4 red Dragon creature token with flying. Then that token deals 4 damage to each other creature and each opponent.
  • Spark of Revolution
Dragonfire Longboat

Dragonfire Longboat {4}

Artifact - Ship Vehicle
{2}: Dragonfire Longboat gets +1/+0 until end of turn.
Crew 1
4/4
  • Glacia: Hail to the Queen
Dreadfire Tyrant

Dreadfire Tyrant {4}{R}{W}{B}

Creature - Dragon
Flying, menace
When Dreadfire Tyrant enters the battlefield, target opponent reveals their hand. You may put a creature or planeswalker card from it onto the battlefield under your control. That permanent gains haste and “At the beginning of your end step, sacrifice a permanent you control.”
When Dreadfire Tyrant dies, each opponent loses 5 life. You gain life equal to the life lost this way.
7/7
  • Worlds Away
Dreamfire

Dreamfire {X}{R}{R}

Sorcery
Choose one or all—
• Dreamfire deals X damage to target creature.
• Dreamfire deals X damage to each player.
• Target creature gets +X/+0 until end of turn.
“When one embraces Ada’s blessing, their potential reaches heights unseen by mortals. Not even the weaver can control themselves.”
Dwarven Fireslinger

Dwarven Fireslinger {R}

Creature - Dwarf Wizard
Whenever you cast an instant or sorcery spell, you may pay {1}. If you do, Dwarven Fireslinger deals 1 damage to each player.
Among other things, the Duela had redefined “friendly fire.”
1/1
  • Oirohpo
Elegant Fireslinger

Elegant Fireslinger {1}{R}{R}

Creature - Human Wizard
Prowess
Whenever you cast a noncreature spell, you may have Elegant Fireslinger deal 1 damage to target creature.
2/2
  • Zero
Fire and Ashes

Fire and Ashes {X}{R}

Sorcery
Fire and Ashes deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
Fire from Above

Fire from Above {1}{R}{R}

Sorcery
Fire from Above deals 2 damage to target opponent and each creature with flying that player controls.
It’s not as if he had to worry about his landing anymore.
  • Pyramids of Atuum
Firebelly Toad

Firebelly Toad {R}

Creature - Frog
{R}, Sacrifice Firebelly Toad: It deals 3 damage to target player or planeswalker.
A menagerie of creatures find a home within active volcanoes on Nangjiao.
1/2
  • Goliaths of Nangjiao
Firefish Assault

Firefish Assault {1}{R}{R}

Sorcery
Create three 1/1 red Elemental creature tokens.
Fireheart Centaur

Fireheart Centaur {G}

Creature - Centaur
Whenever Fireheart Centaur attacks, you may pay {2}{R}. If you do, it gets +1/+0 until end of turn for each Centaur you control.
“In times of peace be gentle. In times of strife be unstoppable.”
0/3
  • High Noon
Fireheart Channeler

Fireheart Channeler {1}{R}

Creature - Human Wizard
When Fireheart Channeler dies, you may exile it. If you do, put a blaze counter on target land without a blaze counter on it. As long as that land has a blaze counter on it, it has “At the beginning of your upkeep, this land deals 1 damage to you.”
2/1
  • Imperial Legacies
Fires of Seishin

Fires of Seishin {2}{R}

Instant
Fires of Seishin deals 2 damage to any target.
Draw a card.
  • Path of Shadows
Fireshaper Adept

Fireshaper Adept {1}{R}

Creature - Human Wizard
Flash
When Fireshaper Adept enters the battlefield, copy target activated or triggered ability. You may choose new targets for the copy.
1/1
  • Tales of Old Jiangshi