236 cards found
Accursed by Unborn Fates

Accursed by Unborn Fates {2}{U/B}{U/B}

Sorcery
Target player mills X cards, where X is the number of cards in your graveyard.
Flashback {3}{U/B}{U/B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Aethermage's Chains

Aethermage's Chains {W/U}

Instant
Tap up to two target creatures.
Flashback {3}{W/U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
“Vidal is a thief, and a traitor to our great city. Hold him here to await his trial.”
—Kazimir, High Chancellor
  • The Unraveling
Ancient Cairns

Ancient Cairns

Land
Ancient Cairns enters the battlefield tapped.
As Ancient Cairns enters the battlefield, choose a color other than red.
{T}: Add {R} or one mana of the chosen color.
  • The Unraveling
Ancient Maze

Ancient Maze

Conspiracy
(Color indicator: Ancient Maze is green)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{6}: Unlock Ancient Maze. If the revealed card is green, put it into your hand. Otherwise, put it on top of your library.
  • The Unraveling
Ancient of the Glade

Ancient of the Glade {3}{G}{G}

Creature - Elemental
When Ancient of the Glade enters the battlefield, put a +1/+1 counter on each other creature you control.
{2}, Remove a +1/+1 counter from a creature you control: That creature gains indestructible until end of turn.
4/4
Antimagic

Antimagic {1}{U}

Instant
Counter target spell if it shares a color with mana spent to cast Antimagic.
“The best tomes teach both the spell and the counterspell. To master a magic, you must have utmost control over it.”
  • MSEM Secret Lair Drops 833 842
  • The Unraveling
Arbiter of Endless Summer

Arbiter of Endless Summer {2}{G/W}{G/W}

Creature - Human Shaman Knight
Vigilance
If another creature would die, exile it instead.
At the beginning of your upkeep, return each creature card exiled with Arbiter of Endless Summer to the battlefield under its owner's control.
3/4
  • The Unraveling
Arcane Duelist

Arcane Duelist {1}{U}

Creature - Human Wizard
Whenever Arcane Duelist becomes tapped, target instant or sorcery card with mana value 1 in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
2/1
Arcblade Enforcers

Arcblade Enforcers {2}{W}

Creature - Human Soldier
Lifelink
Arcblade Enforcers gets +1/+1 as long as you control an enchantment.
The Guardian Act assigned the Arcblade division to the barricade to assist Masha. In truth, they were there to watch her.
2/2
Archivist Heretic

Archivist Heretic {2}{B}

Creature - Human Rogue
When Archivist Heretic enters the battlefield, you lose 1 life, then investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Kazimir lies. My heart is with the seekers.”
2/3
  • The Unraveling
Archivist's Torment

Archivist's Torment {2}{R}

Sorcery
Target opponent chooses a number. When they do, choose one —
• That player discards their hand, then draws cards equal to the chosen number.
• Archivist's Torment deals damage to that player equal to the chosen number.
  • The Unraveling
Ashen Host

Ashen Host {2}{R}

Creature - Horror Shaman
Whenever Ashen Host becomes the target of a spell, Ashen Host deals 2 damage to any target.
“The prophet turned to me, and a deep chill set in my core. I looked into those masked eyes as the earth around us crumbled into cursed flame and I knew that I was next.”
3/2
  • The Unraveling
Aura of Leadership

Aura of Leadership {3}{W}{W}

Enchantment - Aura
Enchant creature
When Aura of Leadership enters the battlefield, create four 1/1 white Human Soldier creature tokens.
Enchanted creature gets +2/+2.
Decrees and legislations are no match for the desire to follow a true hero.
  • The Unraveling
Avenging Yuroda

Avenging Yuroda {5}{W}

Creature - Angel
This spell costs {2} less to cast if a creature died under your control this turn.
Flying
When Lizaveth and Taras returned to Pelastrov, they didn't come back alone.
3/4
  • The Unraveling
Awaken the Nav

Awaken the Nav {4}{B}{B}

Sorcery
Create a 5/3 black Horror creature token.
Flashback {1}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Barricade Patrol

Barricade Patrol {2}{R}

Creature - Human Soldier
When Barricade Patrol enters the battlefield, create a 1/1 white Human Soldier creature token.
Whenever another creature you control dies, Barricade Patrol deals 1 damage to target player.
2/1
Barricade Watch

Barricade Watch {W}

Creature - Human Soldier
Whenever Barricade Watch is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
“I used to resent guard duty. Lately, though, it's been a lot more engaging.”
—Dana, Fifth Division Infantry
0/3
  • The Unraveling
Beyond the Forest's Edge

Beyond the Forest's Edge {G}

Sorcery
As an additional cost to cast this spell, remove X +1/+1 counters from among creatures you control.
Create X 2/2 green Wolf creature tokens.
When duties are shed and fears unlearned, nature reaches out a guiding hand.
  • The Unraveling
Blightroot

Blightroot {1}{B/G}{B/G}

Creature - Plant Horror
Sacrifice a creature: Put a +1/+1 counter on Blightroot.
Sacrifice a land: Blightroot gains indestructible until end of turn.
3/3
  • The Unraveling
Blood Cult Covenant

Blood Cult Covenant {1}{R}

Enchantment
At the beginning of each end step, if an opponent lost life this turn, you may put a +1/+1 counter on target creature.
Sacrifice a creature, Sacrifice Blood Cult Covenant: Blood Cult Covenant deals damage equal to the sacrificed creature's power to any target.
  • The Unraveling
Bloodcrazed Acolyte

Bloodcrazed Acolyte {1}{R}

Creature - Human Warrior
Bloodcrazed Acolyte enters the battlefield with a +1/+1 counter on it for each player who lost life this turn.
“I never thought I would see Zadyk berserkers fighting alongside my regiment. But I am so grateful they came.”
—Boris, Sergent of the Tenth
2/1
  • The Unraveling
Bloodspawn

Bloodspawn {2}{R}

Creature - Horror
Creatures you control that have been dealt damage this turn get +2/+0.
When Bloodspawn enters the battlefield, it deals 1 damage to target creature you control.
1/3
  • The Unraveling
Blossom-Ash Trance

Blossom-Ash Trance {2}{W}

Enchantment
When Blossom-Ash Trance enters the battlefield, you gain 3 life.
At the beginning of each end step, if you gained 3 or more life this turn, draw a card.
“An oracle serves her people. And right now, the people need a reason for hope.”
  • The Unraveling
Blossom-Sower Witch

Blossom-Sower Witch {1}{B/G}

Creature - Human Shaman
When Blossom-Sower Witch enters the battlefield, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Whenever you sacrifice a permanent, you gain 1 life.
1/2
  • The Unraveling
Breach Runner

Breach Runner {3}{R}

Creature - Horror
Haste
At the beginning of your end step, sacrifice Breach Runner unless you return another creature you control to its owner's hand.
Steps like shattering glass and a scream like a thousand nails torn across a chalkboard.
5/6
  • The Unraveling