101 cards found
Academic's Claymore

Academic's Claymore {2}

Artifact - Equipment
Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on it and draw a card.
Equip {1}
“Everyone knows that knowledge is power, but it's rarely so literal.”
—Azamir, “Almgrove's Champion”
  • Storytime
Academy Renegade

Academy Renegade {2}{R}

Creature - Human Wizard
When Academy Renegade enters the battlefield, it deals damage to target creature you don't control equal to the number of Wizards you control.
Whenever Academy Renegade attacks, it deals damage to defending player equal to the number of Wizards you control.
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Afterlife Heist

Afterlife Heist {2}{B}

Return up to one target creature or planeswalker card from your graveyard to your hand. Each opponent loses 3 life and you gain 3 life.
“Not all deaths are equal; some are responded to with metaphysical crimes.”
—Azamir, “The Thief Of Life”
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Against the Waves

Against the Waves {U}

Target player mills X cards, where X is two plus the number of cards named Against the Waves in your graveyard. Draw a card, then conjure three cards named Against the Waves and shuffle them into your main library.
“His struggle meant nothing to the ocean.”
—Azamir, “Far From Home”
Antimagic Formula

Antimagic Formula {3}{U}{U}

This spell costs {1} less to cast for each storied permanent you control.
Counter target spell.
Draw a card.
“An unparalleled breakthrough in his field, one he would come to regret for the rest of his life.”
—Azamir, “The Arcanist And Antimage”
  • Storytime
Apex's Oath

Apex's Oath {1}{G}{G}

At the beginning of your upkeep, if an opponent controls more creatures than you, you may reveal the top seven cards of your library. Target opponent chooses a creature card revealed this way. Put that card onto the battlefield, and the rest into your graveyard.
And so Esarag swore to protect the grove for the rest of her life, repaying its inhabitants in kind.
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Apotheosis {4}{W}{W}

At the beginning of your upkeep, if you control ten or more storied permanents, you win the game.
“The world fractured around him as he arose into the light and seized his destiny.”
—Azamir, “The Test Of Sunlight”
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Aquilifer Axelius

Aquilifer Axelius {R}

Legendary Creature - Human Soldier
Other creatures you control can't attack or block alone.
“Every Senaturian Legion has a standard bearer, the heart and soul of the army, and Axelius was one of the best.”
—Azamir, “Burning Fields”
  • Storytime
Arbiter of the Scales

Arbiter of the Scales {3}{W}{W}

Creature - Angel
As long as an opponent controls more creatures than you, Arbiter of the Scales gets +2/+2 and has first strike and lifelink.
“No more games. No more rules. I'm done with balance.”
  • Storytime
Arpechian Champion

Arpechian Champion {G}

Creature - Human Warrior
Arpechian Champion can only attack or block alone.
Whenever a land enters the battlefield under your control, put a +1/+1 counter on Arpechian Champion.
Autumn's Farewell

Autumn's Farewell {1}{W}

Choose target creature or planeswalker. Its controller may exile it. If that player doesn't, they sacrifice all other creatures and planeswalkers they control.
Rakuyou's dying words were heard by none, despite his sacrifice for all.
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Azamir, Wayward Titan

Azamir, Wayward Titan {8}

Legendary Planeswalker - Azamir
You may play cards exiled with Azamir planeswalkers.
[+2]: Search each player's library for a card and exile it. Shuffle each library searched this way.
[–3]: Each opponent chooses a permanent they control for each permanent type, then exiles those permanents.
[–8]: Exile all cards your opponents own from outside the game. Until end of turn, you may cast spells without paying their mana costs and you may play cards exiled with Azamir planeswalkers.
Backwood Rangers

Backwood Rangers {1}{G}{G}

Creature - Human Scout Ranger
Basic Forests you control have “{G}, {T}: Untap target attacking creature and remove it from combat.”
“‘You look lost,' said the young man, ‘and these woods are dark and deep.'”
—Azamir, “The Road From Fretport”
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Berbarus Unsealed

Berbarus Unsealed {4}{B}{B}

Legendary Creature - Demon
Sacrifice six Swamps: Return Berbarus Unsealed from your graveyard to the battlefield with an indestructible counter on it. You draw six cards and lose 6 life.
Brave the Issbarrens

Brave the Issbarrens {2}{W}{W}

As Brave the Issbarrens enters the battlefield, choose a color.
White creatures you control have protection from the chosen color.
The Bjarndyr stood against the elementals as if they were just another snowstorm.
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Bretala of Redsky

Bretala of Redsky {4}{R}{R}{R}

Legendary Creature - Dragon
Flying, trample
Whenever Bretala of Redsky attacks, it gains double strike until end of turn unless defending player sacrifices a creature.
“Her battlecry split the skies, a mourning song for the greatest prince ever known.”
—Azamir, “Prince And Dragonheart”
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Calamitous Crash

Calamitous Crash {X}{R}{R}

Destroy all artifacts with mana value X or less. Whenever an artifact is destroyed this way, Calamitous Crash deals 1 damage to any target.
“Once the pinnacle of magitech achievement, now a pile of rubble.”
—Azamir, “The Artificer's Finale”
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Caller of Hunger

Caller of Hunger {1}{G}

Creature - Human Shaman
{1}{G}{G}, Sacrifice a creature: Search your library for a creature card with mana value X or less, where X is 1 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Activate only as a sorcery.
“The moral of the tale is simple: The weak exist only to feed the strong.”
—Azamir, “Tooth And Claw”
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Captain Mattias Ochre

Captain Mattias Ochre {2}{R}

Legendary Creature - Human Soldier
Creatures you control have haste and attack each combat if able.
Attacking Soldiers you control get +1/+0.
“‘Come on, lads,' he cried, ‘it's time to take matters into our own hands.'”
—Azamir, “Fall Of Golden Company”
  • Storytime
Charting the Cosmos

Charting the Cosmos {1}{U}{U}

Reveal the top seven cards of your library. Starting with you, each player chooses a nonland card from among them that hasn't been chosen this way. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
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Chratteri Restoration

Chratteri Restoration {1}{G}

For each player, that player may search their library for a basic land card, choose a land card from their hand, and choose a land card from their graveyard, then put those cards onto the battlefield tapped. Then each player that searched their library this way shuffles it.
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Chratteri Valiant

Chratteri Valiant {1}{G}

Creature - Beast Warrior
Other Warriors you control have trample.
{G}: Chratteri Valiant gets +2/+2 and gains trample until end of turn. Activate only once each turn.
“That last story was a bit heavy. This next one will be lighter. There'll be hamsters.”
—Azamir, “Slaughter Of Chratteri”
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Chronofracture {2}{U}{U}

Search target opponent's library for six cards and exile them, then that player shuffles. Skip your next turn.
“Those who possess all the time in the world struggle to spend it all.”
—Azamir, “The Last Chronomancer”
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Crystal Garden

Crystal Garden

Crystal Garden enters the battlefield tapped.
{T}: Add one mana of any color. You can't spend this mana to cast a creature spell.
“The gardens were beautiful to behold, yet the people starved, for they could not eat jewels.”
—Azamir, “Shimmering Orchards”
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Curse-Blood Morrigan

Curse-Blood Morrigan {1}{B}{B}

Legendary Creature - Human Pirate
Menace, deathtouch
Whenever a creature an opponent controls dies, that player loses 2 life and you gain 2 life.
“As the captain's shoes clicked across the deck, his quarry froze. ‘End of the line, Mister Calahan,' Morrigan said.”
—Azamir, “Black Flags, Red Seas”
  • Storytime