188 cards found
Abyssal Nightcaster

Abyssal Nightcaster {1}{B}

Creature - Human Wizard
When Abyssal Nightcaster enters, each player exiles a card from their hand.
When Abyssal Nightcaster dies, you may play cards you don't own from exile this turn.
1/1
  • Spark of Revolution
Academy Wastes

Academy Wastes

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {B} or {R}.
Adept Electromancer

Adept Electromancer {3}{U}

Creature - Human Wizard
When Adept Electromancer enters, scry 2, then reveal the top card of your library. If it's an instant or sorcery card, put it into your hand.
2/3
  • Spark of Revolution
Aetherforge

Aetherforge {1}{U}

Sorcery
Shuffle your library, then exile cards from the top until you exile an artifact card. You may put that card into your hand. Shuffle the rest back into your library.
  • Spark of Revolution
Akoum Pathfinder

Akoum Pathfinder {2}{B}{R}

Creature - Goblin Scout
Whenever Akoum Pathfinder attacks, create a 1/1 red Goblin creature token.
Other Goblins you control get +1/+0 and have haste.
2/2
  • Spark of Revolution
Akoum Rockhurler

Akoum Rockhurler {3}{R}{R}

Creature - Goblin
Haste
{R}: Akoum Rockhurler gets +1/+0 until end of turn.
Whenever Akoum Rockhurler attacks, you may sacrifice a land. If you do, put two +1/+1 counters on Akoum Rockhurler.
2/2
  • Spark of Revolution
Akoum Trailblazer

Akoum Trailblazer {1}{R}

Creature - Goblin Scout
Menace
Whenever Akoum Trailblazer deals combat damage to a player, you may discard a card. If you do, draw a card.
Whenever you discard a card, you may pay {R}. If you do, create a 1/1 red Goblin creature token.
2/1
Alenian Batallion

Alenian Batallion {2}{R}{W}

Sorcery
Create two 3/1 red and white Goblin Soldier creature tokens with haste. Creatures you control gain indestructible until end of turn.
  • Spark of Revolution
Alenian Boom Squad

Alenian Boom Squad {2}{R}

Creature - Goblin Rogue
At the beginning of your upkeep, you may sacrifice a Goblin. If you do, Alenian Boom Squad deals 2 damage to any target.
One readies the cannon, one gets in the cannon, one fires the cannon.
2/2
  • Spark of Revolution
Alenian Cruel-Star

Alenian Cruel-Star {B}

Creature - Goblin Rogue
When Alenian Cruel-Star enters, put a +1/+1 counter on it if you control another Goblin.
There is no joy greater than causing trouble.
1/1
  • Spark of Revolution
Alenian Warcaller

Alenian Warcaller {2}{R}

Creature - Goblin Rogue
Other Goblins you control get +1/+0 and have menace.
“They're not the smartest things in the world, but as long as it's not me.”
— Renili, Telenian weaponist
1/2
  • Spark of Revolution
Alenian Warhammer

Alenian Warhammer {1}

Artifact - Equipment
Equipped creature gets +1/+0 for each Equipment attached to it.
Equip {1}
Alenil Bladerunner

Alenil Bladerunner {1}{R}

Creature - Goblin Warrior
Haste
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
  • Spark of Revolution
Aleryn, Dungeon Disabler
Aleryn, Trapseeker

Aleryn, Dungeon Disabler

Legendary Planeswalker - Aleryn
(Color indicator: Aleryn, Dungeon Disabler is red and green)
[+1]: Whenever a creature you control attacks this turn, Aleryn, Dungeon Disabler deals 1 damage to the defending player.
[–1]: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.
[–6]: You get an emblem with “Whenever a player casts a spell, this emblem deals 3 damage to any target.”
Loyalty:
4
Card has other part: Aleryn, Trapseeker
Aleryn, Trapseeker
Aleryn, Dungeon Disabler

Aleryn, Trapseeker {2}{R}{G}

Legendary Creature - Elf Shaman
Whenever a land you control enters, create a 1/1 red Elemental creature token. Then if you control three or more Elementals, exile Aleryn, Trapseeker, then return him to the battlefield transformed under his owner's control.
3/2
Card has other part: Aleryn, Dungeon Disabler
Annihilate the Enemy

Annihilate the Enemy {1}{W}{W}

Instant
Exile target blocking or blocked creature. If that creature had a +1/+1 counter on it, you gain life equal to its power.
  • Spark of Revolution
Arina's Defiance

Arina's Defiance {B}{B}

Instant
If a creature would leave the battlefield this turn, exile it instead.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, target player sacrifices a creature.
“You control me no more. You will fall.”
— Arina, to Icilica
  • Spark of Revolution
Arina, Cryoshaper
Arina, Volarian Explorer

Arina, Cryoshaper

Legendary Planeswalker - Arina
(Color indicator: Arina, Cryoshaper is blue and black)
[+1]: Tap up to one target creature. It doesn't untap during its controller's next untap step.
[–2]: Exile target card from a graveyard. Create a 2/2 blue and black Elemental creature token.
[–7]: You get an emblem with “You may play cards from exile.”
Loyalty:
4
Card has other part: Arina, Volarian Explorer
Arina, Volarian Explorer
Arina, Cryoshaper

Arina, Volarian Explorer {U}{B}

Legendary Creature - Human Wizard
{U}{B}, {T}: Draw a card, then each player exiles the top card of their library. Then if a player owns two or more cards exiled with Arina, Volarian Explorer, exile her, then return her to the battlefield transformed under her owner's control.
1/2
Card has other part: Arina, Cryoshaper
Artian, Phyrexian Architect

Artian, Phyrexian Architect {3}{G}{G}

Legendary Creature - Human Artificer
When Artian, Phyrexian Architect enters, search your library for a land card, put it onto the battlefield, then shuffle.
At the beginning of your upkeep, put a corruption counter on a land you control. Then create a 1/1 colorless Phyrexian artifact creature token for each land you control with a corruption counter on it.
1/1
  • MSEM Secret Lair Drops 48a 48b
  • Spark of Revolution 113 194
Artificer's Gift

Artificer's Gift {1}{W}{W}

Sorcery
As an additional cost to cast this spell, you may sacrifice three artifacts.
Search your library for an artifact card, reveal it, put it into your hand, then shuffle. If you sacrificed three artifacts as you cast this spell, you may put a noncreature artifact card from your hand onto the battlefield.
Auramancer's Appraisal

Auramancer's Appraisal {1}{W}

Sorcery
Target player sacrifices an enchantment.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, return up to one enchantment card from your graveyard to your hand.
“I've spent countless hours studying my art. You can't do it better.”
— Revela Ylerne
  • Spark of Revolution
Awaken to the Skies

Awaken to the Skies {R}

Instant
As an additional cost to cast this spell, exile a red card from your hand.
Destroy target artifact. Awaken to the Skies deals damage to that artifact's controller equal to its mana value.
“Y'know, people have tried to destroy the Deathwind. Guess how that turned out.”
  • Spark of Revolution
Bird Call

Bird Call {4}

Artifact
When Bird Call enters, search your library for a creature card, reveal it, shuffle, then put that card on top.
{2}, {T}: Target creature gets +1/+1 until end of turn.
Blood Bairn

Blood Bairn {2}{B}

Creature - Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
Never stop for children on the side of Linelan roads.
2/2
  • Spark of Revolution