12 cards found
Anuran Encounters

Anuran Encounters {G/U}{G/U}

Sorcery
This spell can't be countered.
Draw a card for each different mana value among nonland permanents you control.
The anuran rarely stay in one place for more than a day before they bounce.
Great Escapade

Great Escapade {3}{U}{U}

Sorcery - Tale
If it isn't an extra turn, take an extra turn after this one. (Cast a copy of this spell once while this creature is on the battlefield.)
Card has other part: Prodigious Panya
Holcomb of the Peregrine

Holcomb of the Peregrine {1}{G}{U}

Legendary Creature - Human Pirate
First mate—Each nonland card in your starting deck has the same name as exactly one other card in your starting deck. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
Vigilance
Whenever you cast a spell with the same name as a card in your graveyard, draw a card.
3/3
Inishtu, Desert Healer
Inishtu, Herald of the Dead

Inishtu, Desert Healer {1}{B}

Legendary Creature - Orc Cleric
Whenever Inishtu, Desert Healer enters the battlefield or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, if seven or more cards are in your graveyard, you may transform Inishtu.
2/3
Card has other part: Inishtu, Herald of the Dead
Inishtu, Herald of the Dead
Inishtu, Desert Healer

Inishtu, Herald of the Dead

Legendary Creature - God
(Color indicator: Inishtu, Herald of the Dead is black)
Indestructible
{2}{B}, Exile two cards from your graveyard: Each opponent loses 2 life and you gain 2 life.
He now presides over his former patients' restful dominion.
4/5
Card has other part: Inishtu, Desert Healer
Into the Unknown

Into the Unknown {2}{R}{G}

Enchantment
When Into the Unknown enters the battlefield, create two 1/1 Scout creature tokens that are all colors.
Whenever a land enters the battlefield under your control, if it doesn't have the same name as another land you control, put a +1/+1 counter on each creature you control.
Nightmares Unseen

Nightmares Unseen {2}{B}{B}

Sorcery
Pressure—{B}, Pay 5 life. (You may cast this spell for its pressure cost if seven or more cards are in your graveyard.)
Create an X/X black Horror creature token, where X is the number of cards in your graveyard.
Oil Driller

Oil Driller {2}{R}

Artifact Creature - Construct Warrior
Trample, haste
When Oil Driller enters the battlefield, salvage two cards at random. (Exile those cards from your graveyard until this creature leaves the battlefield. Whenever this creature deals combat damage to a player, put a card it salvaged into your hand.)
At the beginning of your end step, sacrifice Oil Driller.
4/3
Prodigious Panya

Prodigious Panya {U}

Legendary Creature - Mouse Warrior
Flash
Flying
Prodigious Panya has base power and toughness 4/4 during extra turns.
1/1
Card has other part: Great Escapade
Roggar's Frenzy

Roggar's Frenzy {1}{R}

Instant
Roggar's Frenzy deals 3 damage to any target.
{2}{R}, Exile Roggar's Frenzy from your graveyard: Create two tapped 1/1 red Elemental creature tokens.
Tyrant of Tributes

Tyrant of Tributes {6}{R}{G}

Creature - Dragon
Flying
When Tyrant of Tributes enters the battlefield, target opponent sacrifices X permanents, where X is half the number of permanents they control, rounded up. You gain X life.
6/6
Unearth

Unearth {B}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield.
Cycling {2} ({2}, Discard this card: Draw a card.)