15897 cards found
Slipstream Silencer

Slipstream Silencer {1}{U}{B}

Artifact Creature - Droid Assassin
As long as there are four or more card types among cards in your graveyard, Slipstream Silencer can't be blocked.
Whenever Slipstream Silencer attacks, surveil 1.
“Print uploaded... Moving in.”
3/2
  • Beyond the Blackwall
Ageless Wanderer

Ageless Wanderer {1}

Artifact Creature - Construct
Whenever a land you control enters, untap Ageless Wanderer.
{1}, {T}: Add one mana of any color.
“When you live long enough, no knowledge is truly lost to time.”
1/2
  • Riddles of Revio
Regal Seasnake

Regal Seasnake {3}{W}{W}

Enchantment Creature - Serpent
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
As long as you control three or more artifacts, Regal Seasnake has vigilance. (Attacking doesn't cause it to tap.)
4/4
  • Elmare: Into the Abyss
Aether Leak

Aether Leak {1}{U}

Enchantment
If a creature entering the battlefield under your control causes a triggered ability of that creature to trigger, you may exile it. If you do, that ability triggers an additional time.
Ready for the Odyssey

Ready for the Odyssey {2}{W}

Sorcery
Draw a card for each creature you control with a permanent attached to it.
Beragnos was a punishing terrain, and it was clear that the Khalizors would need more than weapons to survive it.
  • Aftermath
Smoking Skull

Smoking Skull {B}

Artifact - Equipment
Equipped creature gets +0/+2 and has menace.
Equip {1}
“The best way to win a fight is to make people not want to start one with you.”
—Mei Liva
  • Karina's Explorations
Poisonheart Druid

Poisonheart Druid {G}

Creature - Zombie Druid
{T}, Exile a land card from your hand, from your graveyard, or a land that you control: Add one mana of any color.
Decay and rot follow in the path of the Awoken.
1/1
  • Survive the Night
Hannah, Entelan Prodigy

Hannah, Entelan Prodigy {2}{U}{R}

Legendary Creature - Human Artificer
Whenever an artifact you control enters, look at the top card of your library. If that card's mana value is less than or equal to that artifact's mana value, you may reveal it and put that card into your hand. Otherwise, put it on the top or bottom of your library.
2/2
Blessed Barrage

Blessed Barrage {3}{W}{W}

Instant
Blessed Barrage deals 5 damage divided as you choose among any number of attacking or blocking creatures.
“As we smite these heathens down, the angels smile upon us. Only in victory are we anointed.”
—Beraux, Cleanser priest
  • Quest for the Roseblade
Stirring of the Run

Stirring of the Run {2}{G}{U}

Enchantment
Whenever you cast a creature spell, you may return target nontoken creature you control with a different name to its owner's hand. If you do, copy that spell. (A copy of a creature spell becomes a token.)
“Those in the Rundfora never stand alone.”
—Gwynsivir, the Listener
  • The Petals Wilt
Corporate War

Corporate War {W}{B}

Enchantment - Project
Whenever another enchantment you control enters, you may put a progress counter on Corporate War.
[progress 2-5] {W}{B}, Sacrifice a creature or enchantment: Destroy target creature or enchantment.
[progress 6+] Sacrifice a creature or enchantment: Destroy target permanent.
Sacrifice a creature or enchantment: Destroy target permanent.
  • Rail War
Divine Theurge

Divine Theurge {3}{W}

Creature - Human Cleric Wizard
When Divine Theurge enters, choose one —
• Return target enchantment card from your graveyard to your hand.
• Return target creature card with power 2 or less from your graveyard to your hand.
3/2
  • Feanav: The Apothecary's Progress
Rallios, Heir to the Evil One

Rallios, Heir to the Evil One {3}{R}{W}

Legendary Creature - Human Barbarian Warrior
Indestructible
Battalion — Whenever Rallios, Heir to the Evil One and at least two other creatures attack, creatures you control get +1/+0 and gain double strike until end of turn.
3/3
Withering Husk

Withering Husk {U}{B}

Creature - Zombie Wizard
Whenever Withering Husk enters or attacks, you may discard a card and pay 1 life. If you do, draw a card, then each opponent loses 1 life.
Recite {R} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
2/1
  • Memorium Arcanum
Seraph's Remnant

Seraph's Remnant {1}

Artifact - Equipment
Equipped creature gets +2/+0 and can't block.
Equip {1}
Where cherubs are humanlike in soul, seraphs focus on one purpose alone. Each part of a seraph's body conveys this same monomania to the bearer.
  • Mious
Kutaan Incubation

Kutaan Incubation {3}{G}{W}

Sorcery
Create three 1/1 green Insect creature tokens, then put a +1/+1 counter on each of them.
Each bug by itself is no bigger than a cat's claw, but working together they achieve more than any single mortal could dream.
  • Kahembo: Olde Dawn
Performer of Enlightenment
Sartha, the Living Source

Performer of Enlightenment {W}

Creature - Human Actor
{2}, {T}: You gain life equal to the number of colors among cards in your graveyard.
{W}{U}{B}{R}{G}: Transform Performer of Enlightenment.
“The other mages fight all day.
Can I show them a better way?”
0/2
Card has other part: Sartha, the Living Source
  • Villains: The Musical
Mautakesh Strangler

Mautakesh Strangler {2}{G}

Creature - Snake Warrior
Poisonous 3 (Whenever this creature deals combat damage to a player, that player gets three poison counters.)
At the beginning of your upkeep, if an opponent is poisoned, you may have Mautakesh Strangler fight target creature you don't control.
3/3
  • Imperial Legacies
Hallucinate

Hallucinate {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -3/-0 and doesn't untap during its controller's untap step.
True fear takes hold when the borders of what's real and what isn't blur together.
  • Alara
Bear in Mind

Bear in Mind {4}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has base power and toughness 8/8.
Warbringer Titan

Warbringer Titan {4}{W}{W}

Creature - Giant Knight
Protection from instants and from sorceries
When Warbringer Titan enters or attacks, create two 1/1 white Soldier creature tokens with melee. (Whenever that creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
“A thousand campaigns can't slake my thirst.”
6/6
  • Seasons of War
Limb Extension and Generation System

Limb Extension and Generation System {1}

Artifact - Equipment
Advance {2} (Cast this for {2} to advance it as it enters. {2}: Advance this as a sorcery.)
Equipped creature gets +1/+1 for each artifact you control.
Equipped creature must be blocked by an additional creature for each time it and this artifact have advanced this turn to be blocked.
Equip {3}
  • Karina's Explorations
Tormenting Thoughts

Tormenting Thoughts {R}{R}

Sorcery
As an additional cost to cast this spell, discard a card.
Draw two cards. Then if you cast another instant or sorcery spell this turn, draw a card.
  • Tides of War
Vivien's Endeavor

Vivien's Endeavor {1}{G}

Instant
This spell costs {2} more to cast for each target beyond the first.
Choose one or more —
• Counter target activated or triggered ability from a nonland source.
• Vivien's Endeavor deals 6 damage to target creature with flying.
• Target player searches their library for a creature card with colossal, reach, trample, or vigilance, reveals it, puts it into their hand, then shuffles.
Edge of the Empires

Edge of the Empires {2}

Artifact Creature - Wall
Defender
Civilized — {T}: Edge of the Empires deals 1 damage to each opponent. Activate only if you control an artifact, a creature, and an enchantment.
0/4
  • Scriptures of Urshad