15282 cards found
Commander's Stronghold

Commander's Stronghold

Land
{T}: Add {C}.
{T}: Untap target legendary creature you control. Activate only once each turn.
No location is as coveted as the high ground.
  • Seasons of War
Commanding Princess

Commanding Princess {2}{R}{W}

Creature - Human Noble
Flash
When Commanding Princess enters, choose two —
• Commanding Princess deals 2 damage to any target and you gain 2 life.
• Return target permanent card with mana value 2 or less from your graveyard to your hand.
• Destroy target artifact or enchantment.
• Create a 1/1 colorless Shapeshifter creature token with changeling.
2/1
Commence Hostilities

Commence Hostilities {2}{R}

Sorcery
Target creature you control deals damage equal to its power to up to one other target creature. Then if you've cast another spell this turn, the creature you control gains double strike until end of turn.
  • End of Wollensie
Commoners' Favored

Commoners' Favored {G}

Creature - Human Warrior
Adorned — Commoners' Favored gets +2/+2 as long as it's equipped and/or enchanted.
The hopes and expectations of her village rest upon her shoulders.
1/1
Commoners' Justice

Commoners' Justice {4}{B}

Instant
Bleed {2}{B} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Destroy target creature. Its controller loses 2 life.
  • A Tourney at Whiterun
Commune With Nature

Commune With Nature {G}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
  • Zero
Commune with Kantra

Commune with Kantra {G}

Sorcery
Look at the top five cards of your library. You may reveal an enchantment or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
  • Eralou
Commune with the Land

Commune with the Land {1}{G}

Sorcery
Look at the top five cards of your library. You may reveal a land or Nomad card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
You may play an additional land this turn.
  • MSEM Masters: Legends
Communion

Communion {2}{R}

Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn.
Rerun (If you cast this from your hand, exile it as it resolves. Whenever a creature you control dies, you may cast this card from exile without paying its mana cost.)
“We reached for the stars. They reached back.”
—“The Crash Site”
  • Video Horror System
Company Cannibalization

Company Cannibalization {B}

Sorcery
As an additional cost to cast this spell, sacrifice a permanent in your portfolio. (Advisors, artifacts, and enchantments you control are in your portfolio.)
Draw two cards and you lose 2 life.
  • Over the Horizon
Compelling Pariah

Compelling Pariah {U}

Creature - Human Mutant
Whenever a player casts a spell, each opponent mills a card.
Her claims to visions of prophecy are lies, but her words still drip with a sickening conviction.
1/2
Competing Design

Competing Design {1}{R}

Instant
Create a 1/1 colorless Construct artifact creature token. For each other card named Competing Design in your graveyard, create a colorless Canister artifact token with “{T}, Sacrifice this artifact: Add {C}.”
“Tell that Valinov fella that we ain't buying a speck of his stuff ‘til he shows us the specs.”
—Pidge, tinkering courier
  • Karina's Explorations
Compose from Dreams

Compose from Dreams {1}{U}{B}{R}

Enchantment
When Compose from Dreams enters, you may cast any number of cards named Fatigue from your hand and graveyard without paying their mana costs.
Whenever you cast a spell, each opponent loses 1 life. Then you may draw a card if that spell wasn't cast from your hand. Then add {U}{B}{R} if you don't own that spell.
Related card: Fatigue
  • Arcanum Academia
Compromised Vault

Compromised Vault {2}

Artifact
If a player would draw one or more cards except for the first one they draw in each of their draw steps, they exile a card from their hand before they draw those cards.
{1}, {T}: Until end of turn, you may play target card exiled with Compromised Vault, and you may spend mana as though it was mana of any color to cast that spell.
  • Sparks of a Multiverse
Compulsion's Voice

Compulsion's Voice {3}{U}{R}

Creature - Human Wizard
When Compulsion's Voice enters, gain control of target permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Recite {1}{U}{R} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
2/3
  • Carpe Arcanum
Compulsive Accuser

Compulsive Accuser {2}{B}

Creature - Vampire Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature dies, you lose 1 life and you draw a card.
She cried and lied to all who would listen until she was the only one who could.
3/2
  • Villains: The Musical
Compulsive Patrol

Compulsive Patrol {2}{U}

Sorcery
Draw three cards. Then discard two cards unless you return a permanent you control to its owner's hand.
“I don't know if she's even still out there, but I'd rather keep watching for a ghost than abandon her.”
—Karina
  • Monsters of Chikyu
Compulsory Studies

Compulsory Studies {1}{W}

Enchantment
When Compulsory Studies enters, exile target creature until Compulsory Studies leaves the battlefield. Each player draws a card.
“Is it important? I'm a bit busy with this.” Dayang glanced up at Ardy, and her tone turned faintly hopeful. “Is it important?”
  • Arcanum Academia
Concealed Slasher

Concealed Slasher {1}{B}

Creature - Human Rogue
Discard a card: Concealed Slasher gets +1/+1 until end of turn and can't be blocked this turn.
In the Whisperwoods, travelers must fear the assassins hidden amongst the obscuring treetops.
2/1
Concealing Concoction

Concealing Concoction {U}

Instant
Exile target creature you control, then return that card to the battlefield under your control. Scry 1.
“Don't worry. They'll never find me here.”
—Shianne, Lysene's operative
  • Quest for the Roseblade
Concealing Mask

Concealing Mask {U}

Artifact - Equipment
Equipped creature gets +1/+0, has no name, and loses all non-Pirate, non-Rogue creature types.
{1}: Equipped creature gains the creature types and activated abilities of target creature and its name becomes that creature's name until end of turn.
Equip {1}
  • Quest for the Roseblade
Concenter

Concenter {X}{U}

Sorcery
Shuffle your hand into your library, then draw X cards.
Sometimes, it helps to get a new perspective on things.
  • Zero
Concentrated Blast

Concentrated Blast {2}{R}{R}

Sorcery
Concentrated Blast deals 5 damage to target creature.
“She must have misinterpreted me when I said we had to level the playing field.”
— Mieng Sun
  • Surging Tide
Conchhorn Shinygrabber

Conchhorn Shinygrabber {1}{W}

Creature - Turtle Knight
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
Whenever Conchhorn Shinygrabber attacks, you may pay {1}. If you do, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
{W}{U}{B}{R}{G}: Conchhorn Shinygrabber gets +3/+3 and gains lifelink until end of turn.
2/2
  • Elmare: Into the Abyss
Conchport Crook

Conchport Crook {3}{B}

Creature - Fox Rogue
Spells you cast from exile cost {1} less to cast.
“You name it, I'll nick it.”
3/4
Card has other part: Great Escape
  • Adventurers of Onora