15897 cards found
Zoulev Envoy

Zoulev Envoy {5}{U}

Enchantment Creature - Spirit
Enspirit (As you cast this spell, you may exile a nonenchantment creature you control until this leaves the battlefield or fails to resolve. Reduce this spell's cost by the exiled card's mana value.)
Zoulev Envoy can't be blocked.
3/4
  • Eralou
Anointed General

Anointed General {2}{R}

Creature - Human Warrior
When Anointed General enters, if you control a legendary creature, Anointed General deals 4 damage to target creature you don't control.
“A great warrior knows how to both lead honorably and follow nobly.”
4/1
  • Goliaths of Nangjiao
Owl of the Seven Stars

Owl of the Seven Stars {U}

Creature - Bird
Flying
When Owl of the Seven Stars enters, scry 2.
“As the stars gaze down on all things, so too does their representative know all things.”
—Nakia, Infinity Seer
1/1
  • Alkabah
New Divide

New Divide

Land
As New Divide enters, you may pay 2 life. If you don't, it enters tapped.
{T}, Sacrifice New Divide: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Glorybound Chorister

Glorybound Chorister {R}{G}{G}

Creature - Elf Warrior Bard
Whenever Glorybound Chorister attacks, put a +1/+1 counter on each other attacking creature you control.
The choristers are the composers of the Pyrsesong, singing the tales of triumphant warriors in battle for the first time.
4/4
  • Descent from the Highlands
Remnant of the Wild

Remnant of the Wild {4}{G}{G}

Creature - Avatar
Trample
When Remnant of the Wild enters, if you cast it, untap all lands you control.
There are forms of worship ancient enough to become indistinguishable from the will of nature.
6/6
Crisis in Avaz

Crisis in Avaz {2}{G}

Battle - Encounter
(As an Encounter enters, choose an opponent to protect it while you and other players attack it. When defense counters are removed, create a 0/0 Army token if you don't control one, then put that many +1/+1 counters on a Army you control.)
When Crisis in Avaz enters, search your library for a basic land or Satrapy card, put it onto the battlefield tapped, then shuffle.
  • Alkabah: The Rise of Soli
Daoshi Spiritdancer

Daoshi Spiritdancer {W}

Creature - Panda Bear Monk
Whenever another creature in Daoshi Spiritdancer's pack dies, you may sacrifice Daoshi Spiritdancer. If you do, return that creature card to the battlefield under your control at the beginning of the next end step. (Two or more creatures you control with equal power are in a pack.)
2/1
  • Panxiou
Carrion Drake

Carrion Drake {3}{U}

Creature - Zombie Drake
Flying
When Carrion Drake enters, you may exile a creature card from your graveyard. If you do, draw a card.
“That's my next project you're eating, you miserable failure of a skaab!”
—Mattis, Havengul stitcher
3/2
  • Innistrad In Memoriam
Playtest Card A15

Playtest Card A15

(Color indicator: Playtest Card A15 is blue)
  • Playtest Cards 15 15s
Demented Brainiac

Demented Brainiac {2}{U}

Creature - Horror Advisor
When Demented Brainiac enters and at the beginning of your upkeep, each opponent mills two cards.
{U}, Sacrifice Demented Brainiac: Exile each opponent's graveyard. Until end of turn, you may cast instant and sorcery spells exiled this way, and you may spend mana as though it were mana of any color to cast them.
1/3
  • Video Horror System
Soli Temple

Soli Temple

Land - Satrapy
Soli Temple enters tapped.
Satrapies you control have “{T}: Add {G} or {W}.”
“I beg thee for the lineage to outlive.”
—Prayer to Kahroba
Playtest Card A13

Playtest Card A13

(Color indicator: Playtest Card A13 is blue)
  • Playtest Cards 13 13s
Earthbreaker Behemoth

Earthbreaker Behemoth {3}{R}{G}

Creature - Beast
When Earthbreaker Behemoth enters, it deals damage equal to its power to up to one target creature you don't control. Excess damage is dealt to that creature's controller instead.
Just when you think you're in control and on a roll, Olten surprises you.
5/5
Experiment Zero

Experiment Zero {W}{U}{B}{R}{G}

Legendary Planeswalker - Zero
Flash
You may activate Zero's loyalty abilities any time you could cast an instant on your turn and the turn they entered.
[+2]: Destroy up to one target permanent with mana value 4 or greater.
[–2]: You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
[–3]: Look at the top six cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Loyalty:
4
Crescent of the Harvest Moon

Crescent of the Harvest Moon {G}

Artifact - Equipment
When Crescent of the Harvest Moon enters or whenever equipped creature attacks, exile up to one target card from a graveyard.
Equipped creature gets +1/+1.
{X}: Equipped creature becomes a copy of a permanent card with mana value X or less exiled with Crescent of the Harvest Moon until end of turn (even if this becomes unattached). Activate only as a sorcery.
Equip {2}
  • Quest for the Roseblade
Voice of the Sisterhood

Voice of the Sisterhood {4}{G}

Creature - Dryad
At the beginning of your upkeep, you may pay {1}{G}. If you do, create a 1/1 green Dryad creature token with “Sacrifice this creature: Add one mana of any color.”
The Gendran forest is connected as one big family. Whenever there's a call, someone is always ready to answer.
2/5
  • Aftermath
Fox of the Molten Dawn

Fox of the Molten Dawn {3}{W}

Creature - Fox Spirit
When Fox of the Molten Dawn enters, you may return target Aura card with mana value 3 or less from your graveyard to the battlefield attached to a permanent it could enchant.
2/2
  • Surging Tide
The Barricade Strikes

The Barricade Strikes {2}{R/W}

Instant
Creatures you control get +2/+0 until end of turn.
“We've been on the defensive for too long. We know where they come from. It's time to close these portals for good.”
—Masha, Leader of the Barricade
  • The Unraveling
Nucleus Algorithm

Nucleus Algorithm {4}{R}

Sorcery
As an additional cost to cast this spell, you may discard two cards. If you do, this spell costs {3} less to cast and it can't be countered.
Exile the top three cards of your library. You may play those cards until the end of your next turn.
  • Beyond the Blackwall
Tomb Scavenger

Tomb Scavenger {2}{B}

Creature - Demon
Flying
Whenever another creature you control enters from a graveyard or you revive a creature token, Tomb Scavenger gets +2/+0 until end of turn.
“It is an incredibly patient creature to wait for its prey to die, rise from the grave, and die all over again before it finally enjoys a meal.”
1/3
  • Goliaths of Nangjiao
Plague Hostess
Plague Apothecary

Plague Hostess

Creature - Zombie Shaman
(Color indicator: Plague Hostess is black and green)
Vigilance, deathtouch, menace
As poison can cure, so can death and rot bring life and twisted immortality.
4/5
Card has other part: Plague Apothecary
  • Feanav: The Apothecary's Progress
Pensive Muse

Pensive Muse {3}{W}

Creature - Merfolk Aurashaper Wizard
When Pensive Muse enters, create a white Aura enchantment token named Seal's Love attached to target creature you control. The token has enchant creature and “Enchanted creatures you control get +1/+1.”
2/2
  • Elmare: Into the Abyss
Radiant Palace

Radiant Palace

Land
{T}: Add {R} or {W}. You lose 1 life unless you have less life than an opponent.
Emperor Sheng Fa's first conquest was of the western heights of Heaven's Gate, that the sun may shine upon him before all else.
  • Panxiou
Shoring Naiad

Shoring Naiad {3}{R}

Creature - Merfolk
Heretic (Whenever you cast a spell that doesn't share a color with this creature, it gets +1/+1 until end of turn.)
When Shoring Naiad enters, if {U} was spent to cast it, you may return an instant or sorcery card from your graveyard to your hand.
3/2
  • Novea