14930 cards found
Godmother Ilthiss

Godmother Ilthiss {1}{U}{B}

Legendary Creature - Cephalid Rogue
Whenever you cast a spell you don't own, you may pay {1}{U}. If you do, put target nonland permanent on top of its owner's library.
{2}{B}: Exile the top card of target opponent's library face down. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
2/4
  • Arkadai
Guild Recruiter

Guild Recruiter {G}{U}

Creature - Human Scout
You may look at the top card of your library any time.
{T}: Reveal the top card of your library. If that card has a creature type no creature you control has, put it into your hand.
1/3
  • Arkadai
Guildmaster Wyran

Guildmaster Wyran {2}{G}{U}

Legendary Creature - Human Scout
Creature spells you cast cost {1} less to cast for each of their creature types that no creature you control has.
Whenever you cast a creature spell, if it has a creature type no creature you control has, draw a card.
3/3
  • Arkadai
Heirloom Seeker

Heirloom Seeker {R}{W}

Creature - Human Warrior
When Heirloom Seeker enters, you may search your library for an Equipment card, reveal it, then shuffle and put that card on top of it.
Heirloom Seeker has first strike as long as it's equipped.
3/1
  • Arkadai
Ilhus, Knight of Zarad

Ilhus, Knight of Zarad {2}{W}{B}

Legendary Creature - Azra Knight
{T}, Sacrifice Ilhus, Knight of Zarad: Destroy all creatures.
“I envy him. We should all be so lucky as to die for a worthy cause.”
—Zarad, the Final Adversary
3/4
  • Arkadai
Jormir, Who Encircles All

Jormir, Who Encircles All {6}{B}{G}

Legendary Creature - Elder Snake
Vigilance, haste
All creatures able to block Jormir, Who Encircles All do so.
Jormir, Who Encircles All can block any number of creatures.
10/10
  • Arkadai
Lelin, the Wise

Lelin, the Wise {W}{U}

Legendary Creature - Human Wizard Avatar
Whenever you upgrade another creature you control, upgrade Lelin, the Wise. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• First strike
• Vigilance
• Lifelink
• Hexproof
3/2
  • Arkadai
Mukal Sire

Mukal Sire {B}{R}

Creature - Construct Warrior
Whenever Mukal Sire or another Construct you control enters, Mukal Sire deals 1 damage to each opponent.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/1
  • Arkadai
Nidhir, the One Beyond

Nidhir, the One Beyond {7}{B}{R}{G}

Legendary Creature - Dragon
This spell costs {X} less to cast, where X is the greatest power among creatures you controlled that died this turn.
Flash
Flying, trample
“Even if you could defeat me, I assure you something worse would take my place.”
—Zarad, the Final Adversary
13/13
  • Arkadai
Seek the Maker's Egg

Seek the Maker's Egg {1}{G}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever another artifact or enchantment you control enters, add a quest counter.
You gain 3 life.
Mill three cards, then return an artifact or enchantment card from your graveyard to the battlefield. Exile Seek the Maker's Egg.
  • Arkadai
Selvar, the Seeker

Selvar, the Seeker {G}{W}

Legendary Creature - Elf Scout Avatar
Whenever a quest counter is put on a permanent you control, upgrade Selvar, the Seeker. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• First strike
• Vigilance
• Reach
• Trample
• Lifelink
3/3
  • Arkadai
Shedding of the Coils

Shedding of the Coils {B}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control.
Whenever a creature you control with deathtouch deals damage to an opponent, you may sacrifice that creature. If you do, return Shedding of the Coils from your graveyard to your hand.
  • Arkadai
Skalnir, Ruinbringer

Skalnir, Ruinbringer {X}{R}{R}{G}{G}

Legendary Creature - Hydra
Trample
Skalnir, Ruinbringer enters with X +1/+1 counters on it.
When Skalnir, Ruinbringer enters, it deals damage equal to the number of +1/+1 counters on it to each creature without trample.
5/5
  • Arkadai
Stampede Shepherd

Stampede Shepherd {2}{R}{G}

Creature - Giant Shaman
Trample
Other creatures you control with trample get +2/+2.
{4}{R}{G}: Put a trample counter on target creature.
4/4
  • Arkadai
Student of Winds

Student of Winds {1}{W}{U}

Creature - Human Wizard Avatar
Whenever Student of Winds attacks, upgrade target attacking creature. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
1/4
  • Arkadai
Twisted Hospitality

Twisted Hospitality {1}{W}{B}

Sorcery
Each player sacrifices two creatures, then gains 2 life and draws a card for each creature they sacrificed this way.
“Come now, make yourself at home. What kind of poison would you like in your tea?”
—Zarad, the Final Adversary
  • Arkadai
Urak, Voice of the Horde

Urak, Voice of the Horde {1}{B}{R}

Legendary Creature - Construct
Constructs you control have haste.
When Urak, Voice of the Horde or another Construct you control enters, creatures you control get +1/+0 until end of turn.
Respawn (When this creature dies, if it attacked this turn, return it to its owner's hand.)
2/2
Vosh, the Champion

Vosh, the Champion {R}{W}

Legendary Creature - Orc Warrior Avatar
Whenever Vosh, the Champion attacks, if he's equipped, upgrade each attacking creature you control. (Give each one of the listed counters it doesn't already have. Upgrades are independent.)
• +1/+1
• First strike
• Menace
• Trample
• Lifelink
• Prowess
2/2
  • Arkadai
Warped Glitchmage

Warped Glitchmage {1}{U}{R}

Creature - Wizard
You may pay {0} rather than pay the glitch cost for spells you cast.
Whenever you cast a glitched spell, Warped Glitchmage deals 1 damage to target opponent.
2/3
  • Arkadai
Xenocrata, Reality Breaker

Xenocrata, Reality Breaker {3}{U}{R}

Legendary Planeswalker - Xenocrata
[+2]: Tap target permanent. It doesn't untap during its controller's next untap step.
[–3]: Xenocrata, Reality Breaker deals 3 damage to each creature and each other planeswalker.
[–10]: Draw seven cards. You get an emblem with “Whenever you cast an instant or sorcery spell, untap all permanents you control.”
Loyalty:
5
  • Arkadai
Zarad, the Final Adversary

Zarad, the Final Adversary {7}{W}{B}

Legendary Creature - Human Horror
This spell costs {1} less to cast for each creature that died this turn.
At the beginning of your upkeep, put target creature card from a graveyard onto the battlefield under your control.
{1}, Sacrifice another creature: Zarad, the Final Adversary gains indestructible until end of turn.
7/5
Ancient Guardian

Ancient Guardian {4}

Artifact Creature - Golem
Prevent all combat damage that Ancient Guardian would deal to or be dealt by creatures with no counters on them.
“You won't even make a scratch with a sword like that. Best leave before it notices you're trying to kill it.”
—Selvar, the Seeker
4/4
  • Arkadai
Appropriated Gear

Appropriated Gear {2}

Artifact - Equipment
When Appropriated Gear enters, create a Treasure token.
Equipped creature gets +1/+1.
Equip {2}
“Equipment helps you delve dungeons. Dungeons give equipment. The hard part is getting started.”
—Vosh, the Champion
  • Arkadai
Bag of Holding

Bag of Holding {1}

Artifact
Whenever you discard a card, exile that card from your graveyard.
{2}, {T}: Draw a card, then discard a card.
{4}, {T}, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.
The Book of Secrets

The Book of Secrets {4}

Legendary Artifact
If you would look at or reveal one or more cards of a library, you may first search that library for that many cards, shuffle that library, then put those cards on top of it in any order.
  • Arkadai