4989 cards found
LH-6 Brutality

LH-6 Brutality {2}{B}{R}

Artifact Creature - Construct
Haste
LH-6 Brutality can't attack or block unless you have two or fewer cards in hand.
{T}: Each player discards a card. Activate only as a sorcery.
“BWEEE BWEEE BWEEEEEEEOH.”
5/5
Lackeybot

Lackeybot {1}{R}{W}

Artifact Creature - Goblin Construct
Whenever Lackeybot deals damage to a player, choose an artifact card with mana value X or less at random, where X is the amount of damage dealt. You may create a token that's a copy of that card.
3/2
Lady Ashima

Lady Ashima {2}{W}{U}{B}

Legendary Creature - Human Samurai
At the beginning of each opponent's draw step, that player draws an additional card, then discards a card.
Whenever an opponent discards a card, you draw a card and you gain 1 life.
2/4
  • Path of Shadows
Lady Ashtongue

Lady Ashtongue {3}{R}{R}

Legendary Creature - Dragon
Flying
Other Dragons you control have haste.
{R}: Dragons you control get +1/+0 until end of turn.
“There's always a Dragon. There's always a Hero. There's always a Princess. Yet she was all three.”
—Azamir, “Ashen Revolution”
5/4
  • Storytime
Lady Asuka, the Dripping Fang

Lady Asuka, the Dripping Fang {1}{R}

Legendary Creature - Human Assassin
First strike
Whenever a creature you control with power 4 or greater attacks, you may pay {1}{R}. When you do, target creature gets +3/+2 and gains trample until end of turn.
“No killing is impersonal. Sink your teeth in.”
1/3
  • MSEM Masters: Legends
Lady Genvieve of Caulder

Lady Genvieve of Caulder {4}{B}{R}

Legendary Creature - Human Noble Warrior
Bleed {1}{B}{R} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
At the beginning of each end step, if an opponent lost life this turn, draw two cards, then discard a card at random.
4/4
Lafterii Guilemaster

Lafterii Guilemaster {4}{U}

Creature - Human Wizard
Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of Wizards you control.
“I have yet to find the situation in which illusion is not a viable solution.”
1/5
  • Khaliz-Dorahn
Lafterii Ingenuity

Lafterii Ingenuity {2}{U}{R}

Enchantment
Instant and sorcery spells you cast cost {1} less to cast.
Reprise and reverberate costs you activate cost up to {1} less.
Exile an instant or sorcery card from your graveyard: Add {U} or {R}. Spend this mana only to cast an instant or sorcery spell. Activate only once each turn.
  • Aftermath
Lamech, Seeking Apocolypse

Lamech, Seeking Apocolypse {3}{U}{U}

Legendary Planeswalker - Lamech
Fleeting {2}{U} (You may cast this spell for its fleeting cost. If you do, sacrifice it at the beginning of the next end step.)
[+1]: Any number of other target nonland permanents lose all abilities until your next turn.
[0]: You may tap an untapped creature you control. If you do, draw two cards.
[–2]: Create a token that's a copy of target creature, except it loses all abilities until end of turn.
Loyalty:
4
  • End of Wollensie
Lamp of Endless Possibilities
Shapur, the Fifth Shah

Lamp of Endless Possibilities

Legendary Artifact - Monument
(Color indicator: Lamp of Endless Possibilities is red)
{T}: Add {R}.
Whenever you cast a spell from anywhere other than your hand, copy that spell. You may choose new targets for the copy.
Card has other part: Shapur, the Fifth Shah
  • Alkabah
Landbound Connoisseur

Landbound Connoisseur {2}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, Landbound Connoisseur gets +1/+1 until end of turn, then you may have another target creature get +X/+X until end of turn, where X is Landbound Connoisseur's power.
1/1
Landplate Elemental

Landplate Elemental {3}{G}{G}{G}

Creature - Elemental
Trample
Other creatures you control get +1/+1 and have trample.
It's hard to stand your ground when the ground itself stands against you.
5/5
  • Kaleidoscope
Lao Xiang's Command

Lao Xiang's Command {2}{W/U}{W/U}

Instant
Choose two —
• Counter all spells that target you, a spell you control, or a permanent you control.
• Creatures get -2/-0 until end of turn.
• Create two 1/1 white Bird creature tokens with flying.
• Draw a card for each card your opponents have drawn this turn.
  • Panxiou
Last Crusade

Last Crusade {X}{1}{R}{W}

Instant
Creatures you control get +X/+0 and gain first strike until end of turn.
Elspeth knew she'd need to go all in if she was to help the Fellors achieve victory.
  • Khaliz-Dorahn
Last Goodbye
Devious Kalku

Last Goodbye {3}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target creature gets -4/-4 until end of turn. When that creature dies this turn, other creatures its controller controls get -1/-1 until end of turn.
...that a sudden chill could mean a loved one has just frozen to death.
Card has other part: Devious Kalku
  • Road to Carü Mapu
Last Offer

Last Offer {1}{W}

Enchantment
Whenever an opponent attacks, exile Last Offer. If you do, target opponent sacrifices an attacking creature and you return another enchantment card from your graveyard to your hand.
“You insolent brat! You truly believe that you can defeat me? I'm giving you one last chance: Surrender in the name of your people, or watch them all die!”
—Shining Capac Upanqui, to Amancay
  • Road to Carü Mapu
Last Passage

Last Passage {1}{U}

Sorcery
Forebode three times, then untap each Omen you control. Until end of turn, if you would draw a card while your library has no cards in it, you win the game instead. (Create three tapped colorless Omen artifact tokens with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
Last Request

Last Request {1}{G}{U}{R}

Sorcery
Exile the top seven cards of your library. Choose up to one card of each card type and put those cards into your hand.
“So you're about to die. Lucky you.”
Lasting Legacy

Lasting Legacy {3}{G}

Enchantment
Whenever a nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of it except it is an enchantment. (It still has its abilities, but it's not a creature or other types.)
“We cannot survive a war with nature. Only when we are at peace, we can finally grow.”
—Golna, the First Shah
  • Alkabah
Latent Potential

Latent Potential {R}

Sorcery
Target creature gets +X/+0 until end of turn, where X is the number of instant and sorcery cards in your graveyard.
Lava Plume

Lava Plume {1}{R}{R}

Sorcery
Lava Plume deals 3 damage to any target.
At the beginning of each end step, if you have 5 or less life, you may pay {R} and exile Lava Plume from your graveyard. If you do, it deals 3 damage to any target.
The earth's anger boils beneath the surface, waiting until the worst moment to erupt.
Lavamind Elemental

Lavamind Elemental {1}{R}{R}

Creature - Elemental
Whenever a player looks at one or more cards in your library or searches your library, Lavamind Elemental deals 2 damage to that player. (This includes you.)
At the beginning of your end step, look at the bottom card of your library. You may put it on top of your library.
4/3
  • Ophorio
Lavatorn Fields

Lavatorn Fields

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Lavatorn Fields enters tapped unless you control a basic Swamp or a basic Mountain.
Lay Bare Ambitions

Lay Bare Ambitions {W}{B}

Enchantment
When Lay Bare Ambitions enters, if it was cast, target opponent reveals their hand. Choose a nonland card from it. That player discards that card.
If a spell or ability an opponent controls would cause them to draw one or more cards, instead sacrifice Lay Bare Ambitions and they skip those draws.
  • Panxiou
Lay Claim to Nature

Lay Claim to Nature {2}{G}

Instant
Return any number of lands you control to their owner's hands. For each land returned this way, search your library for a land card, reveal it, then put it into your hand. Then shuffle.
“TIMBER!”
  • Love Song