14928 cards found
Faithless Deserter

Faithless Deserter {3}{B}

Creature - Human Pirate
When Faithless Deserter enters, you may sacrifice a creature. If you do, each opponent sacrifices a creature.
“They call it cowardice. I say savvy.”
3/3
  • Dark Seas of Shiryen
Fakadeh, Florid Queen

Fakadeh, Florid Queen {1}{R/W}{U}{B}

Legendary Creature - Bird Noble
Flying
Whenever Fakadeh, Florid Queen attacks, you may exile an instant or sorcery card from your graveyard with mana value 3 or less.
Whenever Fakadeh deals combat damage to a player, cast any number of cards exiled with her without paying their mana costs.
3/3
  • Kahembo: Olde Dawn
Fallen Hero

Fallen Hero {1}{W}{B}

Creature - Zombie Soldier
Menace, lifelink
When Fallen Hero leaves your graveyard, if it wasn't exiled, you may return target creature card not named Fallen Hero from your graveyard to your hand.
Where have all the good men gone, and where are all the gods?
3/3
  • Animus Vox
Fang Den Headhunter

Fang Den Headhunter {3}{G}

Creature - Hound Scout
When Fang Den Headhunter enters, look at the top card of your library. If it's a creature card, you may reveal it and draw a card.
3/3
Card has other part: Tracker's Insight
  • Adventurers of Onora
Fang Luo, the Astral Tide

Fang Luo, the Astral Tide {1}{W}{U}{B}

Legendary Creature - Dragon Spirit
Flash
Flying
When Fang Luo enters, exile target spell or creature an opponent controls with mana value 4 or less, then its owner puts it onto the battlefield face down. (It's a 2/2 creature.)
2/3
  • Nangjiao In Bloom
Fate of the Brave

Fate of the Brave {1}{R}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Brave becomes tapped, it deals 1 damage to each opponent.
“Second of the seekers was the archer, whose arrows were sharp and eyes sharper.”
— The Tale of Spring
3/3
  • Harvest Festival
Fate of the Devout

Fate of the Devout {1}{W}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Devout becomes tapped, it gets +1/+1 until end of turn.
“First among the seekers was the cleric, grim of spirit and divine of purpose.”
— The Tale of Spring
3/3
  • Harvest Festival
Fate of the Generous

Fate of the Generous {1}{G}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Generous becomes tapped, you gain 2 life.
“Third of the seekers was the hunter, their heart and soul bound everlasting to their family.”
— The Tale of Spring
3/3
  • Harvest Festival
Fate of the Wayward

Fate of the Wayward {1}{U}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Wayward becomes tapped, you may tap another target creature.
“And last of the seekers was the child, innocent of mind and empty of purpose.”
— The Tale of Spring
3/3
  • Harvest Festival
Fate of the Weary

Fate of the Weary {1}{B}

Enchantment - Aura Persona
Enchant creature
Embody (Enchanted creature is a copy of this card except for its types.)
Whenever Fate of the Weary becomes tapped, create a 0/1 black Spirit creature token with flying.
“Fourth of the seekers was the shaman, who had long learned that with wisdom came worldly fatigue.”
— The Tale of Spring
3/3
  • Harvest Festival
Fateshifter's Prophet

Fateshifter's Prophet {2}{W}

Creature - Nephilim Cleric
When Fateshifter's Prophet enters, you gain 2 life and scry 2.
A moth from far away flutters into a peaceful land. Some see a portent of glorious war; others an omen of desperate famine.
2/3
  • Alkabah
Fatethief

Fatethief {1}{B}{B}

Creature - Reflection Shaman
When Fatethief dies, put the bottom card of your library into your hand.
Revive {2}{B}{B} ({2}{B}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/3
Fatetwist Shaman

Fatetwist Shaman {G}{G}

Creature - Cat Shaman
When Fatetwist Shaman dies, reveal the bottom card of your library. You may put it on top of your library.
2/3
  • Oirohpo
Fathom Diver

Fathom Diver {1}{U}

Creature - Merfolk Wizard
{T}: Draw a card. Activate only if you created a token this turn.
“A single flash of inspiration can change the world forever. That's why I look for things that shine.”
1/3
  • Worlds Away
Fearless Recruit

Fearless Recruit {2}{W}

Creature - Human Rebel
When Fearless Recruit dies, create a 1/1 white Rebel creature token.
“I do not fear death, for our ideals will outlast it. If I die, there will always be someone to take my place.”
2/3
  • Tides of War
Fei'Xing the Marvelous

Fei'Xing the Marvelous {2}{G}{U}

Legendary Creature - Drake
Flying
At the beginning of your upkeep, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
  • Goliaths of Nangjiao
Fel Alston, Halfway Queen

Fel Alston, Halfway Queen {W}{U}{B}

Legendary Creature - Human Warlock
When Fel Alston, Halfway Queen enters, return target creature card from your graveyard to the battlefield. Then exile that creature unless Fel Alston was cast for its escape cost.
Escape—{1}{W}{U}{B}, Sacrifice two creatures. (You may cast this card from your graveyard for its escape cost.)
2/3
  • MSEM Masters: Legends
Felhide Marauder

Felhide Marauder {3}{B}

Creature - Minotaur Warrior
When Felhide Marauder enters, if you control a creature with power greater than its base power, Felhide Marauder gains haste until end of turn.
Minotaurs are said to have an intricate culture. Unfortunately, those minotaurs aren't the ones out raiding.
4/3
  • Theros Triumphant
Fellor Armorsmith

Fellor Armorsmith {2}{W}

Creature - Human Barbarian Warrior
Equipment spells you cast cost {1} less to cast.
Armed — As long as Fellor Armorsmith is equipped, equip abilities you control cost {1} less to activate.
Batrest lost most of his men in the Tideshift, but those that remained were still formidable craftsmen.
2/3
  • Aftermath
Fellor Heartstriker

Fellor Heartstriker {4}{R}

Creature - Human Barbarian Warrior
Haste
{1}{W}: Fellor Heartstriker gains lifelink until end of turn.
Fellors are trained to hit their enemies where it hurts the most.
3/3
  • Khaliz-Dorahn
Fellor Tactician

Fellor Tactician {3}{R}{W}

Creature - Human Barbarian Warrior
Haste
Battalion — Whenever Fellor Tactician and at least two other creatures attack, creatures you control get +1/+1 until end of turn.
He charges with confidence, and the rest follow in his wake.
3/3
  • Khaliz-Dorahn
Fellow Traveler

Fellow Traveler {2}{W}

Creature - Human Wizard
Lifelink
Deploy 3 (As this enters, you may tap any number of other creatures you control with total power 3 or more.)
When Fellow Traveler enters deployed, you and target opponent each draw two cards.
2/3
  • The Empty Throne of Feanav
Fenhauler Gang

Fenhauler Gang {4}{B}

Creature - Human Pirate
Menace
When Fenhauler Gang enters, each player mills three cards.
Whenever Fenhauler Gang deals combat damage to a player, return up to one target creature or land card from your graveyard to your hand.
4/3
  • Worlds Away
Fennec Fostress

Fennec Fostress {2}{W}

Creature - Fox Spirit
Fennec Fostress gets +1/+0 for each Aura you control.
Lijing's presence resonates more deeply with his own brood.
2/3
  • Surging Tide
Feral Persuader

Feral Persuader {1}{R}{G}

Creature - Manticore
Colossal 3—{4}{R}{G} (You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {4}{R}{G} as a sorcery: Put three +1/+1 counters on it if it has none.)
Each creature you control with a counter on it can't be blocked by more than one creature.
3/3
  • Theros Triumphant