3087 cards found
Scalawag Swagger

Scalawag Swagger {3}{W}{B}

Enchantment
As long as you control exactly two creatures, those creatures get +2/+1 and have lifelink.
“The Wards see us as impulsive and chaotic. They don't understand that piracy is an art, requiring years of practice to perfect.”
—Atworth Wingate
  • Dark Seas of Shiryen
Scarhide, Arsenal Crafter

Scarhide, Arsenal Crafter {W/B}{R}

Legendary Creature - Orc Warrior
Whenever Scarhide, Arsenal Crafter attacks, create a token that's a copy of an Equipment attached to Scarhide and attach the token to Scarhide. When you can't, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to that creature.)
“I am the plated fangs of the Ironpact.”
2/3
  • Seasons of War
Scarlands Singularity

Scarlands Singularity {W}

Enchantment Creature - Demigod
Prowess
When Scarlands Singularity enters the battlefield, each player conjures a card named Data-Point into their hand. (It's a sorcery that costs {2} with “Draw a card.”)
Through the Clearance CySec ousted Nox and their pantheon. What remains of divinity was delegated to the ruins beyond Dusk City.
1/1
Related card: Data-Point
  • Beyond the Blackwall
Scarring Censure

Scarring Censure {W}

Instant
Choose one —
• Put a -1/-1 counter on target attacking or blocking creature.
• Scarring Censure deals 2 damage to target attacking or blocking creature.
By Absari's return, the divinities would not be fooled into making a third covenant.
  • The Empty Throne of Feanav
Scattering Light

Scattering Light {2}{W}

Instant
Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
May you be loved enough to return.
  • Ophorio
Scavenger's Feast

Scavenger's Feast {1}{W/B}

Sorcery
Exile target creature with mana value 2 or less.
“The circle of life is as beautiful as it is cruel, and it plays no favorites.”
—Am'atambi
  • Kahembo: Olde Dawn
Scavenging Soldier
Celestial Conscript

Scavenging Soldier {1}{W}

Creature - Human Soldier
Scavenging Soldier has first strike as long as it's attacking.
Attain {3}{W} ({3}{W}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
Under Xenocrata's blockade, food, weapons, and hope became scarce.
2/1
Card has other part: Celestial Conscript
  • The Empty Throne of Feanav
Schoolmaster

Schoolmaster {2}{W}

Creature - Merfolk
Schoolmaster gets +1/+1 for each other Merfolk you control.
When Schoolmaster enters the battlefield, create a 1/1 white Merfolk creature token.
There is no obstacle that cannot be overcome by sheer determination and overwhelming numbers.
0/1
  • Elmare: Into the Abyss
Scimitar Techniques

Scimitar Techniques {W}

Instant
Target creature you control gets +1/+2 until end of turn. If that creature is white, create a white Aura enchantment token with enchant creature and “Enchanted creature has first strike” attached to that creature.
Scion of Fecundity

Scion of Fecundity {1}{G}{W}

Creature - Elk Spirit
When Scion of Fecundity enters the battlefield, search your library for a creature card with mana value 2 or less, reveal that card, put it into your hand, then shuffle.
Revive—{1}{G}{W}, Discard a card. ({1}{G}{W}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
2/2
Scion of Sannuria

Scion of Sannuria {3}{W}

Creature - Lammasu
Flying
Civilized — Scion of Sannuria has vigilance as long as you control an artifact, a creature, and an enchantment.
He's always on the lookout for new monument building sites.
2/4
  • Scriptures of Urshad
Scion of Silence

Scion of Silence {1}{W}

Creature - Human Soldier
As Scion of Silence enters the battlefield, choose a nonland card name.
Other permanents with the chosen name lose all abilities.
2/1
  • MSEM Masters: Legends
Scion of Storms

Scion of Storms {3}{W}{W}

Creature - Elemental Avatar
Vigilance
When Scion of Storms enters the battlefield, create a 2/2 white Elemental creature token with flying.
Whenever a Plains enters the battlefield under your control, you may aetherize Scion of Storms. (To aetherize, create a token that's a copy of it, then exile that token.)
5/5
Scion of the Pack

Scion of the Pack {3}{W}{W}

Creature - Human Warrior
First strike
Whenever Scion of the Pack enters the battlefield or one or more creatures you control deal combat damage to an opponent or planeswalker, create a 2/2 green Hound creature token.
When Lovi's dogs awoke to their feral nature, they brought others with them.
2/2
  • Lovi Awoken
Scion of the Rose Order

Scion of the Rose Order {W}{B}

Creature - Spirit Knight
Vigilance
Other Knights and Soldiers you control get +1/+1.
{2}{B}, {T}, Sacrifice a Knight or Soldier: Destroy target creature or planeswalker. Activate only as a sorcery.
2/2
  • Quest for the Roseblade
Scions of Old Jidai

Scions of Old Jidai {1}{W}

Creature - Human Samurai Knight
Sacrifice Scions of Old Jidai: Target player gains life equal to the life that player has lost this turn.
“The old sun rises again in them, and with them it will set.”
— General Takaki
2/1
  • Path of Shadows
Scouting Party

Scouting Party {1}{W}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card.
Recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
  • Alkabah
Script Spirit

Script Spirit {1}{W}{B}

Creature - Spirit
Flying
Whenever you cast a creature spell, if Script Spirit is in your graveyard, you may have it become a copy of that spell until end of turn.
3/2
  • Over the Horizon
Scriptures of Urshad

Scriptures of Urshad {2}{W}

Enchantment - Saga
I — Create two 1/1 white Human creature tokens.
II — Put a vigilance counter on target creature you control. It becomes a legendary God in addition to its other types.
III — Exile target creature an opponent controls that's a God or that has power 4 or greater.
Seafloor Shrine

Seafloor Shrine {1}{W}

Artifact
When Seafloor Shrine enters the battlefield and when you sacrifice it, create a 1/1 white Merfolk creature token.
{1}{W}, Sacrifice Seafloor Shrine: Draw a card.
Cycling {2} ({2}, Discard this card: Draw a card.)
  • Elmare: Into the Abyss
Seal the Gateway

Seal the Gateway {W}

Instant
Golden age (If you cast an instant or sorcery spell, activated a nonmana ability, and attacked this turn, enter a renaissance for this game.)
Target creature or planeswalker an opponent controls phases out. If you're in a renaissance, exile it instead.
  • Nangjiao In Bloom
Sealed Evil in a Cage

Sealed Evil in a Cage {W}

Enchantment
When Sealed Evil in a Cage enters the battlefield, exile target creature an opponent controls with mana value 3 or greater until Sealed Evil in a Cage leaves the battlefield.
On the Stage, villainy is what Percy deems it to be.
  • The Stage Presents: The Neverending Act
Search for Precedent

Search for Precedent {U}{R}{W}

Instant
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
“According to volume 133 of the Edicts of Sha'Iv...”
  • Mious
Search the Archives

Search the Archives {W}{U}

Instant
Return target cryptic card from your graveyard to your hand. (Artifacts, enchantments, and modal spells are cryptic.)
In the halls of the Maktali, they teach all known to mankind. In the ruins of Conto Sika, one can learn so much more.
  • Riddles of Revio
Seasoned Packfather

Seasoned Packfather {3}{G}{W}

Creature - Hound Scout
Lifelink
Other creatures you control enter the battlefield with an additional +1/+1 counter on them.
{2}{G}{W}: Nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
2/3
  • Harvest Festival