15897 cards found
March of the Unhallowed

March of the Unhallowed {W}{B}

Enchantment
When March of the Unhallowed enters, mill three cards, then return a creature card with mana value 3 or less from your graveyard to the battlefield.
Whenever you attack with three or more creatures, each opponent loses 1 and you gain 1 life.
  • Innistrad In Memoriam
Lihuen, Patient Machi

Lihuen, Patient Machi {2}{G}

Legendary Creature - Human Shaman
Hexproof from spells cast from a graveyard
If a creature you control would die and that creature was the target of an instant or sorcery spell this turn, you may put it on top of its owner's library instead.
“You can't just skip the ceremony, Amancay.With these invaders in our land, the spiritual health of our people is more important, not less.”
2/4
  • Road to Carü Mapu
Rundfora Communion

Rundfora Communion {2}{G}{G}

Legendary Enchantment
The first creature spell you cast each turn costs {2} less to cast.
At the beginning of your upkeep, return a creature you control to its owner's hand. If you do, you draw cards and gain life equal to its power.
“The forest speaks. You need only listen.”
  • Quest for the Roseblade
Faithless Razing

Faithless Razing {1}{R}

Sorcery
Choose one —
• Create a 2/2 green Wolf creature token. You may discard a card. If you do, draw a card.
• Destroy target artifact.
Flashback {3}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Mervin's Armor

Mervin's Armor {R}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature you control deals combat damage to a player or planeswalker, you may attach Mervin's Armor to it.
Equip {4}
  • The Stage Presents: The Neverending Act
Dreadmoon's Rise

Dreadmoon's Rise {B}{R}

Enchantment
When this enchantment enters, create a 1/1 white Peasant creature token.
{B/R}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn.
“By bone and blood, by soul and spirit, usher this herald's soul to the great beginning!”
  • The Petals Wilt
Determined Explorer

Determined Explorer {1}{B}

Creature - Human Scout
Menace
{1}{B}, Exile another three cards from your graveyard: Return Determined Explorer from your graveyard to your hand.
“Until this mission ends, there ain't no grave that can hold my body down.”
2/1
  • Love Song
Bustling Marketplace

Bustling Marketplace

Land
Bustling Marketplace can't be sacrificed.
{T}: Add one mana of any type that a land you control could produce.
{0}: Bustling Marketplace's owner may draw a card. If they do, untap Bustling Marketplace and gain control of it until end of turn. Only your opponents may activate this ability and only once each turn during their turn.
Urchin's Captain
Slave Child

Urchin's Captain

Creature - Human Warrior Actor
(Color indicator: Urchin's Captain is black)
Menace
“My king bought me more than freedom. Together we take down those that let us down, no matter how much blood must be spilled to do so.”
4/4
Card has other part: Slave Child
  • Villains: The Musical
Resurrection Priest

Resurrection Priest {2}{W}

Creature - Human Cleric
Lifelink
Whenever another creature you control with a counter on it dies, return it to its owner's hand. If that creature was an Avatar, return it to the battlefield under your control instead.
“I was glad I found a healer for our team, but all the attention on Revela is starting to grate.”
—Selvar, the Seeker
3/2
  • Arkadai
Gifted Grace

Gifted Grace {W}

Instant
Prevent all damage that would be dealt to each of up to three target permanents this turn.
  • Novea
Heedless Questant

Heedless Questant {2}{B}{B}

Creature - Human Knight
When this creature enters, it seeks secrets or valor. (Give it that Oath Aura. Fulfill secrets by attacking with it and two or more other creatures to draw a card. Fulfill valor by dealing combat damage to a player to create a 2/1 white Soldier token.)
Arise {3}{B}{B} ({3}{B}{B}, Exile this from your graveyard as a sorcery: Create a black token copy of it that's also a Zombie and can't block.)
5/2
  • The Petals Wilt
Horn of Seasons

Horn of Seasons {3}

Artifact - Equipment
When Horn of Seasons enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equipped creature gets +3/+0.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Njel Crocodile

Njel Crocodile {1}{B}

Creature - Crocodile
When Njel Crocodile enters, you may have it fight target creature. (Each deals damage equal to its power to the other.)
A dignified descendant of Senmut to some, a ferocious beast to others.
2/1
  • Pyramids of Atuum
Coirchanh's Herald

Coirchanh's Herald {4}{G}

Creature - Skeleton Horror
This creature has trample as long as there are four or more -1/-1 counters among creatures.
{3}{B}: Put a -1/-1 counter on target creature.
“Coirchanh has awoken at last! He will deliver us from this impure world!”
—Melitige, Bloodbriar druid
5/5
  • The Petals Wilt
Otherworldly Researcher

Otherworldly Researcher {1}{U}

Creature - Alien
Whenever you cast a noncreature spell, up to one target artifact or non-Aura enchantment you control becomes a 3/3 creature in addition to its other types until end of turn.
Any death attracts scavengers.
1/3
  • End of Wollensie
Eternity Pendant

Eternity Pendant {3}

Artifact
{T}, Pay 1 life: Put a charge counter on Eternity Pendant.
If you would lose the game, instead your life total becomes equal to the number of charge counters on Eternity Pendant, then put Eternity Pendant on top of its owner's library.
  • Villains: The Musical
Exhilarating Prescience

Exhilarating Prescience {1}{R}{R}

Enchantment
Whenever you cast a spell, put a lore counter on Exhilarating Prescience.
At the beginning of your upkeep, exile the top X cards of your library, where X is the number of lore counters on Exhilarating Prescience. You may play those cards until your next turn.
Missive from Aravant

Missive from Aravant {U}

Instant
Foretell {3}{U}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Draw a card. If this spell was foretold, draw three cards instead.
  • Quest for the Roseblade
Nightwatch Rallier

Nightwatch Rallier {X}{X}

Artifact Creature - Construct
Nightwatch Rallier enters with X +1/+1 counters on it.
Other artifact creatures you control get +1/+1 for each +1/+1 counter on Nightwatch Rallier.
0/0
War's Sorrow

War's Sorrow {1}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — War's Sorrow deals 1 damage to any target.
III — Each player sacrifices another permanent. Put War's Sorrow on top of its owner's library unless a player has it deal 3 damage to them.
His love they had taken away, blind to the cost they would repay.
  • Villains: The Musical
Trial by Combat

Trial by Combat {W}

Enchantment
Whenever a creature you control deals combat damage to a player, if it has no +1/+1 counters on it, put a +1/+1 counter on it. You gain 1 life.
Imperial Dragoon

Imperial Dragoon {2}{W}

Creature - Human Soldier
First strike
When Imperial Dragoon enters, target creature gets +2/+0 until end of turn.
“Thousands will lay down their lives overseas before any sword can reach our shores.”
—Prince Regent Edgar
2/2
  • Feanav: The Apothecary's Progress
Happy Together

Happy Together {2}{W}{W}

Enchantment
Planeswalker spells you cast cost {1} less to cast for each storied permanent you control. (Enchantments and legendary permanents are storied.)
“So am I free to go?” Asked Azamir.
“If you wish. You may also join me. Your company has been entertaining,” said Tzhai.
Azamir smiled. “Well, in that case . . .”
  • Storytime
Mirrorweft Rod

Mirrorweft Rod {2}

Artifact - Equipment
The “legend rule” doesn't apply to artifacts and enchantments you control.
Equipped creature gets +1/+1 for each artifact and/or enchantment you control.
Equip {2}
  • Seasons of War