5630 cards found
Heat of the Moment

Heat of the Moment {3}{R}{R}

Sorcery
Until end of turn, gain control of target creature and it gains haste and shimmer. Untap it. (Whenever it attacks this turn, create a tapped and attacking token that's a copy of it. Exile that token at the beginning of the end step.)
Heated Dispute

Heated Dispute {2}{R}

Instant
Heated Dispute deals 3 damage to any target.
Ferocious — This spell costs {2} less to cast if you control a creature with power 4 or greater.
Heathen Rise

Heathen Rise {4}{R}

Sorcery
Shuffle your library, then reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Heathen Rise deals damage to you equal to the number of cards revealed this way.
Ferocious — That creature gains haste if it has power 4 or greater.
  • Surging Tide
Heaven's Fire Ascetic

Heaven's Fire Ascetic {3}{R}

Creature - Cat Monk
Whenever a creature in Heaven's Fire Ascetic's pack attacks, that creature deals 1 damage to defending player. (Two or more creatures you control with equal power are in a pack.)
“We thank the Winds for delivering us from the Lotus's influence. We pray that our dark kindred may know that same freedom.”
4/3
  • Panxiou
Heaven, Presidential Ship

Heaven, Presidential Ship {7}

Legendary Artifact - Vehicle
Flying
If a source without flying would deal damage to you, prevent 2 of that damage.
Crew 5
7/7
Heavenly Fire

Heavenly Fire {R}

Creature - Elemental Warrior
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
Whenever this creature attacks, if it's merged with another card or token, it deals 2 damage to target player or planeswalker.
1/1
  • Beyond Our Ken
Heavenly Temple

Heavenly Temple

Land
{T}: Add {C}.
When Heavenly Temple enters, target creature gains flying until end of turn.
{2}: Return Heavenly Temple from the battlefield to its owner's hand.
Heavy Moneybag

Heavy Moneybag {1}

Artifact
{1}, {T}: Add one mana of any color.
{1}, {T}, Sacrifice Heavy Moneybag: Post a bounty on target creature or planeswalker. Activate only as a sorcery. (Put a bounty counter on that creature. It has “When this creature dies, each opponent draws a card” as long as it has a bounty counter on it.)
Heavy Sandstorm

Heavy Sandstorm {2}{R}

Sorcery
Choose one —
• Create two 1/1 white Soldier creature tokens. They gain haste until end of turn.
• Destroy target nonbasic land.
  • Riddles of Revio
Hedge Dashers

Hedge Dashers {G}

Creature - Construct Citizen
Whenever Hedge Dashers attacks, if you control a permanent with a counter on it, Hedge Dashers gets +1/+1 and gains trample until end of turn.
“They might be bigger than us, but they can't smell us from these pine bushes. Tough out the needles, and we'll be okay.”
—The Girl Who Wouldn't Die, Act II
1/2
  • The Stage Presents: The Neverending Act
Hedge Knight

Hedge Knight {2}{G}

Creature - Human Knight
For every knight of noble blood, there is another of common heritage. With no family gold to keep their gear and steed in good shape, their options are limited. Find a generous employer, earn tribute at tourneys, or take what they can from those even lower than themselves.
3/3
  • A Tourney at Whiterun
Heedless Adversary

Heedless Adversary {3}{R}

Creature - Devil Soldier
Trial 3 (As you cast this spell, an opponent of your choice may pay 3 life. If they don't, they fail the trial.)
When Heedless Adversary enters, you may have it deal 3 damage to target creature if that creature's controller failed the trial.
“I'll chase you to the ends of this world and beyond.”
3/2
  • Mious
Heedless Astronaut

Heedless Astronaut {R}{G}

Creature - Human Scout
Whenever Heedless Astronaut attacks, it gets +2/+0 and gains indestructible until end of turn.
Long live the reckless and the brave.
1/2
  • Love Song
Hegemony Monarch

Hegemony Monarch {1}{G}

Creature - Elf Warrior Druid
{2}{G}: Exile up to three cards from graveyards. Autocrat X, where X is the number of cards exiled this way. (If you don't control an autocrat, put X +1/+1 counters on this. It becomes an autocrat until it has no +1/+1 counters on it.)
Whenever Hegemony Monarch attacks, you may exile target card from a graveyard. If you do, untap it and it gains trample until end of turn.
2/2
  • Over the Horizon
Heir to the Old Bonds

Heir to the Old Bonds {4}{G}

Creature - Human Shaman
Trample
Whenever Heir to the Old Bonds becomes the target of a spell or ability you control for the first time each turn, put a +1/+1 counter on it.
The ways of harnessing the earth's power came first to the elderly, forcing any prospective robbers to re-evaluate their priorities.
4/4
  • Lovi Awoken
Heists Most Daring

Heists Most Daring {R}

Enchantment
Rogues and Pirates you control have haste.
Whenever one or more creatures you control deal combat damage to a player, exile the top card of your library. You may play that card this turn.
Helicos Aberration

Helicos Aberration {4}{R}

Creature - Hound Beast
When Helicos Aberration enters, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.”)
When the Sea Dogs looted Giradrus's cursed gold, the abnormal became normal.
5/4
  • Dark Seas of Shiryen
Helicos Gargantua

Helicos Gargantua {3}{G}{G}

Creature - Spirit Beast
Trample
Resolute — At the beginning of combat on your turn, if Helicos Gargantua's power is greater than its base power, double its power until end of turn.
5/5
  • Dark Seas of Shiryen
Hell's Bells

Hell's Bells {1}{R}

Sorcery
Destroy target artifact or land. If a land was destroyed this way, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Agonize (You may cast this card from your graveyard by putting a -1/-1 counter on a creature you control in addition to paying its other costs. Then exile this card.)
  • The Empty Throne of Feanav
Hell's Verdict

Hell's Verdict {X}{R}{R}

Sorcery
Target opponent may have you draw X cards. If they don't, reveal the top X cards of your library. Hell's Verdict deals damage to that player equal to the total mana value of cards revealed this way.
All roads lead to the same end — death.
  • Survive the Night
Hellbent Speed

Hellbent Speed {2}

Artifact - Project
Whenever you cast a noncreature spell, you may put a progress counter on Hellbent Speed.
[PROGRESS 2+] Noncreature spells you cast cost {1} less to cast. This effect can't reduce the amount of mana a spell costs to cast to less than one mana.
[PROGRESS 6+] Whenever you cast a noncreature spell, draw a card.
Hellebore Gargantua

Hellebore Gargantua {7}{G}

Creature - Plant
This spell costs {X} less to cast, where X is your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.)
Trample
“The best medicine always comes from Pharika's most terrible monsters.”
—Enopraxia, Cure-Witch
6/5
  • Theros Triumphant
Hellfire Caverns

Hellfire Caverns

Land
Hellfire Caverns enters tapped.
{T}: Add {R}.
{2}{R}: Until end of turn, Hellfire Caverns becomes a 3/3 Devil creature with menace. Activate only if you're horrific.
  • Video Horror System
Hellfire Titan

Hellfire Titan {4}{R}{R}

Creature - Giant Warrior Shaman
Trample
Whenever Hellfire Titan enters or attacks, exile the top card of your library and up to one target instant or sorcery card with mana value 3 or less from your graveyard. Until the end of your next turn, you may play those cards.
“For a price, they'd burn Vraniveer to ashes. I've made sure to reward them with twice that amount.”
—Slaug, Ironpact commander
6/6
  • Seasons of War
Hellkite Annihilator

Hellkite Annihilator {5}{R}{R}

Creature - Dragon
Flying
If a source would deal damage to an opponent, it deals double that damage to that player instead.
“Have no fear! These elixirs shall protect us from the fiend's fiery breath!”
—Telam, last words
4/6
  • Seasons of War