14930 cards found
Diasune's First
Elven Guard

Diasune's First

Creature - Elf Warrior Actor
(Color indicator: Diasune's First is green)
Hexproof
“Rei thought she would be unstoppable after changing the battlefield. All she did was make us feel more at home.”
3/2
Card has other part: Elven Guard
  • Villains: The Musical
Disciple of the All-Mother

Disciple of the All-Mother {2}{G}

Creature - Crocodile Shaman
{4}, {T}: Add {W}{U}{B}{R}{G}.
“At long last, all of Kahembo's mana flows together as one. It's just as majestic as she foretold.”
3/2
  • Kahembo: Olde Dawn
Dogged Pioneer

Dogged Pioneer {3}{G}{G}

Creature - Human Scout
Trample
When Dogged Pioneer enters, create a 2/2 green Hound creature token.
Whenever a land you control enters, put a +1/+1 counter on Dogged Pioneer and up to one target Hound.
3/2
  • Lovi Awoken
Duskwood Wildcaller

Duskwood Wildcaller {2}{G}

Creature - Elf Shaman
Landfall — Whenever a land you control enters, you may pay {1}{G}. If you do, create a 2/2 green Wolf creature token.
Throughout all the conflicts and changes within it, the Duskwood was never left undefended.
3/2
Duwinda Sniper

Duwinda Sniper {2}{G}

Creature - Human Scout Archer
Reach
“Archery is coward's work.”
—Irbek, crocodile hunter
3/2
Card has other part: Snipe Hunt
  • Karina's Explorations
Dylso Charmer

Dylso Charmer {2}{G}

Creature - Reflection Wizard
When Dylso Charmer enters, if you cast it from exile, create a 2/2 white Cat creature token.
Prophecy {1}{G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)
3/2
  • Ophorio
Earlymorning Hart

Earlymorning Hart {1}{G}

Creature - Elk
Creatures you control enter with a +1/+1 counter on them if you spend three or more colors of mana to cast them.
“Oh, no, I said hart attack. But that's a very understandable mistake.”
—Mia Reyes, Xenobiologist
3/2
  • Animus Vox
Emperor Kenshiro

Emperor Kenshiro {1}{G}{G}

Legendary Creature - Human Samurai
Vigilance
Art of war — At the beginning of your end step, if Emperor Kenshiro dealt damage to an opponent this turn, you may put a creature card from your hand onto the battlefield tapped.
3/2
  • Imperial Legacies
Fleetfooted Survivalist

Fleetfooted Survivalist {1}{G}

Creature - Human Scout
You may exert Fleetfooted Survivalist as it attacks. (An exerted creature won't untap during your next untap step.)
Whenever an exerted creature you control deals combat damage to a player, draw a card.
3/2
  • End of Wollensie
Forest Whale

Forest Whale {2}{G}{G}

Creature - Elemental Whale
When Forest Whale dies, put a number of +1/+1 counters on target creature you control equal to Forest Whale's power.
3/2
  • Spark of Revolution
Frondpond Fledglings

Frondpond Fledglings {2}{G}

Creature - Frog Drake
Trample
Menagerie — Whenever Frondpond Fledglings attacks, if there are five or more creature types among creatures you control, put a +1/+1 counter on it.
“My favorite thing about Onora is how absolutely everyone helps each other learn and grow.”
—Admiral Otto von Whiskers
3/2
  • Adventurers of Onora
Gentle Giraffe

Gentle Giraffe {2}{G}

Creature - Giraffe
Reach
Prismatic — Whenever you cast a multicolored spell, you gain 2 life.
Adult giraffes can reach six meters in height, easily enough to graze on even the tallest treetops in the prairie.
3/2
  • Kahembo: Olde Dawn
Golden Grizzly

Golden Grizzly {2}{G}

Creature - Bear
When Golden Grizzly enters, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Oftentimes, the most beautiful things in nature are the hardest to find.
3/2
  • Surging Tide
Grayce Blaen

Grayce Blaen {2}{G}

Legendary Creature - Human Citizen
Rapport — Whenever Grayce Blaen and at least one other creature you control become tapped, scry 1, then reveal the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
“Come on, come on! I found another nook to explore. Maybe even a cranny!”
3/2
  • Harvest Festival
Guided Sniper

Guided Sniper {1}{G}

Creature - Elf Archer Avatar
This spell can't be countered.
Whenever one or more creatures with flying attack, upgrade Guided Sniper. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Reach
• Hexproof
3/2
  • Arkadai
Hand of the Harvest
Liege of Sabne

Hand of the Harvest {G}{G}

Creature - Pangolin
Trample
At the beginning of your upkeep, if your fealty to Forests is five or greater, transform Hand of the Harvest. (Each Forest you control counts towards your fealty to Forests.)
3/2
Card has other part: Liege of Sabne
  • Al Tabaq
Harpstring Ranger

Harpstring Ranger {2}{G}

Creature - Human Archer
Reach
Whenever one or more creatures with flying attack, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Harpstring Ranger gets +2/+2 until end of turn. Untap it.
3/2
  • Arcanum Academia
Horizon Militant

Horizon Militant {3}{G}

Creature - Human Warrior
Trample
The journey to Whiterun can be a hard one for those who wander alone, but her steel is harder still.
3/2
  • A Tourney at Whiterun
Humored Outlaw

Humored Outlaw {2}{G}{G}

Creature - Human Rogue
When Humored Outlaw enters, choose one —
• Put a +1/+1 counter on Humored Outlaw. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
• Destroy target artifact or enchantment.
“What's a few broken laws between friends?”
— Red Robin
3/2
  • Harvest Festival
Icefang Wurm

Icefang Wurm {2}{G}

Creature - Wurm
You may have Icefang Wurm assign its combat damage as though it weren't blocked.
{4}{G}{G}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)
3/2
  • Glacia: Hail to the Queen
Illustrious Qilin

Illustrious Qilin {1}{G}

Creature - Kirin
{G}: Exile target card from a graveyard. If a creature card with flying is exiled this way, put a flying counter on Illustrious Qilin. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
3/2
  • Panxiou
Intrepid Shieldmate

Intrepid Shieldmate {2}{G}

Creature - Human Warrior
When Intrepid Shieldmate enters, target creature gets +1/+1 until end of turn.
“This world will give us no respite. We must give it to each other.”
3/2
  • Glacia: Hail to the Queen
Kareki Retainer

Kareki Retainer {2}{G}

Creature - Human Warrior
Vigilance
Revive {3}{G} ({3}{G}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Tales of Old Jidai
Kuryu Swordsman

Kuryu Swordsman {2}{G}

Creature - Human Samurai
Art of war — At the beginning of your end step, if Kuryu Swordsman dealt damage to an opponent this turn, you may have Kuryu Swordsman fight target creature you don't control. (Each deals damage equal to its power to the other.)
3/2
  • Path of Shadows
Leafdown Ambusher

Leafdown Ambusher {3}{G}{G}

Creature - Fox Soldier
Flash
When Leafdown Ambusher enters, create three colorless artifact tokens named Arrow. They have “{T}, Tap an untapped creature you control, Sacrifice this permanent: The tapped creature fights target creature you don't control. Activate only as a sorcery unless this permanent entered this turn.”
3/2
  • Adventurers of Onora