Strident Retainer's power and toughness are each equal to the number of creatures you control. Art of war — At the beginning of your end step, if Strident Retainer dealt damage to an opponent this turn, create a 1/1 colorless Samurai creature token.
“As the wonderful Suzume Oshiruko once said, darkness itself is a weapon, though of course one that works best when paired with a second to finish the job.” —The Moribund Manuscript
Target creature gets +2/+1 and gains trample until end of turn. Create a tapped Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
If you've lost life this turn, you may cast this spell as though it had flash. Return X target cards with different mana values from your graveyard to your hand. Put Studies Past on the bottom of its owner's library.
Reveal the top four cards of your library. You may put one into your hand and the rest into your graveyard. Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
This spell costs {1} less to cast for each Horror you control. Exile up to one target non-Horror creature. Coalesce {7}{W}(You may cast this from your graveyard for {7}{W}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Menace (This creature can't be blocked except by two or more creatures.) Civilized — Whenever Subjugator of Empires attacks, if you control an artifact, a creature, and an enchantment, each opponent discards a card, sacrifices a creature, and loses 3 life.
Flying Suisei the Southern Star gets +1/+1 for each comet counter you have. Whenever you cast an instant or sorcery spell with mana value greater than the number of comet counters you have, you may pay {R}. If you do, return Suisei from your graveyard to the battlefield, then you get a comet counter.
Menace At the beginning of your end step, if you lost 4 or more life this turn, you may create Irgh'vall, a legendary 4/4 black Demon creature token with flying.
If a creature entering the battlefield under your control causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time. {1}{U}, {T}: Exile another target creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
As Sunlit Highland enters, you may pay 2 life. If you don't, Sunlit Highland enters tapped. {T}, Sacrifice Sunlit Highland: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Flash Flying When Sunset Herald enters, if it was cast, return to the battlefield all creature cards from your graveyard that were put there from the battlefield this turn.
{T}, Pay 1 life: Add {R}. {T}, Pay 1 life, Sacrifice Sunwashed Spires: Search your library for a Mountain card, put it onto the battlefield tapped, then shuffle.