784 cards found
Enraged Hydra

Enraged Hydra {3}{G}{G}

Creature - Hydra
Trample
Whenever a creature you control with trample is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
5/5
  • Arkadai
Ensouled Savior

Ensouled Savior {3}{R}{W}

Creature - Human Warrior Avatar
Ward—Pay 5 life.
Whenever Ensouled Savior deals combat damage while attacking, you get five glory counters. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
5/5
  • MSEM Masters Cube
Envoy of Karametra

Envoy of Karametra {4}{G}

Enchantment Creature - Boar
Vigilance
When Envoy of Karametra enters the battlefield, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
Karametra's bounty is a privilege. Her generosity is not a given.
3/5
  • Theros Triumphant
Ephara, Patron of Enlightenment

Ephara, Patron of Enlightenment {2}{W}{U}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to white and blue is less than seven, Ephara isn't a creature.
You may cast creature and enchantment spells as though they had flash.
Whenever another creature or enchantment enters the battlefield under your control, you gain 1 life.
5/5
  • Theros Triumphant
Erebos, the Imminent End

Erebos, the Imminent End {2}{B}

Legendary Enchantment Creature - God
Indestructible
As long as your devotion to black is less than five, Erebos isn't a creature.
Other creatures you control dying causes abilities of that creature to trigger as though it entered the battlefield.
{2}{B}: Each opponent loses 1 life. You gain life equal to the life lost this way.
5/5
  • Theros Triumphant
Escyf, Fallen Sundancer

Escyf, Fallen Sundancer {4}{W}{W}

Legendary Creature - Nymph
All damage that would be dealt to you is dealt to Escyf, Fallen Sundancer instead.
Whenever Escyf perseveres, put a +1/+1 counter on it. (A creature perseveres when it survives damage.)
“I have sought my star to the ends of the earth. If you must call my devotion abandon, so be it.”
2/5
  • Novea
Etherium Leviathan

Etherium Leviathan {4}{U}{U}

Artifact Creature - Leviathan
Embellish {6}{U} (If you cast this spell for {6}{U}, create a 1/1 blue Thopter artifact creature token with flying when it enters the battlefield.)
Whenever you attack, return any number of nonland permanents with different controllers and mana value less than or equal to the number of artifacts you control to their owners' hands.
5/6
Evigian Sculptor

Evigian Sculptor {2}{W}{U}

Creature - Human Wizard
Vigilance
{W}{U}: Each creature you control assigns combat damage equal to its toughness rather than its power this turn.
3/5
  • Villains: The Musical
Evigian Titan

Evigian Titan {5}{U}

Creature - Giant Warrior Wizard
This spell costs {1} less to cast for each tapped creature your opponents control.
{5}{U}: Evigian Titan can't be blocked this turn.
5/5
  • Villains: The Musical
Eyes in Orbit

Eyes in Orbit {4}{W}

Creature - Human Scout
When Eyes in Orbit enters the battlefield, you may exile another target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
“I got this feeling that time's just holding me down.”
3/5
  • Animus Vox
FO-2 Radiation Kid

FO-2 Radiation Kid {4}{G}{G}

Artifact Creature - Construct
Trample
Noncreature spells cost an additional “Put a noncreature permanent you both own and control on top of your library” to cast.
8/8
Fabled Chishou

Fabled Chishou {5}{G}{U}

Creature - Fish Dragon
When Fabled Chishou enters the battlefield, create a token that's a copy of it, except it doesn't have this ability.
At the beginning of each end step, if Fabled Chishou isn't in a pack, sacrifice it. (Two or more creatures you control with equal power are in a pack.)
5/5
  • Panxiou
Facsimile Sculptor

Facsimile Sculptor {5}

Artifact Creature - Golem
Desecrate (When this creature enters the battlefield, you may sacrifice an artifact or land.)
When Facsimile Sculptor desecrates a permanent, create a token that's a copy of another target creature you control, except it's an artifact (not a creature).
4/5
  • Al Tabaq
Facsimile of Divinity

Facsimile of Divinity {7}

Artifact Creature - Angel
Flying, lifelink
When Facsimile of Divinity enters the battlefield, it deals 4 damage to any target.
What could better portray a society's view of the heavenly than an attempt to usurp it?
5/6
Faith

Faith {4}{G}{W}

Creature - Elemental Incarnation
At the beginning of your upkeep, create a 1/1 white Soldier creature token.
{1}{G}{W}: Create a 1/1 white Soldier creature token. Activate only during your upkeep and only if Faith is in your graveyard.
3/6
  • Khaliz-Dorahn
Faith Given Form

Faith Given Form {6}{W}{W}

Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target creature card from your graveyard to the battlefield. If a creature isn't returned this way, create a 4/4 Elemental creature token that's all colors.
Like you imagined when you were young.
4/8
  • Animus Vox
Fallen Celestial

Fallen Celestial {3}{B}{B}

Creature - Angel Faerie
Flying, lifelink
Fallen Celestial can't block or be blocked by Angels, Demons, or Faeries.
At the beginning of each opponent's upkeep, that player loses 1 life and creates a 1/1 black Faerie creature token with flying.
6/6
  • Feanav: The Apothecary's Progress
Fang Den Bouncer

Fang Den Bouncer {4}{G}{G}

Creature - Hound Warrior
Fang Den Bouncer can't be blocked by creatures with power 2 or less.
“Welcome to Fang Den. How tough are ya?”
6/5
  • Adventurers of Onora
Faradia's Ascendant
Heroic Crusader

Faradia's Ascendant

Creature - Angel Soldier
(Color indicator: Faradia's Ascendant is white)
Flying, lifelink
...the belief that gave the archangel her power could never truly disappear.
5/5
Card has other part: Heroic Crusader
Faradia, Honored Sovereign

Faradia, Honored Sovereign {1}{W}{W}

Legendary Creature - Angel
Flying, vigilance, indestructible
Faradia, Honored Sovereign can't attack or block unless you tap three other untapped creatures and/or artifacts you control.
7/7
  • Eralou
Fearsome Xenoblossom

Fearsome Xenoblossom {2}{G}{W}

Creature - Plant
This spell can't be countered.
Ward {3}
{W}, Exile Fearsome Xenoblossom from your graveyard: You gain 4 life.
All hope of survival is gone with the fallen leaves.
5/5
  • Animus Vox
Feathersword Duelist

Feathersword Duelist {3}{W}{W}

Creature - Angel Warrior
Flying, first strike, lifelink
“Even the angels know that Cecile is a false empress.”
—Florina
5/5
  • MSEM Masters: Legends
Ferocious Desert-Hunter

Ferocious Desert-Hunter {4}{R}{R}

Creature - Dragon
Haste
Menace (This creature can't be blocked except by two or more creatures.)
{4}{R}{R}: Ferocious Desert-Hunter gets +X/+0 until end of turn, where X is its power.
It might have lost the ability to fly, but not its greed for prey.
5/5
  • Pyramids of Atuum
Flame-Tested Dragon
Flame-Tailed Lizard

Flame-Tested Dragon

Creature - Dragon
(Color indicator: Flame-Tested Dragon is red)
Flying, first strike
Whenever this creature transforms into Flame-Tested Dragon or attacks, it deals 1 damage to each creature you don't control.
Spits fire that is hot enough to melt boulders. Known to unintentionally cause forest fires.
6/5
Card has other part: Flame-Tailed Lizard
Flayed Dunerazer

Flayed Dunerazer {3}{B}{B}

Creature - Mutant Warrior
Menace
Whenever Flayed Dunerazer attacks or blocks, sacrifice a permanent.
Death comes in many forms, though perhaps none quite so wicked.
6/6
  • Al Tabaq