9394 cards found
Alenil Bladerunner

Alenil Bladerunner {1}{R}

Creature - Goblin Warrior
Haste
Experience (Whenever this creature attacks, if it has fewer than three +1/+1 counters on it, put a +1/+1 counter on it.)
0/1
  • Spark of Revolution
Aleud Bladedancer

Aleud Bladedancer {1}{G}

Creature - Elf Rogue
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Aleud Bladedancer has hexproof as long as it's attacking.
1/3
  • Ophorio
Aleud Blademaster

Aleud Blademaster {R}{R}

Creature - Elf Warrior
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Whenever Aleud Blademaster becomes blocked, it gains double strike until end of turn.
1/1
  • Ophorio
Aleud Grace

Aleud Grace {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has hexproof.
Sacrifice Aleud Grace: Enchanted creature gains indestructible until end of turn.
  • Ophorio
Aleud Pathfinder

Aleud Pathfinder {1}{G}

Creature - Elf Warrior
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Whenever Aleud Pathfinder becomes blocked, untap up to two lands you control.
1/3
  • Ophorio
Aleud Scorn

Aleud Scorn {R}{R}

Sorcery
Aleud Scorn deals 3 damage to target creature.
At the beginning of your upkeep, you may exile Aleud Scorn from your graveyard. If you do, add {R}{R}.
Spells made to murder.
  • Ophorio
Aleud Warcaller

Aleud Warcaller {3}{R}

Creature - Elf Warrior
Harmony — Warriors you control get +1/+0 and gain menace until end of turn.
Whenever Aleud Warcaller attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
3/4
  • Over the Horizon
Alia's Enforcer

Alia's Enforcer {2}{W}

Creature - Human Cleric
As long as you have 25 or more life, Alia's Enforcer gets +2/+2 and gains flying.
Whenever an artifact or enchantment enters the battlefield under your control, you gain 1 life.
2/3
Alien Formations

Alien Formations {2}{G}

Sorcery
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“These things grow like an atomic bonsai.”
—Brandy Axel, AOSE shock trooper
  • Animus Vox
Align with Animus Vox

Align with Animus Vox {1}{R}{W}

Enchantment
Whenever Align with Animus Vox enters the battlefield or you attack with three or more creatures, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
“Let's pump it up.”
—Kan, Triumvirate Tactician
  • Animus Vox
All That Glitters

All That Glitters {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
She took to the seas seeking gold, so that she might one day buy passage on a much greater ship to seek much more gold.
All Who Wander

All Who Wander {G}

Enchantment
Vanishing 2 (This permanent enters the battlefield with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a time counter is removed from All Who Wander, you gain 2 life and scry 1.
  • Plagues of Fretport
All for One

All for One {B}

Instant
As an additional cost to cast this spell, sacrifice a creature or pay {3}.
Destroy target creature with power 3 or less.
The mutineers fought with reckless abandon. They could recruit a new crew, but there would never be another Shadowstaff.
  • Dark Seas of Shiryen
All-Blossom Memorial

All-Blossom Memorial {3}

Artifact
When All-Blossom Memorial enters the battlefield, scry 1.
Prismatic — Whenever you cast a multicolored spell, you gain 1 life.
{T}: Add one mana of any color.
  • Over the Horizon
Allagras' Vanguard

Allagras' Vanguard {4}{U}

Creature - Merfolk
When Allagras' Vanguard enters the battlefield, create two 1/1 blue Merfolk creature tokens with “When this creature dies, draw a card, then discard a card”.
Merkurio had seen merfolk in his many travels, which only increased his surprise when he saw them in his own world.
3/2
  • Aftermath
Alleviate

Alleviate {W}

Instant
You gain 4 life. Then if you have more life than an opponent, draw a card.
Healing done properly cures more than just physical wounds.
  • Seasons of War
Alley Hunter

Alley Hunter {1}{B}

Creature - Human Rogue
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Alley Hunter has lifelink as long as it's blocked by a marked creature.
2/2
  • Villains: The Musical
Allure of Alratha

Allure of Alratha {2}{U}{U}

Instant
This spell costs {1} less to cast for each artifact you control.
Draw two cards.
  • Riddles of Revio
Allure of the Dark Grove

Allure of the Dark Grove {1}{B}

Sorcery
Target opponent loses 2 life and you gain 2 life. If you control a Wizard, instead that player loses 4 life and you gain 4 life.
The trees of the forest bear fruits which feed the Yenzu. In return, the Yenzu lure hapless travelers into the forest to feed the trees.
  • Goliaths of Nangjiao
Alluring Rider
Orphaned Nuckalavee

Alluring Rider {2}{G}

Creature - Faerie Shapeshifter
Alluring Rider must be blocked if able.
Attain {4}{G} ({4}{G}: Transform this. Spend at least three colors of mana to activate this, and only as a sorcery.)
“That which is desired must live knowing it is pursued.”
—Lord Hyden, Form Philosopher
3/2
Card has other part: Orphaned Nuckalavee
  • The Empty Throne of Feanav
Almgrove Bladesinger

Almgrove Bladesinger {R}

Creature - Human Rogue
Whenever Almgrove Bladesinger attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Target creature can't block this turn.
1/1
  • Arcanum Academia
Almgrove Ensemble

Almgrove Ensemble {1}{W}{B}

Creature - Human Bard Advisor
Lifelink
Whenever you cast a spell, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Almgrove Ensemble deals 1 damage to target player or planeswalker.
2/2
  • Arcanum Academia
Almgrove Performer

Almgrove Performer {1}{W}

Creature - Human Bard
When Almgrove Performer enters the battlefield, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — You gain 3 life.
3/1
  • Arcanum Academia
Almgrove Sentinel

Almgrove Sentinel {1}{U}{R}

Creature - Human Wizard
Defender
Whenever you cast an instant or sorcery spell, you may untap Almgrove Sentinel.
{T}: Almgrove Sentinel deals 1 damage to any target.
0/3
Almgrove Spellblade

Almgrove Spellblade {2}{U}{R}

Creature - Human Wizard Warrior
Whenever Almgrove Spellblade attacks, harmonize. (Trigger up to one harmony of a permanent you control.)
Harmony — Exile the top two cards of your library. Until end of turn, you may play cards exiled by Almgrove Spellblade.
2/4
  • Arcanum Academia