2187 cards found
Blighted Dullahan

Blighted Dullahan {2}{B}

Creature - Faerie Knight
Haste
When Blighted Dullahan dies, you draw a card and you lose 1 life.
“We have such terrible weapons, it seems, that they now warp the nature of death.”
—Lettie Wormwood
3/1
  • The Empty Throne of Feanav
Blighted Haploc

Blighted Haploc {2}{B}{B}

Creature - Carrier Lizard
{1}{B}, {T}: Target creature gets +2/+2 and gains winnow until end of turn. (Damage dealt to it also causes its controller to lose that much life.)
{3}{B}{B}, {T}: Target creature gets -2/-2 and gains winnow until end of turn.
The promise of power lured the lizards into carriers of contamination.
3/2
  • Ophorio
Blighted Unicorn
Corrupted Mount

Blighted Unicorn {3}{B}

Creature - Demon Unicorn
Blighted Unicorn can't block.
Ride {3}{B} ({3}{B}: Transform this and attach it to target creature you control without a Steed. Ride only as a sorcery.)
It needs no rider to kill you.
5/4
Card has other part: Corrupted Mount
  • Quest for the Roseblade
Blizzard Dragon

Blizzard Dragon {2}{U}{R}

Creature - Dragon
Flying
Whenever Blizzard Dragon attacks, tap an artifact, a creature, and a land defending player controls. They don't untap during their controller's next untap step.
At the beginning of each opponent's upkeep, that player sacrifices a tapped permanent.
4/3
  • Karina's Explorations
Bloated Visceroid

Bloated Visceroid {3}{B}

Creature - Zombie Horror
Cycling {2} ({2}, Discard this card: Draw a card.)
{3}{B}{B}, Exile Bloated Visceroid from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
3/2
Blood-Tithe Harpy

Blood-Tithe Harpy {2}{B}

Creature - Harpy
Flying (This creature can't be blocked except by creatures with flying or reach.)
When Blood-Tithe Harpy enters, target player loses 1 life and you gain 1 life.
2/1
  • Tides of War
Bloodbelly Glutton

Bloodbelly Glutton {2}{R}

Creature - Ogre Warrior
Improve {1}{R} ({1}{R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
As long as Bloodbelly Glutton is embattled, it has first strike, menace, and haste. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/3
Bloodboil Harlequin

Bloodboil Harlequin {2}{R}{R}

Creature - Mutant Shaman
Haste
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Bloodboil Harlequin desecrates a permanent, up to two target creatures can't block this turn.
4/2
  • Al Tabaq
Bloodbond Ritualist

Bloodbond Ritualist {1}{B}

Creature - Human Warlock
Lifelink
{1}{B}, Sacrifice Bloodbond Ritualist: Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
“Fear not the most wicked foe, nor the most powerful. Fear the one most driven by purpose.”
—Amelle, Revered Liturgist
2/1
  • Seasons of War
Bloodchill Risen

Bloodchill Risen {4}{U}

Creature - Zombie
Engorge (As this enters, mill three cards, then exile a card from among the milled cards.)
When Bloodchill Risen enters, if it engorged an instant card, return target creature to its owner's hand.
4/3
  • Aftermath
Bloodcrazed Acolyte

Bloodcrazed Acolyte {1}{R}

Creature - Human Warrior
Bloodcrazed Acolyte enters with a +1/+1 counter on it for each player who lost life this turn.
“I never thought I would see Zadyk berserkers fighting alongside my regiment. But I am so grateful they came.”
—Boris, Sergent of the Tenth
2/1
  • The Unraveling
Bloodcrazed Instigator

Bloodcrazed Instigator {1}{R}

Creature - Human Rebel Soldier
Whenever Bloodcrazed Instigator attacks, target Rebel creature you control gains first strike until end of turn.
“Freedom is our right, and we shall earn it with our blades!”
2/1
  • Tides of War
Bloodfury Warlord

Bloodfury Warlord {1}{B}{R}

Creature - Devil
Haste
When Bloodfury Warlord enters or dies, it deals 2 damage to each player.
Its life expectancy is short, so it ensures to wreak as much havoc as it can before dying.
3/1
  • Tides of War
Bloodleaf Druid

Bloodleaf Druid {1}{G}

Creature - Elf Scout Druid
{T}: Choose a color of a card in your graveyard. Add one mana of that color.
Even those averse to the fighting still pledge their loyalty to it.
2/1
  • High Noon
Bloodleaf Poisoner

Bloodleaf Poisoner {1}{B}

Creature - Elf Rogue
Deathtouch
“Well look at the bright side, you stop being sick once you're dead.”
2/1
  • High Noon
Bloodmad Refugee

Bloodmad Refugee {4}{R}

Creature - Lizard Warrior
Frenzy 1 (Whenever this creature attacks and isn't blocked, it gets +1/+0 until end of turn.)
Free from the prisons of civilization, some lizards go berserk.
4/2
  • Ophorio
Bloodpact Collector

Bloodpact Collector {4}{B}

Creature - Demon
When Bloodpact Collector enters, destroy target creature an opponent controls that was dealt damage this turn or has a -1/-1 counter on it.
Fools often believe they have nothing left to lose.
5/4
  • The Empty Throne of Feanav
Bloodpact Tormentor

Bloodpact Tormentor {4}{B}

Creature - Demon
When Bloodpact Tormentor enters, you may put a -1/-1 counter on target creature.
Bloodpact Tormentor can't be blocked by creatures with counters on them.
5/3
  • Feanav: The Apothecary's Progress
Bloodrage Gladiator

Bloodrage Gladiator {2}{B}

Creature - Human Berserker
“He's psychotic, depraved, and addicted to battle. I like him. Send him to the arena at once!”
—Odron, Master of Kayur Colosseo
3/2
  • Zero
Bloodrite Fiend

Bloodrite Fiend {5}{B}

Creature - Vampire
Flying
{1}, Sacrifice another creature: Regenerate target Vampire.
“At ease! There are enough victims in this world to sate every last one of us.”
4/2
  • Aftermath
Bloodscale Serpent

Bloodscale Serpent {7}{G}{G}

Creature - Snake
This spell costs {1} less to cast for each creature that attacked this turn.
The great snakes in the forest sleep deeply, only to be awakened by the blood spilled upon their scales.
7/5
  • Ophorio
Bloodshed Devotee

Bloodshed Devotee {2}{B}{R}

Creature - Human Warrior
Other Warriors you control get +2/+0.
Whenever a Warrior you control dies, Bloodshed Devotee deals 1 damage to target opponent.
“A river of blood for every drop of Skhorvall spilled!”
4/3
  • Glacia: Hail to the Queen
Bloodsworn Provoker

Bloodsworn Provoker {1}{R}

Creature - Human Warrior
{T}: Another target Warrior you control gets +1/+0 and gains haste until end of turn.
He wears a cape stained red with the blood of his enemies to challenge his brethren into shedding even more.
2/1
  • Glacia: Hail to the Queen
Bloodthirsty Berserkers

Bloodthirsty Berserkers {5}{G}

Creature - Human Barbarian Warrior
Trample
Bloodthirsty Berserkers can't be blocked by more than one creature.
Batrest had to watch in pain how his former allies had turned to mindless brutes.
5/4
  • Aftermath
Bloodwater Scourge

Bloodwater Scourge {4}{R}{R}

Enchantment Creature - Shark
Menace (This creature can't be blocked except by two or more creatures.)
Cycling {R} ({R}, Discard this card: Draw a card.)
If it's stopped swimming, you're dead.
6/3
  • Elmare: Into the Abyss