468 cards found
Immortal Butcher
Death's Door

Immortal Butcher

Enchantment - Aura
(Color indicator: Immortal Butcher is black)
Enchant creature
Enchanted creature gets +2/+2 and has trample and indestructible.
“Come on, you coward! Finish what you started!”
—Sera of Coppercove
Card has other part: Death's Door
  • A Tourney at Whiterun
Immortal Herald
Edgar, Divine Regent

Immortal Herald

Legendary Creature - Angel Avatar
(Color indicator: Immortal Herald is white and green)
Hexproof, indestructible
You don't lose the game for having 0 or less life.
For each 1 life you would lose while you have 0 or less life, instead put a -1/-1 counter on a creature you control with toughness 1 or greater.
6/6
Card has other part: Edgar, Divine Regent
  • Feanav: The Apothecary's Progress
Imperious Hero
Arrogant Training

Imperious Hero

Enchantment - Aura
(Color indicator: Imperious Hero is white)
Enchant creature
Enchanted creature can block any number of creatures each combat.
“Or maybe you should ask your friends to join us.”
Card has other part: Arrogant Training
  • A Tourney at Whiterun
Ingrained Virago
Rotting Devotress

Ingrained Virago

Creature - Faerie Plant
(Color indicator: Ingrained Virago is black and green)
{T}: Add one mana of any color.
Whenever you tap Ingrained Virago for mana, each opponent loses 1 life.
Some study it nonetheless, hoping that a true-form can make them anything but what they are.
2/3
Card has other part: Rotting Devotress
  • Feanav: The Apothecary's Progress
Inishtu, Desert Healer
Inishtu, Herald of the Dead

Inishtu, Desert Healer {1}{B}

Legendary Creature - Orc Cleric
Whenever Inishtu, Desert Healer enters the battlefield or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, if seven or more cards are in your graveyard, you may transform Inishtu.
2/3
Card has other part: Inishtu, Herald of the Dead
Inishtu, Herald of the Dead
Inishtu, Desert Healer

Inishtu, Herald of the Dead

Legendary Creature - God
(Color indicator: Inishtu, Herald of the Dead is black)
Indestructible
{2}{B}, Exile two cards from your graveyard: Each opponent loses 2 life and you gain 2 life.
“Find your passage through me, and receive the finality that you're owed.”
4/5
Card has other part: Inishtu, Desert Healer
Intents

Intents {1}{R}{R}

Sorcery
Until end of turn, gain control of target creature and it gains haste. Untap it.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Purposes
  • Ophorio
Jahan, the Third Shah
Cup of Jahan

Jahan, the Third Shah {3}{U}{U}

Legendary Creature - Nephilim Noble
When Jahan, the Third Shah enters the battlefield, shuffle your hand and graveyard into your library, then draw three cards.
Monument {3}{U}{U} (You may cast this transformed from your graveyard for its monument cost. Exile it if it would leave the battlefield or not resolve.)
“Let's look and see.”
3/3
Card has other part: Cup of Jahan
  • Alkabah
Jetsam

Jetsam {B}{B}

Sorcery
Each player sacrifices a creature and discards a card.
Fuse (You may cast one or both halves of this card from your hand.)
In a rush to forgo the present, one suffers from a doomed future.
Card has other part: Flotsam
Jirada, Elder of Caulte
Shatter the Mask

Jirada, Elder of Caulte

Legendary Creature - Wizard
(Color indicator: Jirada, Elder of Caulte is green)
You may play lands from graveyards.
{9}{G}{G}: Put nine +1/+1 counters on Jirada, Elder of Caulte.
“We will stand strong if we stand in unity.”
1/1
Card has other part: Shatter the Mask
  • Survive the Night
Jobiah the World-Shepherd
Jobiah, Devoted Farmer

Jobiah the World-Shepherd

Legendary Creature - God
(Color indicator: Jobiah the World-Shepherd is green)
Indestructible
At the beginning of combat on your turn, you may untap target land you control. If you do, that land becomes an X/X green Beast creature with haste until end of turn, where X is the number of differently named lands you control. It's still a land.
3/3
Card has other part: Jobiah, Devoted Farmer
Jobiah, Devoted Farmer
Jobiah the World-Shepherd

Jobiah, Devoted Farmer {3}{G}

Legendary Creature - Goat Druid
When Jobiah, Devoted Farmer enters the battlefield, search your library for a land card, put it onto the battlefield tapped, then shuffle.
At the beginning of your upkeep, if you control six or more lands with different names, you may transform Jobiah.
2/2
Card has other part: Jobiah the World-Shepherd
Kahroba, Forefather of All
Atieh, Savior of Destiny

Kahroba, Forefather of All {3}{G}{W}

Legendary Creature - Elder Demon
If a creature would die, exile it instead with an ancestry counter on it.
Kahroba gets +X/+X, where X is the total power of creature cards exiled with ancestry counters on them.
At the beginning of your upkeep, if there are four or more cards exiled with ancestry counters on them, transform Kahroba.
3/3
Card has other part: Atieh, Savior of Destiny
  • Alkabah
Kaivilu, Ocean Warden
The Great Flooding

Kaivilu, Ocean Warden {4}{U}{B}

Legendary Creature - Elder Serpent
Flash
When Kaivilu, Ocean Warden enters the battlefield, creatures your opponents control get -2/-2 and lose all abilities until end of turn.
Envious of how his brother's territory was more appreciated than his own...
4/4
Card has other part: The Great Flooding
  • Road to Caru Mapu
Kallian, the Lost Artificer
Maaru's Hoard

Kallian, the Lost Artificer

Legendary Creature - Spirit Artificer
(Color indicator: Kallian, the Lost Artificer is black)
Flying
Once during each of your turns, whenever you cast a spell from your graveyard, you may draw a card and create a tapped Treasure token.
2/3
Card has other part: Maaru's Hoard
  • Over the Horizon
Kanlan Jaded
Bundan Firebrand

Kanlan Jaded

Creature - Human Warrior
(Color indicator: Kanlan Jaded is black)
Deathtouch
In the sunless wastes of Kanlan, that hope died by inches until only resignation remained.
2/3
Card has other part: Bundan Firebrand
  • Kaleidoscope
Keeper of Holy Lands
Watcher of Sacred Skies

Keeper of Holy Lands {2}{W}

Creature - Human Scout
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
When Keeper of Holy Lands enters the battlefield, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top of it.
2/2
Card has other part: Watcher of Sacred Skies
Kept Under Watch
Publicly Disgraced

Kept Under Watch

Enchantment - Aura
(Color indicator: Kept Under Watch is white and blue)
Enchant player
At the beginning of enchanted player's upkeep, that player chooses draw step, main phase, or combat phase. They skip each instance of the chosen step or phase this turn.
Card has other part: Publicly Disgraced
  • A Tourney at Whiterun
Kiboshi
Little Kibo

Kiboshi

Legendary Creature - Cat
(Color indicator: Kiboshi is white)
Double strike
At the beginning of your upkeep, if Kiboshi is equipped, put a +1/+1 counter on it.
2/2
Card has other part: Little Kibo
  • Path of Shadows
Kimar, Lightforger
Kimar, Skylight Adept

Kimar, Lightforger {2}{G}{W}

Legendary Creature - Elf Cleric
Flash
When Kimar, Lightforger enters the battlefield, she deals damage equal to her power to each attacking creature.
At end of combat, if three or more creatures died this turn, exile Kimar, then return her to the battlefield transformed under her owner's control.
2/2
Card has other part: Kimar, Skylight Adept
Kimar, Skylight Adept
Kimar, Lightforger

Kimar, Skylight Adept

Legendary Planeswalker - Kimar
(Color indicator: Kimar, Skylight Adept is white and green)
[+1]: Choose up to one target creature. Until your next turn, whenever that creature attacks you or Kimar, Kimar deals 4 damage to that creature.
[–1]: Put a +1/+1 counter on target creature. That creature gains lifelink until end of turn.
[–7]: Search your library for a creature card and put it onto the battlefield. You gain life equal to its power. Then shuffle.
Loyalty:
3
Card has other part: Kimar, Lightforger
Kin of the Rainforest
Desperate Ravager

Kin of the Rainforest {1}{G}

Creature - Human Druid
When Kin of the Rainforest enters the battlefield, you may put a land card from your hand onto the battlefield.
Ascend {1}{R} ({1}{R}: Exile this creature, then return it to the battlefield transformed. Ascend only as a sorcery.)
1/1
Card has other part: Desperate Ravager
  • Kaleidoscope
Lamp of Endless Possibilities
Shapur, the Fifth Shah

Lamp of Endless Possibilities

Legendary Artifact - Monument
(Color indicator: Lamp of Endless Possibilities is red)
{T}: Add {R}.
Whenever you cast a spell from anywhere other than your hand, copy that spell. You may choose new targets for the copy.
Card has other part: Shapur, the Fifth Shah
  • Alkabah
Last Goodbye
Devious Kalku

Last Goodbye {3}{B}

Sorcery
Legacy (You may play this side of this card only from your graveyard. Exile it if it would be put into a graveyard or not resolve.)
Target creature gets -4/-4 until end of turn. When that creature dies this turn, other creatures its controller controls get -1/-1 until end of turn.
...that a sudden chill could mean a loved one has just frozen to death.
Card has other part: Devious Kalku
  • Road to Caru Mapu
Leaping Dancer
Immaculate Clouddasher

Leaping Dancer {1}{W}

Creature - Human Actor
{1}, Tap an untapped creature you control: Leaping Dancer gets +0/+1 and gains flying until end of turn. Then if you've activated this ability three or more times this turn, transform Leaping Dancer.
On the stage, perception and reality are one and the same.
3/1
Card has other part: Immaculate Clouddasher
  • Villains: The Musical