255 cards found
Silent Suppression

Silent Suppression {2}{W}

Enchantment
Non-Avatar creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.
“The Kingdom of Valimir has persisted ten thousand years by suppressing innovation of any kind. And you call me the tyrant?”
—Zarad, the Final Adversary
  • Arkadai
Skalnir, Ruinbringer

Skalnir, Ruinbringer {X}{R}{R}{G}{G}

Legendary Creature - Hydra
Trample
Skalnir, Ruinbringer enters with X +1/+1 counters on it.
When Skalnir, Ruinbringer enters, it deals damage equal to the number of +1/+1 counters on it to each creature without trample.
5/5
  • Arkadai
Smash and Grab

Smash and Grab {2}{G}

Sorcery
Choose target creature you don't control. When that creature dies this turn, draw a card. Target creature you control fights that creature.
“What do you mean, no loot? These scales will make a fine shield.”
  • Arkadai
Smelting Breath

Smelting Breath {4}{R}

Sorcery
Smelting Breath deals 5 damage to target creature. Destroy up to one Equipment attached to that creature.
“That fancy gear won't help you slay a dragon. One breath turns it all to slag.”
—Vosh, the Champion
  • Arkadai
Soaring Skymage

Soaring Skymage {3}{U}

Creature - Human Wizard
Flying
When Soaring Skymage enters, mill four cards. You may return a creature card with flying from among the milled cards to your hand.
“The levitation spell's simple enough to learn. The tricky part is landing.”
2/3
  • Arkadai
Spawning Barrens

Spawning Barrens

Land
Spawning Barrens enters tapped unless you have 15 or less life.
{T}: Add {B} or {R}.
The Gray Desert, home to the tenacious orcs and sire of the mindless Mukal.
  • Arkadai
Stampede Shepherd

Stampede Shepherd {2}{R}{G}

Creature - Giant Shaman
Trample
Other creatures you control with trample get +2/+2.
{4}{R}{G}: Put a trample counter on target creature.
4/4
  • Arkadai
Stonevault Blademaster

Stonevault Blademaster {W}{W}

Creature - Dwarf Knight
Double strike, vigilance, lifelink
“I've trained in every bladed weapon known to dwarvenkind: the axe, the poleaxe, the double axe, the greataxe...”
1/1
  • Arkadai
Strange Harbor

Strange Harbor

Land
Strange Harbor enters tapped unless you have 15 or less life.
{T}: Add {U} or {R}.
Zulixi, once home to the ingenious gnomes and now ground zero for the SOURCE's corruption.
  • The Land Bundle
Student of Winds

Student of Winds {1}{W}{U}

Creature - Human Wizard Avatar
Whenever Student of Winds attacks, upgrade target attacking creature. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
1/4
  • Arkadai
Sudden Absence

Sudden Absence {1}{W}

Instant
Glitch {3}{W} (Remove one [restriction] for each time you pay the glitch cost.)
Exile target nonland permanent. [Return it to the battlefield under its owner's control at the beginning of the next end step.]
  • Arkadai
Support Talisman

Support Talisman {1}

Artifact - Equipment
Equipped creature has vigilance and “{T}: Add one mana of any color.”
Equip {1}
“Everyone wants a support class but no one wants to be one. Thank the gods Selvar found you, Revela.”
—Lelin, the Wise
  • Arkadai
Swamp

Swamp

Basic Land - Swamp
Swift-Fingered Sneak

Swift-Fingered Sneak {2}{R}

Creature - Gnome Rogue
Whenever Swift-Fingered Sneak enters or attacks, you may discard a card. If you do, draw a card.
“Threaten the life of an Ensouled, and they just laugh. Threaten their belongings, and they'll hunt you to the ends of the earth.”
—Deleroi, Fourth Eye assassin
2/2
  • Arkadai
Taran Joy, Cruel Huntress

Taran Joy, Cruel Huntress {2}{B}{B}

Legendary Planeswalker - Joy
[+2]: Up to one target creature gets -1/-1 until your next turn. Tap it. You may remove all counters from it.
[–2]: Destroy target creature with no counters on it.
[–10]: Each opponent's life total becomes equal to the number of creatures they control.
Loyalty:
4
  • Arkadai
Tempest Wyvern

Tempest Wyvern {4}{U}

Creature - Drake
Flying
Other creatures you control with flying get +1/+1.
“Looks like a dragon. Fights like a dragon. Doesn't hoard treasure. The gods must've had a twisted sense of humor.”
—Selvar, the Seeker
3/3
  • Arkadai
Thalassic Borough

Thalassic Borough

Land
Thalassic Borough enters tapped unless you have 15 or less life.
{T}: Add {U} or {B}.
Urilath, home to the secretive cephalids and base of the omnipresent Fourth Eye.
  • Arkadai
The Book of Secrets

The Book of Secrets {4}

Legendary Artifact
If you would look at or reveal one or more cards of a library, you may first search that library for that many cards, shuffle that library, then put those cards on top of it in any order.
  • Arkadai
Thieves' Dagger

Thieves' Dagger {B}

Artifact - Equipment
Equipped creature gets +2/+0 and has deathtouch.
Equip Rogue or Assassin {1}
Equip {3}
“DPS is worthless. A drop of paralytic venom gave me all the time in the world to kill you.”
—Taran Joy
  • Arkadai
Thornweald Archer

Thornweald Archer {1}{G}

Creature - Elf Archer
Reach, deathtouch
“I hate elves. The poison, the traps, the camouflage... but then, they're so satisfying to kill.”
—Taran Joy
2/1
Thornweald Cavalier

Thornweald Cavalier {2}{G}

Creature - Elf Knight
Flash
When Thornweald Cavalier enters, target creature gets +1/+1 until end of turn. Put a reach counter on it.
2/2
  • Arkadai
Time Fissure

Time Fissure {4}{U}

Instant
Put target nonland permanent into its owner's library second from the top.
In the most ancient dungeons, glitches and intentional features can be difficult to tell apart.
  • Arkadai
Tomb Creeper

Tomb Creeper {3}{B}

Creature - Insect
{2}{B}, Exile a card from your graveyard: Tomb Creeper gets +2/+2 until end of turn.
Being a scavenger is easy when you can make your own carrion.
2/4
  • Arkadai
Town Elder

Town Elder {1}{W}

Creature - Human Cleric
{1}{W}, Sacrifice Town Elder: Return target artifact or enchantment card from your graveyard to your hand.
“We don't take kindly to heroes here. Every time one shows up, people die.”
2/2
  • Arkadai
Toxic Jungle

Toxic Jungle

Land
Toxic Jungle enters tapped unless you have 15 or less life.
{T}: Add {B} or {G}.
Thornweald, home to the cunning elves and last refuge of the Cult of Jormir.
  • The Land Bundle