3159 cards found
Refulgent Rupture

Refulgent Rupture {2}{W}{W}

Sorcery
Destroy all monocolored creatures.
“Give to us all the resolve needed to purify Mious. Give me the strength to atone for my sins.”
—Bahum, praying to Bahet
Regal Seasnake

Regal Seasnake {3}{W}{W}

Enchantment Creature - Serpent
Slipstream (This creature can't be blocked as long as only creatures with slipstream are attacking.)
As long as you control three or more artifacts, Regal Seasnake has vigilance. (Attacking doesn't cause it to tap.)
4/4
  • Elmare: Into the Abyss
Rehearse

Rehearse {W}

Instant
Choose two —
• You gain 3 life.
• Tap target creature.
• Put a +1/+1 counter on target creature.
“Practice doesn't quite make perfect, but it'll get me close enough for now.”
—Sartha, the prodigy
  • Villains: The Musical
Rei's Reinforcements

Rei's Reinforcements {2}{G}{W}

Instant
You may pay {G}{W} and untap four tapped creatures you control rather than pay this spell's mana cost.
Create four 1/1 green Scout creature tokens.
The more vulnerable the squirrel appeared, the less she truly was.
  • Villains: The Musical
Reinforced Platemail

Reinforced Platemail {1}{W}

Artifact - Equipment
Flash
When Reinforced Platemail enters, you may attach it to target creature you control.
Equipped creature you control gets +1/+2.
Equip {3}
  • Quest for the Roseblade
Rejoicing Aristocrats

Rejoicing Aristocrats {2}{W}

Creature - Human Noble
Harmony — Destroy target artifact or enchantment.
When Rejoicing Aristocrats enters, harmonize. (Trigger up to one harmony of one permanent you control.)
Those with the most to lose celebrate the most recklessly.
2/1
  • Eralou
Release from Death

Release from Death {W}{B}{G}

Instant
Target player gains 10 life.
“My life was extended for faithful servitude. These years shall belong to Bahet.”
  • Mious
Relinquish

Relinquish {1}{W}

Instant
Target player sacrifices an attacking creature. You gain life equal to that creature's power.
The sundancers had given everything, and received nothing in return. Yet still, they persisted in their delusion.
  • Novea
Reliquary Rhox

Reliquary Rhox {2}{W}

Creature - Rhino Soldier
Peacebringer, the ceremonial mace of the angel Mehani, was evidently more than just sacred regalia.
3/3
  • Alara
Relitian Renegade

Relitian Renegade {W}{U}

Artifact Creature - Human Soldier
Whenever another creature you control enters, you may upgrade Relitian Renegade. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Ward {2}
• Flying
• Distorted (This creature can be blocked by tapped creatures but not untapped creatures.)
2/2
  • Over the Horizon
Relitian Sentry

Relitian Sentry {1}{W}{U}

Artifact Creature - Human
Vigilance
Whenever you cast an artifact spell, put a +1/+1 counter on Relitian Sentry.
Equipped creatures you control get +1/+1 and have first strike.
2/1
  • Spark of Revolution
Remade Dowager

Remade Dowager {2}{W}

Creature - Human Knight
Vigilance
Disgraced 1 (This enters with a -1/-1 counter. Whenever it deals combat damage to a player, remove all -1/-1 counters from it.)
Despite the lives, limbs, and reputations lost, claims to the imperial throne persisted until the royal covenant itself failed.
3/4
  • The Empty Throne of Feanav
Remain Unawares

Remain Unawares {5}{W}{W}

Sorcery
Choose a creature. Exile the rest.
“Ignorance is bliss, after all.”
—“Amy's Terrible, No-Good, Very Bad Night”
  • Video Horror System
Remake the Cast

Remake the Cast {R}{W}{B}

Enchantment
Creatures you control get -3/-3.
Whenever a creature you control dies, put a soul counter on Remake the Cast.
Creatures you control get +1/+1 for each soul counter on Remake the Cast.
“Too tired to keep acting? Fine then, let me help.”
—Percy, Master of Puppets
  • The Stage Presents: The Neverending Act
Remembrance of Light

Remembrance of Light {1}{G}{W}

Creature - Spirit
When Remembrance of Light enters, you may return target permanent card from your graveyard to your hand.
Revive—{4}{G}, Discard a card. ({4}{G}, Discard a card, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Descent from the Highlands
Remi Amber, Slyten Specialist
Remi Amber, Unlimited

Remi Amber, Slyten Specialist {U}{R}{W}

Legendary Creature - Human Wizard
Flying, lifelink, haste
{W}{U}{B}{R}{G}, Exile Remi Amber, Slyten Specialist: Return Remi Amber to the battlefield transformed at the beginning of your next main phase.
“I'm through with playing by the rules of someone else's game.”
3/3
Card has other part: Remi Amber, Unlimited
  • Animus Vox
Reminder of History

Reminder of History {2}{W}

Sorcery
Choose up to two target permanent cards in your graveyard with total mana value 4 or less. Return one to the battlefield and the rest to your hand.
There was always someone greater.
  • End of Wollensie
Remnants of Divinity

Remnants of Divinity {3}{W}

Sorcery
Exile target artifact, enchantment, or tapped creature.
There was a time, long ago, when the glimpse of an angel was considered a good omen.
  • Descent from the Highlands
Renegade Spiritualist

Renegade Spiritualist {4}{W}

Creature - Human Shaman
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
When Renegade Spiritualist becomes renowned, create a 1/1 green Spirit creature token.
2/4
  • Rail War
Renili, Telenian Weaponist

Renili, Telenian Weaponist {2}{W}{W}

Legendary Creature - Human Wizard
When Renili, Telenian Weaponist enters, you may exile another target creature until Renili leaves the battlefield.
When Renili leaves the battlefield, put a +1/+1 counter on each creature you control.
“Sythian arrogance presents a clear and present danger to our security.”
2/1
  • MSEM Masters: Legends
  • Spark of Revolution 20 187
Renowned Healer

Renowned Healer {W}

Creature - Human Cleric Avatar
Whenever another creature you control is dealt damage, put a +1/+1 counter on it. If you do, upgrade Renowned Healer. (Give it one of the listed counters it doesn't already have. The damaged creature must survive to get the counter.)
• +1/+1
• Flying
• Lifelink
“You can keep your tools of death. I prefer to stick to my strengths.”
1/1
  • Arkadai
Repel the Darkness

Repel the Darkness {2}{W}

Instant
Tap up to two target creatures.
Draw a card.
In a way, angels need demons. If not for the threat of the Abyss, would humanity sacrifice so much to obey?
  • Feanav: The Apothecary's Progress
Repel the Tinyvale Siege

Repel the Tinyvale Siege {3}{G}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you put one or more +1/+1 counters on a creature, add a quest counter.
Create two 1/1 green and white Mouse Soldier creature tokens with vigilance.
Until end of turn, creatures you control get +1/+1 and gain lifelink.
  • Adventurers of Onora
Repent's Champion

Repent's Champion {R}{W}

Creature - Human Soldier
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
2/2
  • New Horizons
Repent, Daughter of Fallacy

Repent, Daughter of Fallacy {1}{R}{W}{B}

Legendary Creature - Human Knight
Lifelink
Whenever Repent, Daughter of Fallacy blocks or becomes blocked, it deals 3 damage to any target.
Beyond leading Adira's survivors, Repent carried the burden of healing what her mother had scarred.
3/3