15897 cards found
Death Pits Gladiator

Death Pits Gladiator {2}{G}{G}

Creature - Human Nomad Warrior
Engage (This creature must be blocked each combat if able.)
Whenever Death Pits Gladiator perseveres, profit. (A creature perseveres when it survives damage. To profit, create a colorless Gold artifact token with “Sacrifice this artifact: Add one mana of any color.”)
4/3
  • Over the Horizon
Sandbluff Inciter

Sandbluff Inciter {R}{W}

Creature - Human Soldier
Whenever Sandbluff Inciter attacks, it deals damage to defending player equal to the number of tapped creatures you control.
2/2
  • High Noon
Fearsome Xenoblossom

Fearsome Xenoblossom {2}{G}{W}

Creature - Plant
This spell can't be countered.
Ward {3}
{W}, Exile Fearsome Xenoblossom from your graveyard: You gain 4 life.
All hope of survival is gone with the fallen leaves.
5/5
  • Animus Vox
Gaunt Abnormality

Gaunt Abnormality {1}{B}{B}

Creature - Mutant Shapeshifter
At the beginning of your upkeep, mill two cards.
{1}{B}{B}: Until end of turn, Gaunt Abnormality becomes a copy of target creature card in your graveyard, except it's 3/3.
3/3
Mentorb

Mentorb {2}

Artifact
Activated abilities you control cost up to {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
“With the new and improved Jasper Orb Lightning Turbine, we can power up more gadgets than ever before!”
Festival Decorator

Festival Decorator {2}{U}

Creature - Human Bard
Inspired — Whenever Festival Decorator becomes untapped, draw a card.
The artist scrutinized her handiwork with
a furrowed brow. “I'm nervous. What if Heping doesn't like it?”
Seto giggled. “Li Mei, he will love it.”
3/2
  • Nangjiao In Bloom
Wealthy Merchants

Wealthy Merchants {2}{U}

Creature - Human Advisor
When Wealthy Merchants enters, create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
1/4
  • Scriptures of Urshad
Aether Recoverer

Aether Recoverer {4}{G}

Creature - Elf Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Aether Recoverer envisions a creature card, return target noncreature card from your graveyard to your hand.
4/3
Shambling Morass

Shambling Morass {B}

Creature - Elemental
As long as Shambling Morass is on the battlefield or in your graveyard, it's a land in addition to its other types.
When Shambling Morass dies, you may pay {1}. If you do, you draw a card and you lose 1 life.
1/1
  • Worlds Away
Voice of the Wild

Voice of the Wild {2}{G}

Creature - Wolf
In Endris-Dorahn, the Rehisons found creatures other than elementals that actually shared their ferocity and connection with nature.
2/4
  • Aftermath
Fiend of Convenience

Fiend of Convenience {4}{B}{B}

Creature - Demon Advisor
When Fiend of Convenience enters, destroy target creature an opponent controls.
Whenever Fiend of Convenience attacks, each opponent loses 3 life.
“We all have ugly roles to play in politics, but what, in this world, is a man without a role?”
—Lord Pollux Marglen
0/6
  • The Empty Throne of Feanav
Scribal Puppeteer

Scribal Puppeteer {3}{B}

Creature - Zombie Wizard
When Scribal Puppeteer enters, create two 1/1 black Puppet creature tokens with “At the beginning of your upkeep, you lose 1 life.”
Her stories are told silently through the haunting movements of the dead.
4/5
  • Goliaths of Nangjiao
Cloudbank

Cloudbank

Land - Island
({T}: Add {U}.)
Cloudbank enters tapped.
When Cloudbank enters, target creature gains flying until end of turn.
The Shield

The Shield {2}{W}

Legendary Enchantment
Flash
{1}{W}: Exile target creature that dealt damage to you this turn until The Shield leaves the battlefield.
Inside it lies the Evil One, the most vile and powerful creature to ever exist on Khaliz-Dorahn.
  • Khaliz-Dorahn
Lust for Life

Lust for Life {2}{G}

Enchantment
When Lust for Life enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Augmented — Whenever a creature you control enters, if you've spent {W}{U}{B}{R}{G} to cast spells this turn, you may sacrifice Lust for Life. If you do, create a token that's a copy of that creature.
  • Animus Vox
Gorran Charge

Gorran Charge {2}{B}{B}

Sorcery
Creatures you control gain lifelink until end of turn. If {W} was spent to cast Gorran Charge, creatures you control get +2/+2 until end of turn.
  • Novea
Defect's Precinct

Defect's Precinct

Land
{T}: Add {C}.
{3}{R}: Until end of turn, Defect's Precinct becomes a 3/3 creature. It's still a land. It has trample if {G} was spent to activate this ability, has vigilance if {W} was spent, and has hexproof if {U} was spent.
A two-story robot won't solve all your problems, but it certainly solves a lot.
  • Sparks of a Multiverse
Leafcrowned Fox

Leafcrowned Fox {2}{G}{W}

Creature - Fox
Flash
When Leafcrowned Fox enters, return to your hand target creature card from your graveyard that was put there from anywhere this turn. If it has mana value 3 or less, you may return it to the battlefield under your control instead.
2/3
  • Karina's Explorations 215 307
Adept Electromancer

Adept Electromancer {3}{U}

Creature - Human Wizard
When Adept Electromancer enters, scry 2, then reveal the top card of your library. If it's an instant or sorcery card, put it into your hand.
2/3
  • Spark of Revolution
Transgressive Ritual

Transgressive Ritual {2}{B}

Sorcery
Kicker—Sacrifice a creature. (You may sacrifice a creature in addition to any other costs as you cast this spell.)
You draw two cards and you lose 2 life. If this spell was kicked, you draw four cards and you lose 4 life instead.
  • End of Wollensie
Mirrorcast Battlemage

Mirrorcast Battlemage {2}{R}

Creature - Human Wizard
Sabotage — Whenever an opponent or permanent an opponent controls becomes the target of a spell you control, put a +1/+1 counter on Mirrorcast Battlemage.
Remove three +1/+1 counters from Mirrorcast Battlemage: Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only once each turn.
2/2
  • Discoveries of Akieva
Doomed Questant

Doomed Questant {3}{B}{B}

Creature - Zombie Knight
Menace
When Doomed Questant enters, each opponent sacrifices a creature and discards a card.
She set out to find the Roseblade. What she uncovered, however, was a far darker power.
3/3
  • Quest for the Roseblade
Intrepid

Intrepid {3}

Legendary Artifact - Vehicle
Flying
When Intrepid enters, search your library for a land card, reveal it, put it into your hand, then shuffle.
Wanderlust — {0}: Intrepid becomes an artifact creature until end of turn. Activate only if you control four or more differently named lands.
3/3
Scuripi Blessing

Scuripi Blessing {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Enchanted creature has hexproof as long as it's tapped.
  • Villains: The Musical
Almgrove Champion

Almgrove Champion {W}

Creature - Human Soldier
First strike
Cadence (Whenever you cast a spell, if its mana value is greater than this creature's power, put a +1/+1 counter on this creature.)
Almgrove Champion can only attack or block alone.
1/1