15897 cards found
Kiss from a Rose

Kiss from a Rose {G}

Sorcery
Mill three cards. You may put a permanent card from among the milled cards into your hand. If this spell was foretold, you gain 4 life.
Foretell {2}{G} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
“A world with you in it is worth dying for.”
  • The Petals Wilt
Sangrite Ooze

Sangrite Ooze {4}{B}

Creature - Ooze Elemental
Menace
Cycling {R} ({R}, Discard this card: Draw a card.)
Esperites harvest sangrite ore from the wilds of Jund. Sometimes the sangrite harvests the Esperites.
5/4
  • Alara
Fade Into Mists

Fade Into Mists {W}

Instant
Exile target permanent. Return that card to the battlefield tapped under its owner's control at the beginning of the next end step.
There is a sanctuary beyond sight for those who submit themselves to it.
  • Descent from the Highlands
Otherworldly Swamp

Otherworldly Swamp

Land - Swamp
({T}: Add {B}.)
Wanderlust — Otherworldly Swamp enters tapped unless you control four or more other differently named lands.
{1}, {T}: Add one mana of any color.
A sign was painted, said “Private Property”...
Ill-Fated Profit

Ill-Fated Profit {2}{B}

Enchantment
You have no maximum hand size.
At the beginning of your upkeep, draw a card.
At the beginning of your end step, you lose 1 life for each card in your hand.
Ambition always comes at a cost.
  • Aftermath
Vartrossen Primalist
Vartrossen Packleader

Vartrossen Primalist {3}{G}

Creature - Human Warrior Werewolf
Trample
When Vartrossen Primalist enters, target creature you control fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
{4}{G}: Transform Vartrossen Primalist. Activate only if it's attacking.
3/3
Card has other part: Vartrossen Packleader
  • Innistrad In Memoriam
Find Nothing

Find Nothing {1}{U}

Instant
This turn, players can't search libraries, bring cards from outside the game into game zones, or move cards that began the game face down in the command zone out of the command zone. (An unlocked puzzlebox cannot be unlocked again.)
Draw a card.
Remnant of Past Realities

Remnant of Past Realities {1}

Artifact - Clue
{T}: Target player exiles a card from their graveyard.
{2}, Sacrifice Remnant of Past Realities: Exile each opponent's graveyard. Draw a card.
“You might want to believe this is just another stage setup, another set of props, another design. Dig deeper. You know that's not what it is.”
—Salome, to Paul
  • The Stage Presents: The Neverending Act
Ruthless Advisor
Ruthless Taromad

Ruthless Advisor {3}{B}

Creature - Azra Advisor
Whenever you cast a spell from anywhere other than your hand, put a +1/+1 counter on Ruthless Advisor.
Surpass {5}{B} ({5}{B}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
3/3
Card has other part: Ruthless Taromad
  • Alkabah: The Rise of Soli
Tempt with Gifts

Tempt with Gifts {1}{U}

Instant
Tap target creature. Put a stun counter on it.
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ineptitude whispered sweet words into the young Kahroba's ears. With that, the prince was hers to mold.
Still the Pandemonium

Still the Pandemonium {U}{U}

Instant
Counter target noncreature spell. Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
“Poseidon.” said Chiron. “Earthshaker, Stormbringer, Father of Horses. Hail, Perseus Jackson, Son of the Sea God.”
Visions of Oblivion

Visions of Oblivion {1}{U}{U}

Instant
You may cast up to two target instant and/or sorcery cards from your graveyard this turn. If a spell cast this way would be put into your graveyard, exile it instead.
“The world beyond yours is a world of suffering. Unimaginable horrors, unspeakable secrets.”
—Lord Ellison Crain
  • Dark Seas of Shiryen
Arcane Sanctum

Arcane Sanctum

Land
Arcane Sanctum enters tapped.
{T}: Add {W}, {U}, or {B}.
Esper, center of engineered perfection, ruled by enigmatic sphinxes.
  • Alara
Calamitous Crash

Calamitous Crash {X}{R}{R}

Sorcery
Destroy all artifacts with mana value X or less. Whenever an artifact is destroyed this way, Calamitous Crash deals 1 damage to any target.
“Once the pinnacle of magitech achievement, now a pile of rubble.”
—Azamir, “The Artificer's Finale”
  • Storytime
Luna, Loyal Friend

Luna, Loyal Friend {1}{W}

Legendary Creature - Fox
When Luna enters, you may put a +1/+1 counter or loyalty counter on target creature or planeswalker.
Whenever another creature or planeswalker enters, you may exile Luna. Return her to the battlefield at the beginning of the next end step.
1/1
Felice's Study

Felice's Study {W}{W}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
Whenever a permanent card is put into your graveyard from the battlefield, you may put that card on the bottom of the archived library.
Miyoga Dragonsoul

Miyoga Dragonsoul {R}

Creature - Human Shaman
Dragon spells you cast cost {1} less to cast.
{1}{R}: Until end of turn, Miyoga Dragonsoul becomes a 2/2 red Dragon creature with flying and “{R}: Miyoga Dragonsoul gets +1/+0 until end of turn.” Activate only as a sorcery.
1/2
Villains: The Musical

Villains: The Musical {2}{B}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Whenever a creature you control enters, each opponent loses 1 life.
I, II — Create a 1/1 black Actor creature token with lifelink.
III — Each opponent loses life equal to the number of tokens you control. You gain life equal to the life lost this way.
And Saia's plan took to the stage to keep her enemies engaged.
  • Villains: The Musical
Triumphant Return

Triumphant Return {1}{R}

Instant
Triumphant Return deals 3 damage to up to one target creature. You may put an exiled creature card you own that's on an Adventure into your hand.
Disguised in Conchport garb, Mattia slipped past Ripper's blockade and rallied Tinyvale's ragtag defenses.
  • Adventurers of Onora
Fei'Xing the Marvelous

Fei'Xing the Marvelous {2}{G}{U}

Legendary Creature - Drake
Flying
At the beginning of your upkeep, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
3/3
  • Goliaths of Nangjiao
Mortal's Conundrum

Mortal's Conundrum

Conspiracy
(Color indicator: Mortal's Conundrum is black)
Puzzlebox (Begin the game with this and another card you own from outside the game in the command zone, locked. That card is face down until you unlock this.)
{3}: Unlock Mortal's Conundrum. If the revealed card is black, put it into your hand. Otherwise, put it on top of your library.
At the beginning of your upkeep, if Mortal's Conundrum is unlocked, you lose 2 life.
  • The Unraveling
Unfettered Noble
Two-Faced Aristocrat

Unfettered Noble

Creature - Demon Noble
(Color indicator: Unfettered Noble is black)
Unfettered Noble can't be blocked unless defending player pays 3 life, discards a card, or sacrifices a nonland permanent for each creature they control that's blocking it.
Sacrifice a nonland permanent: Unfettered Noble gains indestructible until end of turn.
6/2
Card has other part: Two-Faced Aristocrat
  • The Empty Throne of Feanav
Ediam, the Inside Man

Ediam, the Inside Man {2}{W}{B}

Legendary Creature - Human Cleric
{W}{B}, {T}: Exile target nonland permanent until Ediam, the Inside Man leaves the battlefield. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.
1/4
  • Villains: The Musical
Resolute Scarecrow

Resolute Scarecrow {8}

Artifact Creature - Scarecrow
There is an eerie aura around this fixture, around this creature, in the field. It is not just standing.
They are watching.
3/8
  • High Noon
Pitiless Judgment

Pitiless Judgment {B}

Sorcery
Target opponent reveals their hand. You choose a creature card from it and exile that card.
Ferocious — If you control a creature with power 4 or greater, instead choose a nonland card from their hand and exile that card.
  • Goliaths of Nangjiao