15897 cards found
Baljurn, the Runelord

Baljurn, the Runelord {2}{W/B}{U}

Legendary Artifact Creature - Giant Artificer
Whenever Baljurn, the Runelord or another nontoken artifact or enchantment you control enters, create a 0/0 blue Construct artifact creature token. Put a +1/+1 counter on each artifact and/or enchantment creature you control other than Baljurn.
“The cycle of war begins anew.”
3/3
  • Seasons of War
Baneblade Stalker

Baneblade Stalker {2}{B}{B}

Creature - Human Rogue
When Baneblade Stalker enters, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
2/3
  • Plagues of Fretport
Bant Shardseeker

Bant Shardseeker {2}{W}

Creature - Rhino Scout
Lifelink
Forestcycling {1}, islandcycling {1} ({1}, Discard this card: Search your libary for a Forest or Island card, reveal it, put it into your hand, then shuffle.)
“These lands harbor the wise and the valiant, but I search for my true home in Bant.”
2/3
  • Alara
Barbarian Intimidator

Barbarian Intimidator {1}{R}{W}

Creature - Human Barbarian Warrior
When Barbarian Intimidator enters, target creature can't block this turn.
When Barbarian Intimidator enters, prevent all combat damage that would be dealt to target creature this turn.
2/3
  • Khaliz-Dorahn
Barbarian Weaponsmith

Barbarian Weaponsmith {2}{R}{R}

Creature - Human Barbarian Warrior
Other Warriors you control have first strike.
Other Barbarians you control get +1/+0.
The weapons he crafts have the same ferocity as his soul.
3/3
  • Khaliz-Dorahn
Barbed Beast
Barbed Bruiser

Barbed Beast {3}{G}

Creature - Beast
Deathtouch
Whenever a creature dealt damage by Barbed Beast this turn dies, transform Barbed Beast.
“The creature is really cute, but careful, the fluffy bits are actually poison spikes.”
—Karina Oblay, field notes
2/3
Card has other part: Barbed Bruiser
  • Monsters of Chikyu
Barker Duelist
Abyss Howler

Barker Duelist {1}{B/R}{B/R}

Creature - Human Wizard
Whenever Barker Duelist becomes blocked, defending player loses 1 life.
Unveil {3}{B}{R} ({3}{B}{R}: Transform this. Unveil only as a sorcery.)
He is ready to kill to defend what little
honor he has not sold for power.
2/3
Card has other part: Abyss Howler
  • Feanav: The Apothecary's Progress
Barnacle Crawler

Barnacle Crawler {1}{U}

Creature - Turtle
Vanguard — Whenever a creature you control attacks alone, it gets +1/+3 until end of turn.
Many monsters aim to be the most fearsome around, but some just learn to survive the increasing danger.
1/3
  • Monsters of Chikyu
Barricade Watch

Barricade Watch {W}

Creature - Human Soldier
Whenever Barricade Watch is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
“I used to resent guard duty. Lately, though, it's been a lot more engaging.”
—Dana, Fifth Division Infantry
0/3
  • The Unraveling
Barrow Banshee

Barrow Banshee {2}{B}{B}

Creature - Faerie
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever Barrow Banshee deals combat damage to an opponent, that player discards a card at random.
3/3
  • Feanav: The Apothecary's Progress
Barterer of Passage

Barterer of Passage {2}{U}

Creature - Human Wizard
{1}{U}: Target creature you control can't be blocked this turn by creatures with less power.
{1}{U}: Target creature you control can't be blocked this turn by creatures with greater power.
2/3
  • Goliaths of Nangjiao
Bashful Drake
Archon of Supremacy

Bashful Drake {U}

Creature - Drake
Flying
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
For its species, it showed astonishing tact...
0/3
Card has other part: Archon of Supremacy
  • Al Tabaq
Bastion Valkyrie

Bastion Valkyrie {2}{W}{W}

Enchantment Creature - Avatar Soldier
Flying, first strike, vigilance, lifelink
When Bastion Valkyrie dies, create three Function tokens with “Choose a creature targeted by this spell. It gains flying, first strike, vigilance, and lifelink until end of turn.” (They're enchantments. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/3
  • Beyond the Blackwall
Batiga Escort

Batiga Escort {3}{W}

Creature - Fox
When Batiga Escort enters, create a 1/1 blue Bird creature token with flying.
{2}{W}, {T}: Put a +1/+1 counter on each creature you control with flying.
2/3
  • Kahembo: Olde Dawn
Battlewise Strategist

Battlewise Strategist {2}{G}{W}

Creature - Human Cleric Soldier
Each creature you control assigns combat damage equal to its toughness rather than its power.
Identity — Other creatures you control get +0/+1 as long as you control at least two other creatures that share a creature type with Battlewise Strategist.
2/3
  • Khaliz-Dorahn
Bauble Collector

Bauble Collector {2}{G}

Creature - Beast
When Bauble Collector enters, you may return another permanent you control to its owner's hand.
3/3
Bearer of the Lantern

Bearer of the Lantern {1}{W}{W}

Creature - Human Soldier
When Bearer of the Lantern enters, you gain 3 life.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
2/3
Beastback Raider

Beastback Raider {2}{R}{R}

Creature - Mutant Warrior
Desecrate (When this creature enters, you may sacrifice an artifact or land.)
When Beastback Raider desecrates a permanent, discard your hand, then draw three cards.
4/3
  • Al Tabaq
Beetleback Forager

Beetleback Forager {2}{G}{G}

Creature - Mutant Scout
Concord — When Beetleback Forager enters, if there are four or more card types among permanents you control, return target card from your graveyard to your hand.
3/3
  • Al Tabaq
Beguiling Witch

Beguiling Witch {4}{B}

Creature - Human Shaman
When Beguiling Witch enters, nourish 1. (To nourish 1, either put a +1/+1 counter on this creature or create a 1/1 white Citizen creature token.)
Whenever another creature dies, each opponent mills X cards, where X is Beguiling Witch's power.
2/3
  • Harvest Festival
Belligerent's Augur

Belligerent's Augur {1}{G}{G}

Creature - Human Warrior Druid
Trample
Whenever Belligerent's Augur or another Warrior you control deals combat damage to a player, you may pay {1}{U}. If you do, draw a card.
3/3
  • Plagues of Fretport
Bellowing Thoctar

Bellowing Thoctar {1}{R}{G}{W}

Creature - Beast
Creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, Bellowing Thoctar gets +2/+2 until end of turn.
Louder and larger the stampede grew, more and more the jungle surrendered.
5/3
  • Alara
Bellowing Warleader

Bellowing Warleader {4}{R}

Creature - Orc Warrior
Orcs make the best leaders when the legions they command are formed entirely of brainless creatures.
5/3
  • Tides of War
Beragnian Blacksmith

Beragnian Blacksmith {1}{R}

Creature - Human Warrior Artificer
Armed — Beragnian Blacksmith can't attack unless it's equipped.
When Beragnian Blacksmith enters, you may pay {2}. If you do, arm it. (Create a colorless Equipment artifact token with “Equipped creature gets +1/+0” and equip {2}, then attach it to this creature.)
2/3
  • Over the Horizon
Beragnian Brawlmaster

Beragnian Brawlmaster {2}{R}{W}

Creature - Human Barbarian Warrior
Whenever Beragnian Brawlmaster or another Warrior you control enters, that Warrior fights target creature an opponent controls.
{R}{W}: Target Warrior creature gets +1/+1 until end of turn.
3/3
  • Aftermath