15897 cards found
Vampiric Thirst

Vampiric Thirst {B}

Instant
Target creature gains lifelink until end of turn. (Damage dealt by that creature also causes you to gain that much life.)
“In my long lifetime, I've sampled the best food and drink the world has to offer, but nothing can ever beat the taste of blood.”
—Ophelia, Bloodmatron
  • Zero
Reckless Impulse

Reckless Impulse {1}{R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
“If you wanted precise measurements, you should've asked a Meletian hack!”
—Throjax, Akroan weaponsmith
  • Theros Triumphant
Hiroto's Refuge

Hiroto's Refuge

Land
Hiroto's Refuge enters tapped.
When Hiroto's Refuge enters, you may mill two cards.
{T}: Add {G} or {W}.
  • Rail War
Dire Dive

Dire Dive

Land
Dire Dive enters tapped unless another player controls a land that could produce {B} or {R}.
{T}: Add {B} or {R}.
The world below the trees is thankfully very, very deep.
  • Ophorio
In Dire Straits

In Dire Straits {2}{G}{U}

Instant
Draw two cards, then you may put a land card from your hand onto the battlefield. If you cast In Dire Straits during your turn for its reconstruct cost, create X 3/2 green Horror creature tokens, where X is the number of lands you control.
Reconstruct {8}{G}{G}{U}{U} (You may cast this from your graveyard for its reconstruct cost reduced by the mana value of a permanent you sacrifice as you cast it this way. Then exile this.)
Circumspect Flock

Circumspect Flock {4}{W}{W}

Creature - Bird
Flying
Whenever Circumspect Flock perseveres, create a 1/1 white Bird creature token with flying. (A creature perseveres when it survives damage.)
4/4
  • Surging Tide
Croaks, Pipe Dreamer

Croaks, Pipe Dreamer {3}{U}

Legendary Creature - Frog Monk
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)
At the beginning of your end step, if you cast no spells this turn, exile the top card of your library. If it's a nonland card, you may cast it without paying its mana cost.
3/3
  • Adventurers of Onora
Elemental Envelopment

Elemental Envelopment {X}{G}{G}{G}

Creature - Elemental
Elemental Envelopment enters with X +1/+1 counters on it.
When Elemental Envelopment enters, if you controlled a green legendary creature or planeswalker as you cast it, search your library for any number of Elemental creature cards with total mana value X or less, where X is Elemental Envelopment's power, put them onto the battlefield, then shuffle.
0/0
  • Spark of Revolution
Silent Hypnotist

Silent Hypnotist {W}{U}

Creature - Tapir Wizard
As Silent Hypnotist enters, choose a noncreature card name.
Spells with the chosen name can't be cast.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
When it locks eyes with an enemy, it will use a mix of psi moves such as Hypnosis and Confusion.
2/2
Sigil of Ingenuity

Sigil of Ingenuity {3}

Artifact
{T}: Add {U} or {R}.
{T}, Sacrifice Sigil of Ingenuity: Add {U}{R}.
“You can't have art without effort, and you can't have success without failure.”
—Jessica Turin
Mob Rallier

Mob Rallier {3}{G}{G}

Creature - Human Citizen
Other creatures you control get +2/+2.
Like a pebble sets off an avalanche, one zealous voice can create a revolution.
5/5
Brooding Replacement

Brooding Replacement {1}{U/B}

Creature - Construct Rogue
Flash
Whenever you cast your second spell each turn, put a +1/+1 counter on Brooding Replacement.
“I'll have my time in the spotlight soon. Especially if it means cutting yours short.”
2/1
  • The Stage Presents: The Neverending Act
Sunwing

Sunwing {W}

Creature - Harpy
Sunwing has flying as long as it's your turn.
The warmth of the new day inspires the nymphs to do what they could easily do alone.
1/2
  • Novea
Vitin Slagshaper

Vitin Slagshaper {3}{R}

Creature - Aetherborn Artificer
At the beginning of your end step, create an X/X colorless Construct artifact creature token, where X is the number of artifacts that were put into your graveyard from the battlefield this turn.
“Scraps from the forge can combine to make something with purpose once again.”
3/3
  • Over the Horizon
Faraway Albatross

Faraway Albatross {1}{U}{U}

Creature - Bird
Flying, ward {2}
Whenever Faraway Albatross attacks, choose one —
• Faraway Albatross gets +1/+1 until end of turn for each spell you've cast this turn.
• Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
2/2
  • End of Wollensie
Daring Windraider

Daring Windraider {3}{U/R}

Creature - Human Rogue
At the beginning of combat on your turn, you may exile an instant or sorcery card from your graveyard. If you do, another target Pirate or Rogue gains flying until end of turn.
The Windraiders clashed with Esmerie's Skysworn above Yroncaster.
2/4
  • The Petals Wilt
Dewshaper Matriarch

Dewshaper Matriarch {2}{U}

Creature - Dryad Druid
If an effect you control other than a siphon ability would put a counter on a permanent, you may put a flying, vigilance, or stun counter on that permanent instead.
“I weave these gifts not just for my people, but for all of Meredir.”
3/3
  • The Petals Wilt
Gilded Ram

Gilded Ram {5}

Artifact Creature - Goat
Trample
{3}, Discard Gilded Ram: Draw a card, gain 2 life, and create a Treasure token. (It's an artifact with “{T}, Sacrifice this artifact: Add one mana of any color.”)
To Akroans, the ram is a symbol of strength and determination.
5/3
  • Theros Triumphant
Stargazing

Stargazing {U}

Legendary Enchantment
Whenever you draw a card, put a dream counter on Stargazing.
Remove seven dream counters from Stargazing and exile it: Shuffle your hand and graveyard into your library, then draw seven cards.
Lifespark Alchemist

Lifespark Alchemist {2}{B}

Creature - Human Wizard
When Lifespark Alchemist enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”)
Whenever Lifespark Alchemist or another creature dies, each opponent loses 1 life.
1/1
  • Feanav: The Apothecary's Progress
Fiery Erasure

Fiery Erasure {R}

Instant
Fiery Erasure deals 3 damage to target creature or planeswalker. If that permanent would die this turn, exile it instead.
The first rule a pyromancer is taught is the simplest one of all: everything burns.
Pilgrim of Bal

Pilgrim of Bal {2}{B}

Creature - Mutant Cleric
When Pilgrim of Bal enters, you may search your library and/or graveyard for an Aurashaper or Curse card, reveal it, and put it into your hand. If you searched your library, shuffle.
1/2
  • Over the Horizon
Skerry Serpent

Skerry Serpent {3}{G}{G}

Creature - Serpent
Resolute — Skerry Serpent must be blocked if able as long as its power is greater than its base power.
“A thousand times we've sailed this seaway, undisturbed by the creatures within. Why have they now decided to attack?”
—Loretta Wingate
5/5
  • Dark Seas of Shiryen
Metronome

Metronome {X}{R}{R}

Sorcery
Harness (You may tap a creature you control as you cast this spell. If you do, reduce this spell's mana cost by that creature's power.)
Exile the top three cards of your library. Cast a spell with mana value X or less from among them without paying its mana cost.
  • Monsters of Chikyu
Kai'Long, the Call of the Dark

Kai'Long, the Call of the Dark {3}{B}{B}

Legendary Creature - Demon
Flying
You may cast black spells with mana value 3 or less by paying life equal to their mana values rather than paying their mana costs.
{B}, Sacrifice another creature: You gain 3 life.
4/4