4989 cards found
Indecisive Sorceress

Indecisive Sorceress {U}{R}

Creature - Human Wizard Avatar
Whenever you cast a noncreature spell, upgrade Indecisive Sorceress. When you can't, remove all counters from it and it deals damage to any target equal to the number of counters removed this way.
• +1/+1
• Flying
• First strike
2/1
  • MSEM Masters Cube
Indomitable Anchorite

Indomitable Anchorite {5}{G}{G}

Creature - Elephant Monk
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
{1}: Target creature in Indomitable Anchorite's pack gains indestructible until end of turn. (Two or more creatures you control with equal power are in a pack.)
5/5
  • Panxiou
Indomitable Spirit

Indomitable Spirit {3}{G}{G}

Creature - Spirit
Creatures you control attacking causes their death knell to trigger.
Death knell — Indomitable Spirit gets +2/+2 and gains trample until end of turn. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
4/4
  • Karina's Explorations
Inescapable Fate

Inescapable Fate {1}{B}

Instant
Target creature gets -1/-1 until end of turn.
Threshold — You may destroy that creature instead if seven or more cards are in your graveyard.
A sudden calm, a creeping storm.
Inevitable Future

Inevitable Future {6}{B}

Sorcery
This spell costs {1} less to cast for each creature and/or planeswalker card in your graveyard.
Return target creature or planeswalker card from your graveyard to the battlefield.
“We have seen the future, and the death of all things, save us and our way of life.”
—Sesilius, Chosen Speaker
  • Discoveries of Akieva
Inexorable Epidemic

Inexorable Epidemic {4}{B}{B}

Enchantment - Aura Curse
Enchant opponent
Creatures enchanted player controls get -2/-2.
Whenever enchanted player casts a noncreature spell, they lose 2 life and you gain 2 life.
Even far from home, the Blight knows growth.
Infamous Bilgecaptain

Infamous Bilgecaptain {1}{U}{U}

Creature - Human Pirate
When Infamous Bilgecaptain enters, forebode. (Create a tapped colorless Omen artifact token with “{T}, Discard a card, Sacrifice this artifact: Draw a card.)
Other Pirates you control get +1/+1.
At the beginning of your end step, you may put a Pirate card with mana value less than or equal to the number of artifacts you control from your hand onto the battlefield.
3/2
  • Over the Horizon
Infectious Ego

Infectious Ego {2}{B}{B}

Creature - Spirit Shaman
Lifelink
Whenever Infectious Ego enters or attacks, exile the top card of target opponent's library. If it's a land card, that player gets a poison counter. You may play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
4/4
Infernal Echo

Infernal Echo {3}{R}

Enchantment - Aura
Enchant creature
At the beginning of combat on your turn, create a token that's a copy of enchanted creature, except it has haste. Exile that token at the beginning of the next end step.
Self hatred twisted into corporeal form.
  • Feanav: The Apothecary's Progress
Infernal Invocation

Infernal Invocation {3}{R}

Enchantment - Aura
Enchant creature
Enchanted creature has “{R}, {T}: Create an X/1 red Elemental creature token with haste and trample, where X is this creature's power. Exile that token at the beginning of the next end step.”
  • Zero
Inferno Lash

Inferno Lash {1}{R}

Instant
Inferno Lash deals 2 damage to target creature or planeswalker. When it does, torment that permanent's controller. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
Fire burns. Hellfire burns hotter.
  • Survive the Night
Infiltrate Memory

Infiltrate Memory {1}{B}

Instant
Search target player's library for a card and exile it. Then that player shuffles.
Surgical strikes can draw more blood than any other.
  • Oirohpo
Infiltrate the Archives

Infiltrate the Archives {1}{U/B}{U/B}{U/B}

Enchantment
Each opponent plays with the top card of their library revealed.
During each of your turns, you may play one card from the top of an opponents' library, and you may spend mana as though it were mana of any color to cast that spell.
  • The Unraveling
Infinite Dreams

Infinite Dreams {5}{U}{U}{U}

Enchantment
At the beginning of your end step, shuffle your hand and graveyard into your library, then draw seven cards.
“There's a whole multiverse out there!” He said excitedly. “We can go anywhere, do anything, anytime we want!”
—Azamir, “Planeswalker's Whimsy”
  • MSEM Secret Lair Drops
  • Novea
Inflicted Ideals

Inflicted Ideals {1}{U}{B}{R}

Enchantment
Once each turn, when a player casts a spell, you may choose two target players. Each of those players exiles cards from the top of their library until they exile a nonland card with mana value less than that spell's. They may cast those cards without paying their mana cost. Then they put the rest of the exiled cards on the bottom of their library in a random order. (The active player puts their spell on the stack first.)
  • Beyond Our Ken
Ing'Wei's Crystal Top

Ing'Wei's Crystal Top {1}

Legendary Artifact
{3}, {T}: Put Ing'Wei's Crystal Top on top of your library. Scry 3, then draw a card.
  • Surging Tide
Ing'Wei, the Surging Tide

Ing'Wei, the Surging Tide {2}{U}{U}

Legendary Planeswalker - Ing'Wei
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
[–2]: Return target card from your graveyard to the battlefield face down.
[–6]: Turn any number of face-up nonland permanents of your choice face down.
Loyalty:
3
Ingenious Trickster

Ingenious Trickster {2}{U}

Creature - Faerie
Flying, prowess
Whenever you cast a noncreature spell, untap Ingenious Trickster.
The Lafterii should hate faeries for their meddling, but they can never resist the sweetness of a mind as cunning as theirs.
2/1
  • K15 Core Set
Inishtu, Desert Healer
Inishtu, Herald of the Dead

Inishtu, Desert Healer {1}{B}

Legendary Creature - Orc Cleric
Whenever Inishtu, Desert Healer enters or attacks, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
At the beginning of your upkeep, if seven or more cards are in your graveyard, you may transform Inishtu.
2/3
Card has other part: Inishtu, Herald of the Dead
Inishtu, Herald of the Dead
Inishtu, Desert Healer

Inishtu, Herald of the Dead

Legendary Creature - God
(Color indicator: Inishtu, Herald of the Dead is black)
Indestructible
{2}{B}, Exile two cards from your graveyard: Each opponent loses 2 life and you gain 2 life.
“Find your passage through me, and receive the finality that you're owed.”
4/5
Card has other part: Inishtu, Desert Healer
Inkwell Daggers

Inkwell Daggers {1}{U/B}{U/B}

Creature - Human Assassin
Whenever Inkwell Daggers enters or attacks, proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
3/2
  • Plagues of Fretport
Innovator of Lanterns

Innovator of Lanterns {1}{G}

Creature - Mouse Scout
Whenever a creature you control enters for the second time each turn, it gains haste until end of turn. You may have it get +1/+1 until end of turn.
The biggest of inspirations can come from the smallest of places.
3/1
  • Panxiou
Inoshi the Wild Boar

Inoshi the Wild Boar {1}{R}{G}

Legendary Creature - Human Warrior
{T}, Sacrifice a land: Destroy target land.
2/2
  • Path of Shadows
Inquirer, Roaming Rover

Inquirer, Roaming Rover {4}

Legendary Artifact Creature - Servo
Inquirer, Roaming Rover attacks each combat if able.
Whenever Inquirer deals damage to an opponent, draw a card.
4/4
Inquisitive Guardian

Inquisitive Guardian {U}

Creature - Human Elemental
Whenever Inquisitive Guardian deals combat damage to an opponent, you may exile a nonland card from your graveyard. If you do, draw a card.
{U}: Inquisitive Guardian gains flying until end of turn.
“Don't waste your time or time will waste you.”
1/1
  • Animus Vox