2431 cards found
Tenne, Thief of Destiny

Tenne, Thief of Destiny {G}{W}

Legendary Creature - Human Rogue
{8}: Exile target nonbasic permanent. Its controller gains life equal to its mana value.
Limitless power doesn't always come with a practical use. Fortunately for Tenne, the five years since Maram and Heddwyn left the Heart with him was plenty of time to master it.
2/2
  • Rail War
Territorial Bear

Territorial Bear {2}{G}{U}

Creature - Bear
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
When Territorial Bear dies, you may return up to two target artifact cards from your graveyard to your hand.
4/4
  • End of Wollensie
Territorial Camaar

Territorial Camaar {1}{G}

Creature - Antelope Camel
Vigilance
When Territorial Camaar enters, you may sacrifice a land. If you do, search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
3/2
  • Over the Horizon
Territorial Wolverine

Territorial Wolverine {G}

Creature - Wolverine
Voracious 2 (As this enters, you may sacrifice up to two artifacts and/or creatures. This creature enters with that many +1/+1 counters on it.)
Fierce in matters of survival.
1/1
  • End of Wollensie
Terror of the Ontarachie

Terror of the Ontarachie {2}{B}{B}

Creature - Shrimp Horror
When Terror of the Ontarachie enters, choose one —
• Each player sacrifices a creature.
• Each player loses 5 life.
“I don't know what's in there, but I'm not getting anywhere near it.”
—Cypress
5/4
  • Eralou
Thailen's Guard

Thailen's Guard {W}

Creature - Human Soldier
When Thailen's Guard dies, you gain 2 life and scry 1. (To scry 1, look at the top card of your library. You may put that card on the bottom of your library.)
They set out expecting a small band of bandits. They encountered an army.
1/1
  • A Tourney at Whiterun
Thallid Cultivator

Thallid Cultivator {G}

Creature - Fungus
When Thallid Cultivator dies, mill four cards. Return a creature card milled this way to your hand.
1/1
  • MSEM Secret Lair Drops
  • Alara
Thassa's Tidebringer

Thassa's Tidebringer {5}{U}

Creature - Serpent
{5}{U}{U}: Thassa's Tidebringer can't be blocked this turn. This ability costs {1} less to activate for each creature you control with a counter on it.
“Everything rises to the surface eventually.”
—Thrasios, triton hero
5/6
  • Theros Triumphant
Thatcher Militia

Thatcher Militia {1}{G/W}

Creature - Human Citizen
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
“My old neighbors—who'd have thrown a lamb to the wolves if it kept them safe.”
—Lettie Wormwood
2/2
  • Feanav: The Apothecary's Progress
The Ardent Prodigy

The Ardent Prodigy {U}{R}{W}

Legendary Creature - Human Warrior
Haste, prowess
Whenever you cast a noncreature spell, journey. (To journey, exile the top card of your library face up. Whenever a creature you control deals combat damage to an opponent, put a journeyed card you own into your hand.)
2/3
  • MSEM Masters: Legends
The Descent of Vengeance

The Descent of Vengeance {1}{R}{W}{B}

Legendary Creature - Demon God
First strike
At the beginning of your end step, each opponent that lost life this turn loses 1 life and discards a card. You gain life equal to the life lost this way, then draw a card for each land card discarded this way.
His pleas echoed and echoed until they were finally heard.
4/4
  • MSEM Masters: Legends
The Duneborn Host

The Duneborn Host {6}{B}{G}

Legendary Creature - Zombie Warrior
Menace
When The Duneborn Host enters, mill four cards.
Whenever a card is put into your graveyard from anywhere, each opponent loses 1 life and you gain 1 life.
Whenever a card leaves your graveyard, create a 2/2 black Zombie creature token.
8/8
  • Riddles of Revio
The Erased

The Erased {1}{W}{B}{G}

Legendary Creature
Cards in graveyards, exile, and libraries lose all abilities and card types.
From the world of nothing came the Erased, who had become quite fond of the void.
4/4
  • Ophorio
The First Idol

The First Idol {6}

Legendary Artifact Creature - Golem
Whenever The First Idol attacks, create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
Sacrifice three Idols: Return The First Idol from your graveyard your hand.
6/6
  • Goliaths of Nangjiao
The Grand Simurgh

The Grand Simurgh {W}{U}{B}{R}{G}

Legendary Creature - Chimera
Flying
When you cast The Grand Simurgh, search your graveyard and the top five cards of your library for any number of nonlegendary creature cards with total mana value 5 or less and put those cards onto the battlefield, then shuffle.
5/5
The Heart-hardened

The Heart-hardened {B}{R}

Legendary Creature - Fox Warrior
First strike
Whenever The Heart-hardened or another creature you control dies, each opponent loses 1 life. If this is the third time this ability has resolved this turn, you draw three cards and you lose 3 life.
“Snow-fur, Water-mover, Leaf-dancer... Your titles may be given away, but you souls will always be with me. I will fight for you.”
2/2
  • MSEM Masters Cube
The Hunter of Nebulas

The Hunter of Nebulas {4}{W}{U}{B}

Legendary Creature - Horror Warrior
Flash
Hexproof
{3}, Exile two cards from your graveyard: Gain control of target spell or permanent if it shares a type with both of those cards.
He wanted stars, so he took a skyful.
7/7
  • Animus Vox
The Infinite

The Infinite {8}

Legendary Creature - Angel
Flying
You pay {0} to cast your first spell each turn rather than its mana cost. If you cast a spell with {X} in its mana cost this way, X is 8.
4/8
The Lonely Hunter

The Lonely Hunter {2}{G}

Legendary Creature - Possum Cat
Deathtouch, hexproof from non-Adventure
Whenever a creature dealt combat damage by a creature you controlled this turn dies, draw a card.
2/3
Card has other part: Apex Predator
  • Karina's Explorations
The Lord of All Beyond

The Lord of All Beyond {5}{B}{B}{B}

Legendary Creature - Horror
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Whenever an opponent casts a spell, counter that spell unless they pay 5 life.
Just as he is our nightmare, we are his idlest daydream.
7/8
  • Storytime
The Lost and Seeking
Ameret, Shining and Proud

The Lost and Seeking {R/W}

Legendary Creature - Human Cleric
Whenever another legendary creature you control enters, put a +1/+1 counter on The Lost and Seeking.
Surpass {4}{R}{W} ({4}{R}{W}: Transform this creature. This costs {1} less to activate for each counter on it. Activate only as a sorcery.)
1/1
Card has other part: Ameret, Shining and Proud
Related card: Furious Blow
  • Alkabah: The Rise of Soli
The Magistrate

The Magistrate {4}{G}{G}{G}

Legendary Creature - Avatar
Convoke (Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Protection from noncreatures
When The Magistrate enters, judge each creature that convoked it. (Honor it by putting a +1/+1 counter on it or condemn it by sacrificing it to draw a card.)
7/7
  • MSEM Masters Cube
The Masque, Archvillain
The Masque's Machinations

The Masque, Archvillain {1}{B}{B}{B}

Legendary Creature - Human Actor
Deathtouch
Whenever you lose life, you may cast target black noncreature card in your graveyard this turn. If it would be put into a graveyard from anywhere this turn, exile it instead.
Whenever you gain life for the first time each turn, create a 1/1 black Actor creature token.
4/4
Card has other part: The Masque's Machinations
  • Over the Horizon
The Mistake
Animus, Life's Mystery

The Mistake {2}

Legendary Creature
As The Mistake enters, choose a card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Unveil {5} ({5}: Transform this. Unveil only as a sorcery.)
1/2
Card has other part: Animus, Life's Mystery
  • Feanav: The Apothecary's Progress
The Raven Queen of Fretport

The Raven Queen of Fretport {3}{U}{B}

Legendary Creature - Human Noble
When The Raven Queen of Fretport enters, put a -1/-1 counter on each of any number of target creatures.
{2}{U}{B}: Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
1/5
  • Plagues of Fretport