15897 cards found
Shigurei, the Floodbringer

Shigurei, the Floodbringer {7}{U}{U}

Legendary Creature - Kraken
Trample
When Shigurei, the Floodbringer enters, up to three target permanents become colorless Island lands.
9/9
  • Goliaths of Nangjiao
Meletis Stratomancer

Meletis Stratomancer {U}

Creature - Human Wizard
Flash
Flying
When Meletis Stratomancer enters, target creature an opponent controls gets -2/-0 until end of turn.
Gravity is optional to those who have mastered the geometries of the sky.
1/1
  • Theros Triumphant
Severed Hands

Severed Hands {3}{U}

Creature - Zombie
When Severed Hands enters, surveil 2.
Whenever one or more cards leave your graveyard, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
“Need a hand? I have several!”
—Mattis, Havengul stitcher
2/5
  • Innistrad In Memoriam
Touch of the Coil

Touch of the Coil {1}{B}

Instant
Target player gets a poison counter.
Draw a card.
The naga of Mautakesh need only one bite to kill, but few settle for that little.
Skybreaker Hook

Skybreaker Hook {2}

Artifact - Equipment
Equipped creature gets +2/+2.
Whenever equipped creature deals combat damage to a player, you may put a permanent card with mana value 2 or less from your hand onto the battlefield.
Equip {2}
  • Villains: The Musical
Strange Jungle

Strange Jungle {1}{G}{G}

Sorcery
Search your library for two basic land cards and put them onto the battlefield tapped. Then they become 0/1 green Plant creatures with “This creature can't block” in addition to their other colors, types, and abilities.
Sometimes you can hear it breathe.
Gifted Warmage

Gifted Warmage {2}{U}

Creature - Cephalid Wizard Avatar
Whenever Gifted Warmage attacks, upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
2/2
  • Arkadai
Firefish Conjurer

Firefish Conjurer {2}{R}

Creature - Elf Shaman
At the beginning of each combat, you may have Firefish Conjurer deal 3 damage to target creature you control. If you do, Firefish Conjurer gets +2/+0 and gains flying until end of turn.
0/4
  • Beyond Our Ken
Keeper of the Ancient Ways

Keeper of the Ancient Ways {2}{G}

Creature - Human Druid
When Keeper of the Ancient Ways enters, destroy up to three target noncreature, nonland artifacts and/or enchantments with total mana value 3 or less.
Neither foul magic nor godless machine is permitted in his woods.
1/2
  • Toll Midnight
Barricade Patrol

Barricade Patrol {2}{R}

Creature - Human Soldier
When Barricade Patrol enters, create a 1/1 white Human Soldier creature token.
Whenever another creature you control dies, Barricade Patrol deals 1 damage to target player.
2/1
Scuttling Gnat
Vicious Metamorph

Scuttling Gnat {U}

Creature - Insect
At the beginning of your upkeep, if six or more cards are in your graveyard, you may transform Scuttling Gnat.
It traveled in a pirate's coat to the dragon-torn forests of Helicos...
1/1
Card has other part: Vicious Metamorph
Bitterheart Bokor

Bitterheart Bokor {1}{B}

Creature - Human Warlock
Deathtouch
When Bitterheart Bokor leaves the battlefield, you may search your library for a Curse card, reveal it, put it into your hand, then shuffle.
3/1
  • Eralou
Izahl, the Stormbringer

Izahl, the Stormbringer {1}{W/U}{R}

Legendary Creature - Human Wizard
{T}: Izahl, the Stormbringer deals 1 damage to any target.
Whenever you cast a noncreature spell, you may untap target creature you control.
“One versus thirty? Tough odds for you.”
1/1
  • Seasons of War
Haunted Healer
Reversal Medic

Haunted Healer

Creature - Spirit Cleric Actor
(Color indicator: Haunted Healer is white)
{W}: Target creature assigns combat damage equal to its toughness rather than its power this turn.
It walks, eternally mourning the one it could not save.
2/5
Card has other part: Reversal Medic
  • Villains: The Musical
Sower of Sabne's Harvest

Sower of Sabne's Harvest {3}{G}{G}

Creature - Treefolk Avatar
Whenever Sower of Sabne's Harvest enters or attacks, align X, where X is your fealty to Forests. (Choose modes with total ★ less than or equal to the number of Forests you control. You may choose modes multiple times.)
• ★★ — Put a +1/+1 counter on target creature.
• ★★★ — Exile target artifact or enchantment.
• ★★★★★ — You gain 5 life.
5/5
  • Over the Horizon
Curse of Impending Doom

Curse of Impending Doom {B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, if that player has one or fewer cards in hand, they lose 3 life.
As the flashlight flickered, Ella prayed she had remembered to bring spare batteries.
  • Toll Midnight
Allure of the Dark Grove

Allure of the Dark Grove {1}{B}

Sorcery
Target opponent loses 2 life and you gain 2 life. If you control a Wizard, instead that player loses 4 life and you gain 4 life.
The trees of the forest bear fruits which feed the Yenzu. In return, the Yenzu lure hapless travelers into the forest to feed the trees.
  • Goliaths of Nangjiao
Sanaito's Blessing

Sanaito's Blessing {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
Whenever enchanted creature attacks or blocks, you gain 2 life.
“My time away from Chikyu and from Ema has been trying, but it has not been without benefits.”
  • Monsters of Chikyu
Hallucinate

Hallucinate {1}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature gets -3/-0 and doesn't untap during its controller's untap step.
True fear takes hold when the borders of what's real and what isn't blur together.
  • Alara
Oriq Soulweaver

Oriq Soulweaver {B}{B}{B}

Creature - Human Warlock
Whenever you cast a black spell, choose up to X, where X is the number of black mana symbols in that spell's mana cost —
• Target player loses 1 life and you gain 1 life.
• Put a -1/-1 counter on target creature.
• You draw a card and you lose 3 life.
• Exile target card in a graveyard.
3/3
Relentless Driftpicker

Relentless Driftpicker {4}{U}

Creature - Crab Mutant
Vigilance
When this creature enters, create a 1/1 blue Bird creature token with flying.
With Meredir at war once again, it and the gulls now sift the bay for corpses.
4/3
  • The Petals Wilt
Oil the Mind

Oil the Mind {U}{B}

Instant
You may cast Oil the Mind from your graveyard.
Target player mills three cards.
If Oil the Mind was cast from your graveyard, conjure a card named Fatigue and put it on top of your library. (It's a colorless sorcery that costs {2} with “Draw a card.”)
Related card: Fatigue
  • Arcanum Academia
Threatening Khopesh

Threatening Khopesh {R}

Artifact - Equipment
Equipped creature gets +1/+0 and has menace.
Equip {3}
“Through war, peace is formed. Piruz is gone and is no more.”
—Shapur, the Fifth Shah
  • Alkabah
Blind Observer

Blind Observer {B}{B}

Enchantment Creature - Eye
Breach (Whenever this deals combat damage to a player, you may have it become an Aura Curse until your next turn. Attach it to that player.)
At the beginning of your end step, each cursed opponent loses 2 life unless they discard a card.
2/2
  • Beyond the Blackwall
Mother of Cranes

Mother of Cranes {3}{W}

Creature - Bird
Flying
Whenever another creature you control enters, you gain 1 life.
“Stand within the crane's shadow”
— Saying meaning “stay safe”
2/3
  • Goliaths of Nangjiao