13898 cards found
Breach Titan

Breach Titan {3}{G}{U}{R}

Creature - Elemental Giant
Other creatures you control have haste.
Whenever Breach Titan enters the battlefield or attacks, abound. (To abound, you may cast a spell that costs less than this from your hand without paying its mana cost.)
At the beginning of your end step, return another target creature you control to its owner's hand.
6/6
  • MSEM Masters 2020
Breakneck Barque

Breakneck Barque {3}{R}

Artifact - Vehicle
Whenever Breakneck Barque becomes blocked by a creature, Breakneck Barque deals 3 damage to that creature.
Crew 3 (Tap any number of creatures you control with total power 3 or greater: This Vehicle becomes an artifact creature until end of turn.)
6/6
  • Dark Seas of Shiryen
Bretala of Redsky

Bretala of Redsky {4}{R}{R}{R}

Legendary Creature - Dragon
Flying, trample
Whenever Bretala of Redsky attacks, it gains double strike until end of turn unless defending player sacrifices a creature.
“Her battlecry split the skies, a mourning song for the greatest prince ever known.”
—Azamir, “Prince And Dragonheart”
7/6
  • Storytime
Brume Leviathan

Brume Leviathan {6}{U}

Creature - Leviathan
This spell costs {1} less to cast for each artifact and/or enchantment you control.
Brume leviathans rise with the waves, crashing down on hapless ships as the surf breaks.
5/6
  • Dark Seas of Shiryen
Brume Trench-Thrasher

Brume Trench-Thrasher {4}{U}{U}

Creature - Leviathan
{6}{U}: Brume Trench-Thrasher can't be blocked this turn. This ability costs {1} less to activate for each instant and sorcery card you own in exile and in your graveyard.
As the depths rise, ships splinter.
5/6
  • Over the Horizon
Butcher of Shallow Graves

Butcher of Shallow Graves {3}{B}{B}

Creature - Crocodile Warlock
Deathtouch
Once each turn, you may cast a creature spell from your graveyard by paying life equal to its mana value rather than paying its mana cost.
5/6
  • Kahembo: Olde Dawn
Byway Bruiser

Byway Bruiser {4}{R}{R}

Creature - Giant
Whenever Byway Bruiser enters or leaves the battlefield, you may have it deal 3 damage to any target.
“Do you think about the hive of each bug you swat, little one? No? Then don't ask me to care about your petty smallfolk battle lines, either.”
6/6
  • Glacia: Hail to the Queen
Canal Lurker

Canal Lurker {3}{G}{G}{G}

Creature - Beast Horror
Trample
{2}{G}{G}: Put Canal Lurker from its owner's graveyard on top of its owner's library.
7/6
  • Plagues of Fretport
Canopy Stomper

Canopy Stomper {4}{G}{G}

Creature - Treefolk
Vigilance
Resolute — Canopy Stomper can't be blocked by creatures with power 2 or less as long as Canopy Stomper's power is greater than its base power.
Helicos tremors serve as caution that the trees have awakened.
6/6
  • Dark Seas of Shiryen
Cheng, Wild Tyrant

Cheng, Wild Tyrant {4}{B}{R}{G}

Legendary Creature - Dragon
Flying, haste
Whenever Cheng attacks, look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's a Dragon, put it onto the battlefield tapped and attacking instead. Put the rest on the bottom of your library in a random order.
6/6
  • Nangjiao In Bloom
Children of the Void

Children of the Void {4}{U}{U}

Creature - Horror
Children of the Void has hexproof as long as it's your turn.
Children of the Void can't attack or block unless you reappropriate (exile exactly two cards from your hand and/or graveyard).
“Lovi can't fill everything. The empty spaces now sire something new. Scared. Starving.”
—Vakavanha, Who Sees Anew
6/6
  • Lovi Awoken
Clear the Way Home

Clear the Way Home {3}{G}

Sorcery - Revelation
Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand, then shuffle.
Coalesce {7}{G} (You may cast this from your graveyard for {7}{G}. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
7/6
  • Rail War
Combined Generator
Cheerful Generator

Combined Generator

Artifact Creature - Construct
Combined Generator can't be blocked except by three or more creatures.
“The unnatural creatures have been coming in bigger clusters, each stronger than the sum of their parts. Someone needs to find the source.”
—Professor Maple
6/6
Card has other part: Cheerful Generator
  • Monsters of Chikyu
Crested Crustacean

Crested Crustacean {6}{U}{U}

Creature - Crab Beast
This spell costs {1} less to cast for each Desert you control.
When Crested Crustacean enters the battlefield, return target permanent to its owner's hand.
6/6
  • Al Tabaq
Crush All in Their Path

Crush All in Their Path {4}{G}{G}

Sorcery - Revelation
Creatures you control get +4/+4 and gain trample until end of turn.
Coalesce {8}{G}{G} (You may cast this from your graveyard for {8}{G}{G}. If you do, put it onto the battlefield as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Trample
6/6
  • Rail War
DL-19 Reject

DL-19 Reject {5}{G}

Artifact Creature - Construct Warrior
Vigilance, reach
When DL-19 Reject enters the battlefield, target creature you control gets +2/+2 until end of turn.
“When we live such fragile lives, mechs are the best way we survive.”
—Brandy Axel
6/6
  • Animus Vox
Da'Lang's Preyscenter

Da'Lang's Preyscenter {4}{G}{G}

Creature - Wolf
Mark (Whenever this creature attacks, mark target creature until end of turn.)
Whenever a marked creature an opponent controls dies, create a Food token. (It's an artifact with “{2}, {T}, Sacrifice this artifact: You gain 3 life.”)
6/6
  • Over the Horizon
Dark Huntress

Dark Huntress {3}{B}{B}{B}

Creature - Demon
Bloodprice {4}{B} (You may cast this card by sacrificing a creature and paying its bloodprice.)
At the beginning of your upkeep, if there are five or more creature cards in your graveyard, create a 2/2 black Demon creature token.
6/6
  • Descent from the Highlands
Deep-Sea Terror

Deep-Sea Terror {4}{U}{U}

Creature - Serpent
Deep-Sea Terror can't attack unless seven or more cards are in your graveyard.
Darker than it first appears
colder than the first degree
6/6
  • Elmare: Into the Abyss
Demon of Dark Shadows

Demon of Dark Shadows {5}{B}{B}

Creature - Demon
This spell costs {2} less to cast for each creature that died this turn.
Flying, trample
“Suddenly, the sky turned black, and a dark figure flew overhead. I didn't know what it was, but I knew we were in danger.”
—Vali's field notes
6/6
  • Survive the Night
Demon of Hubris

Demon of Hubris {4}{B}{B}

Creature - Demon
{1}{B}, Sacrifice another creature: Draw a card and create an Idol token. (It's an artifact with “{1}, Sacrifice this artifact: Put a +1/+1 counter on target creature. Activate only as a sorcery.”)
{2}{B}, Sacrifice three Idols: Return Demon of Hubris from your graveyard to the battlefield. Activate only as a sorcery.
6/6
  • Nangjiao In Bloom
Desert Wurms

Desert Wurms {8}{R}{R}{R}

Creature - Wurm
Desert Wurms can't be blocked by creatures with flying.
When Desert Wurms enters the battlefield, create two 6/6 red Wurm creature tokens with “This creature can't be blocked by creatures with flying.”
When Desert Wurms is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
Doomstep Giant

Doomstep Giant {4}{B}{B}

Creature - Giant
When Doomstep Giant enters the battlefield, each player sacrifices a land.
“Rejoice, for Bahet's will has walked through this land.”
—Grafo, preacher
6/6
  • Mious
Dragon's Wake

Dragon's Wake {3}

Artifact - Vehicle
Trample
Art of war — At the beginning of your end step, if Dragon's Wake dealt damage to an opponent this turn, gain control of target land for as long as Dragon's Wake remains on the battlefield.
Tap three untapped creatures you control: Dragon's Wake becomes an artifact creature until end of turn.
6/6
  • Imperial Legacies
Dragonwall Fragment

Dragonwall Fragment {3}

Artifact Creature - Wall
Defender
A deck can have any number of cards named Dragonwall Fragment.
At the beginning of your upkeep, if you control twenty or more creatures named Dragonwall Fragment, you win the game.
Peace, for all eternity.
0/6
  • Imperial Legacies