2547 cards found
Shell Phantom

Shell Phantom {3}{U}{U}

Enchantment Creature - Spirit
Vigilance
Whenever one or more creatures you control deals combat damage to a player, you may discard a card. If you do, create a Function token with “Draw two cards.” (It's an enchantment. As you cast an instant or sorcery spell, sacrifice any number of Functions to add their effects to that spell.)
3/5
  • Beyond the Blackwall
Shelled Muckdweller

Shelled Muckdweller {2}{G}

Creature - Crab Beast
“Amazing, its like a Gladeheart with the shell of a crustacean. The best part about this place is that I can't tell if this came to be through nature or by the will of some mad witch.”
—Cypress
3/3
  • Eralou
Sheltered Snowman

Sheltered Snowman {2}{U}{U}

Creature - Yeti
Spells your opponents cast that target Sheltered Snowman cost {2} more to cast.
Whenever you cast a spell from exile, put a +1/+1 counter on Sheltered Snowman. It can't be blocked this turn.
“C'mon Clancy, you worry too much. Not like a yeti actually exists.”
—“Supernatural Stories”
4/4
  • Video Horror System
Shengin Scoundrel

Shengin Scoundrel {U}

Creature - Human Rogue
You may look at the top card of your library any time.
{T}: Target player mills a card.
Unassuming and cunning, the perfect combination for gathering information unnoticed.
1/1
  • Tales of Old Jidai
Shengin Tactician

Shengin Tactician {1}{W}

Creature - Human Samurai
Spirited (When this creature enters, you may activate one of its activated abilities without paying its cost.)
{2}{W}: Target creature gains vigilance until end of turn.
2/2
  • Tales of Old Jidai
Sheraku Swordsman

Sheraku Swordsman {1}{G}

Creature - Human Samurai
Though Jidai slowly crumbled, the hearts of its citizens did not.
3/2
  • Path of Shadows
Shi Hou, the Sun King
Sun King's Shadow

Shi Hou, the Sun King {1}{B}{R}

Legendary Creature - Monkey Monk
Transcend (Activate as a sorcery to gain the next type and a +1/+1 counter.)
Ward—Discard a card.
{B}{R}: Demigod — Draw a card, then discard a card. You may have each opponent sacrifice a nonland permanent with the same mana value as the discarded card.
{4}{B}{R}: God — Create two tokens that are copies of Shi Hou's back face.
3/3
Card has other part: Sun King's Shadow
  • Panxiou
Shideh, Avaz's Conqueror

Shideh, Avaz's Conqueror {R}{G}{W}

Legendary Creature - Human Noble
Menace
Whenever an opponent casts a spell during your turn or an opponent casts a spell that targets a creature you control, amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
4/3
  • Alkabah: The Rise of Soli
Shield Warden

Shield Warden {2}{W}

Creature - Nymph
Other creatures you control get +0/+1.
Whenever a creature you control perseveres, you gain 1 life. (A creature perseveres when it survives damage.)
0/3
  • Novea
Shiftscale Drake

Shiftscale Drake {U}

Creature - Drake
Flying
When Shiftscale Drake enters, look at the top card of your library. You may put that card into your graveyard.
Painted with all the colors of the bog.
1/1
  • Worlds Away
Shifty Fink

Shifty Fink {B}

Creature - Weasel Rogue
Whenever Shifty Fink attacks, if you have more cards in hand than defending player, it gets +2/+1 until end of turn.
1/1
Card has other part: Snitch
Shigurei, the Floodbringer

Shigurei, the Floodbringer {7}{U}{U}

Legendary Creature - Kraken
Trample
When Shigurei, the Floodbringer enters, up to three target permanents become colorless Island lands.
9/9
  • Goliaths of Nangjiao
Shikai Revenant

Shikai Revenant {B}

Creature - Zombie
Shikai Revenant enters tapped.
At the beginning of your end step, if an opponent lost life this turn, you may return Shikai Revenant from your graveyard to your hand.
2/1
Shina Taiyohata

Shina Taiyohata {1}{R}{W}

Legendary Creature - Human Warrior
Whenever Shina Taiyohata or another creature you control enters, you may have that creature gain haste. If you do, return that creature from the battlefield to its owner's hand at the beginning of the next end step.
3/3
  • Tales of Old Jidai
Shinrei of the Ghosting Way

Shinrei of the Ghosting Way {U}{B}

Legendary Creature - Demon Rogue
Deception {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Sacrifice a creature: Shinrei of the Ghosting Way can't be blocked this turn.
Whenever one or more Rogues you control deal combat damage to a player, return a creature card from your graveyard to your hand.
2/2
Shinrin Spellhunter

Shinrin Spellhunter {1}{G}{U}

Creature - Human Samurai
Flash
When Shinrin Spellhunter enters, if an opponent cast a noncreature spell this turn, draw a card.
3/3
  • Imperial Legacies
Shipway Whale

Shipway Whale {3}{U}{U}

Creature - Whale
{8}{U}{U}: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
When Shipway Whale becomes monstrous, target player exiles all cards in their library, then shuffles their graveyard into their library.
5/5
  • Glacia: Hail to the Queen
Shoalshine

Shoalshine {G}{U}

Enchantment Creature - Fish
Spells your opponents cast that target Shoalshine cost an additional {2} to cast.
Concord — {T}: Draw a card. Activate only if there are four or more card types among permanents you control.
Keenly aware of its status as a good luck charm, it pays daily visits to as many friends as it can.
2/2
  • Elmare: Into the Abyss
Shojiro, the Wavewaker

Shojiro, the Wavewaker {6}{U}{U}

Legendary Creature - Octopus
When Shojiro, the Wavewaker enters, submerge up to eight target creatures your opponents control. (To submerge a card, exile it, then put it on the battlefield face down under its owner's control as a 2/2 creature.)
8/8
  • Goliaths of Nangjiao
Shokan Battalion

Shokan Battalion {3}{W}

Creature - Human Samurai
Shokan Battalion has double strike as long as it's enchanted, equipped, or has a card inscribed onto it.
3/4
  • Path of Shadows
Shu Qin, Imperial Storyteller

Shu Qin, Imperial Storyteller {U/B}{W}

Legendary Creature - Bird Wizard
Shu Qin enters with your choice of a flying or +1/+1 counter on him.
At the beginning of your upkeep, choose a creature in Shu Qin's pack. He gains that creature's abilities until end of turn. (Two or more creatures you control with equal power are in a pack.)
1/2
  • Panxiou
Shushing Usher

Shushing Usher {1}{W}

Creature - Elf Cleric
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)
Artifacts and creatures your opponents control enter tapped.
“Shhh!”
1/2
  • Villains: The Musical
Siamang Minstrel

Siamang Minstrel {1}{R}

Creature - Ape Bard
When Siamang Minstrel enters, you may put a lore counter on target Saga you control.
“Oh, this is a good one. It's about two lions, a banana, and a young ape wise far beyond his years.”
2/2
  • Kahembo: Olde Dawn
Siamang Tale-Singer

Siamang Tale-Singer {G}

Creature - Monkey Warrior Bard
Flash
Harmony — Another target creature gets +1/+0 and gains indestructible until end of turn.
When Siamang Tale-Singer enters, harmonize. (Trigger up to one harmony of a permanent you control.)
1/1
  • Over the Horizon
Siaveed, Commander of Armies

Siaveed, Commander of Armies {W}{B}

Legendary Creature - Nephilim Noble
At the beginning of your upkeep, you lose life equal to the number of Armies you control, then recruit. (Create a 0/0 white Soldier Army creature token, then put a +1/+1 counter on each Army you control.)
2/2