2187 cards found
Thermal Surger

Thermal Surger {2}{R}

Creature - Elemental
Flying, haste
Thermal Surger can't block.
When Thermal Surger enters, you may sacrifice a land or exile a land card from your graveyard. If you do, put a +1/+1 counter on Thermal Surger.
2/1
  • Worlds Away
These Final Moments

These Final Moments {2}{R}

Sorcery - Revelation
If a source you control would deal damage this turn, it deals double that damage instead.
Coalesce {7}{R}{R} (You may cast this from your graveyard for {7}{R}{R}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Haste
6/5
  • Beyond Our Ken
Thespian Soldier

Thespian Soldier {1}{W}

Creature - Human Soldier
{2}{R}: Thespian Soldier gains first strike until end of turn.
“With one strike, I take the heart of the crowd. With two, the villain. With three, the day.”
3/1
  • Eralou
Thespian's Page

Thespian's Page {3}{U/R}

Creature - Construct Actor
When Thespian's Page enters, return target instant or sorcery card from your graveyard to your hand.
“Edit this, edit that! Strikethrough this, strikethrough that! Someday I'll make it big and I'll write all that I want.”
2/1
  • The Stage Presents: The Neverending Act
Thicketwalker

Thicketwalker {4}{G}{G}

Creature - Lizard Elemental
Reach
Whenever Thicketwalker attacks, you may tap or untap target land.
6/4
  • Novea
Third Legion General

Third Legion General {2}{R}

Creature - Fox Soldier
First strike
Other Foxes you control get +1/+1.
Whenever a Fox you control becomes blocked, it deals 1 damage to each creature blocking it.
2/1
Third Legion Rider

Third Legion Rider {3}{W}

Creature - Fox Soldier
When Third Legion Rider enters, if you control an embattled creature, tap target creature an opponent controls. It doesn't untap during its controller's next untap step. (A creature is embattled if it has a counter on it or has a permanent you control attached to it.)
4/2
  • Glacia: Hail to the Queen
Thirsting Swordmaster

Thirsting Swordmaster {B}

Creature - Vampire Soldier
{1}{B}: Target Knight or Soldier you control gains deathtouch until end of turn.
After he took the regency, Lord Yaran welcomed the disgraced Belmords back into the fold, and back into his armies.
2/1
  • Quest for the Roseblade
Thornweald Archer

Thornweald Archer {1}{G}

Creature - Elf Archer
Reach, deathtouch
“I hate elves. The poison, the traps, the camouflage... but then, they're so satisfying to kill.”
—Taran Joy
2/1
Thorny Bushwacker

Thorny Bushwacker {1}{R}

Creature - Lizard Warrior
Prismatic — Whenever you cast a multicolored spell, Thorny Bushwacker has base power and toughness 5/3 until end of turn.
One of two things was needed to cross the jungle between Ndengo and Waridi Valley—a skilled guide, or wings.
2/1
  • Kahembo: Olde Dawn
Thought Grifter

Thought Grifter {1}{U}{B}

Creature - Spirit
Whenever a creature enters under an opponent's control, draw a card unless that player pays {1}.
“A snip here and a little off the top there...”
3/2
  • Zero
Thoughtgrinder

Thoughtgrinder {2}{U}{B}

Creature - Zombie Wizard
When Thoughtgrinder enters, each player discards a card.
Unearth {1}{U}{B} ({1}{U}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the end step or if it would leave the battlefield. Unearth only as a sorcery.)
3/2
  • Khaliz-Dorahn
Thoughtslick Engineer

Thoughtslick Engineer {1}{B}

Creature - Vampire Artificer
When Thoughtslick Engineer enters, each player discards a card at random.
“An ingenious device. How unfortunate for you that I'll be the one building it.”
2/1
  • Rail War
Threadripper Savant

Threadripper Savant {1}{U}

Creature - Human Artificer
Flash
When Threadripper Savant enters, put a stun counter on up to one target creature.
With CySec increasingly distracted by the failing Blackwall ciphers, blackhat runners grew ever bolder.
2/1
  • Beyond the Blackwall
Three Seas Squire

Three Seas Squire {1}{G}

Creature - Human Pirate
When Three Seas Squire enters, target creature or Vehicle gets +2/+1 until end of turn.
The promise of treasure is enough to turn most men to the sea.
2/1
  • Dark Seas of Shiryen
Thunderhoof Mammoth

Thunderhoof Mammoth {8}{G}{G}

Creature - Elephant
This spell costs {X} less to cast, where X is the greatest power among creatures you control.
Trample
It notices only the strong and acknowledges only the stronger.
14/8
  • Glacia: Hail to the Queen
Thunderous Avarice

Thunderous Avarice {4}{R}{G}

Creature - Lizard Avatar Berserker
Vigilance, menace, trample, haste
Whenever you cast a spell, you may have Thunderous Avarice consume. If you do, put a +1/+1 counter on it. (To consume, sacrifice another creature or exile a creature card from your graveyard.)
Whenever an opponent casts a spell, they may have Thunderous Avarice consume. If they don't, put a +1/+1 counter on it.
5/4
  • MSEM Masters Cube 2025
Thunderscorn

Thunderscorn {2}{B}

Creature - Elemental
Flash
Cycling {2} ({2}, Discard this card: Draw a card.)
When lightning strikes twice, you know it has a grudge against you.
3/2
  • Alara
Thunderstep Ved

Thunderstep Ved {2}{R}{R}

Creature - Giant Warrior
When Thunderstep Ved enters, it deals 1 damage to any target.
“At least we know they aren't sneaking up on us.”
—Taras, hiding behind a rock
4/3
  • The Unraveling
Tide Crasher

Tide Crasher {2}{W}

Creature - Merfolk
Whenever Tide Crasher attacks, if you control another Merfolk, tap target creature defending player controls.
“The Current flows without hesitation or regret. It flows no matter the obstacles before it. So shall I. So shall we all.”
—Coralight motto
3/2
  • Elmare: Into the Abyss
Tidehollow Lich

Tidehollow Lich {B}

Artifact Creature - Zombie Artificer
Embellish {3}{B} (If you cast this spell for {3}{B}, create a 1/1 blue Thopter artifact creature token with flying when it enters.)
Tidehollow Lich can't block.
You may cast Tidehollow Lich from your graveyard as long as you control an artifact creature.
2/1
Tiger of the Drums

Tiger of the Drums {3}{B}{B}

Creature - Cat Demon
Menace, haste
Whenever Tiger of the Drums attacks, choose one —
• Exile target opponent's graveyard.
• You draw a card and lose 1 life.
• Torment each opponent. (They lose 3 life unless they discard a card or sacrifice a nonland permanent.)
4/3
  • MSEM Masters: Legends
Time Flows to Its End

Time Flows to Its End {2}{U}

Sorcery - Revelation
Return target permanent to its owner's hand. If this spell wasn't cast from your hand, put that permanent on top of its owner's library instead.
Coalesce {9}{U} (You may cast this from your graveyard for {9}{U}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
10/7
  • Beyond Our Ken
Timely Commander

Timely Commander {3}{W}{W}

Creature - Human Knight
Double strike (This creature deals both first-strike and regular combat damage.)
If three or more creatures are attacking you, you may cast Timely Commander as though it had flash.
3/2
  • Tides of War
Timus, the Cloud's Roar

Timus, the Cloud's Roar {2}{R}{G}{W}

Legendary Creature - Cat Warrior
First strike
If one or more creature tokens would be created under your control, for each of those tokens, you may create three 2/2 green Cat Warrior creature tokens instead.
“I am no Marisi, but for our homeland and all the prides I roar with loud defiance!”
4/3
  • Alara