When Unity Spheres enters, create two 1/1 colorless Construct artifact creature tokens. Tap two untapped creatures you control: Add two mana of any one color.
University Archive enters tapped. When University Archive enters, look at the top card of your library. You may put it into your graveyard. {T}: Add {U} or {R}.
When Unmarked Vials enters, create a Vial token. (It's an artifact with “{1}, Sacrifice this and another permanent: Draw a card. Activate only during your turn.”) {1}, {T}: Add one mana of any color.
Add X mana in any combination of colors, where X is the amount of mana spent to cast Unravel Shattered Worlds. Coalesce {7}(You may cast this from your graveyard for {7}. If you do, it enters as a Horror creature after it resolves. Exile it if it would leave the battlefield or not resolve.)
Vanishing 2 (This permanent enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) {T}: Add {C}. When Unstable Footing is put into your graveyard from the battlefield, if it had no time counters on it, search your library for a basic land card, put it onto the battlefield, then shuffle.
{T}: Add {C}. {T}, Sacrifice Untethered Spire: Choose target land card in your graveyard that was put there from the battlefield this turn. Return that card to your hand.
Unzari Ruins enters tapped. {T}: Add {C}. Tap five untapped creatures you control: Unzari Ruins becomes a 10/10 Construct artifact creature with trample until end of turn. It's still a land.
When Vale Ruins enters, you gain 1 life. {T}, Sacrifice Vale Ruins: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
“Finally, a place big and quiet enough to rest.” —Gharsha, Monstrous Quarry
{T}, Pay 1 life: Add {W}. {T}, Pay 1 life, Sacrifice Vast Savannah: Search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
As this permanent transforms into Velir, put four loyalty counters on it. [+1]: Draw two cards, then discard two cards unless you discard a land card. [–2]: Search your library for a multicolored card, reveal it, put it into your hand, then shuffle. [–4]: Exile target permanent.