3395 cards found
Megalocanth

Megalocanth {5}{G}{G}

Enchantment Creature - Leviathan
Trample
Enchantment spells and Aurashaper spells you cast cost {1} less to cast.
Whenever another enchantment you control enters, draw a card.
True elegance is effortless.
7/7
  • Elmare: Into the Abyss
Megalodon Rush

Megalodon Rush {1}{U}{R}

Enchantment
At the beginning of combat on your turn, if you cast an enchantment spell, an instant spell, and a sorcery spell this turn, create two 3/3 red Shark enchantment creature tokens. You may have any number of those tokens gain haste. If you do, sacrifice the tokens you chose at end of combat.
  • Elmare: Into the Abyss
Mehr's Unending Horde

Mehr's Unending Horde {B}

Legendary Creature - Zombie Soldier Army
If you would create an Army token while Mehr's Unending Horde is in your graveyard, you may instead return Mehr's Unending Horde from your graveyard to the battlefield.
Counters remain on Mehr's Unending Horde as it moves to any zone other than a player's hand or library.
1/1
  • Alkabah: The Rise of Soli
Mei Liva, the Broken

Mei Liva, the Broken {4}{U}{B}

Legendary Planeswalker - Mei
Whenever a player discards a card, you may draw a card and put a loyalty counter on Mei Liva, the Broken.
[0]: Target permanent's controller sacrifices it unless they discard two cards.
[–1]: Each opponent loses X life and you gain X life, where X is the number of cards in your hand.
[–3]: Target player chooses a card in their hand, then discards the rest.
Loyalty:
4
  • Karina's Explorations
Mei Liva, the Exfiltrator

Mei Liva, the Exfiltrator {2}{U}{B}

Legendary Planeswalker - Mei
[+1]: Search each player's graveyard, hand, and library for any number of cards with the same name as target nonbasic card in a graveyard and exile them. Then each player shuffles.
[–2]: Each player draws two cards, then each opponent exiles two cards at random from their hand.
[–5]: You may cast a card exiled with Mei Liva without paying its mana cost.
Loyalty:
3
  • Rail War
Mei Liva, the Forsaken

Mei Liva, the Forsaken {3}{U}{B}

Legendary Planeswalker - Mei
[+2]: Each opponent loses 2 life. Scry 2.
[–3]: Return target creature to its owner's hand. That player discards a card.
[–6]: You get an emblem with “Whenever a player discards a card, you may cast it without paying its mana cost.”
Loyalty:
5
Mei's Collection

Mei's Collection {1}{U}

Enchantment
Codex — Unraveling; Unraveling; Unrelenting; Unrelenting; Mindrip; Swipe Secrets. (As this enters, conjure its contents into a shuffled face-up additional library.)
Flash
When Mei's Collection enters, draw a card from its codex.
Mei, the Infiltrator

Mei, the Infiltrator {1}{U}{B}

Legendary Planeswalker - Mei
[+1]: Draw a card unless an opponent discards a card.
[–3]: Gain control of target creature until the end of your next turn.
[–6]: Choose up to four cards in graveyards. You may play those cards without paying their mana costs.
Loyalty:
3
  • Villains: The Musical
Mele, the Onemother

Mele, the Onemother {2}{W}{B}

Legendary Creature - Human
Lifelink
Creatures can't be sacrificed.
{1}: Add {G}, {U}, or {R}. Spend this mana only to cast a Human spell.
With their avatar slain, the Gorru turned to a new matriarch.
2/4
  • Novea
Mellan, Skysworn Inductee

Mellan, Skysworn Inductee {1}{W}{U}

Legendary Creature - Elf Knight
Flash
Flying
When Mellan enters, exile up to one other target nonland permanent with mana value equal to or less than the number of creatures you control with flying until Mellan leaves the battlefield.
2/3
  • The Petals Wilt
Melodae, the Favored

Melodae, the Favored {2}{B}{B}

Legendary Creature - Nymph
Melodae, the Favored can't be blocked by black creatures.
If Melodae would be destroyed, instead sacrifice a creature and Melodae gains indestructible until end of turn.
Every beast knows better than to touch their Mother's favorite daughter.
3/3
  • Novea
Melt the Chains

Melt the Chains {4}{R}

Enchantment - Aura
Enchant creature
When Melt the Chains enters, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Enchanted creature gets +3/+0.
Karina's spark imprisoned the memory of its original holder, desperate to escape once more.
  • Karina's Explorations
Memorial Plaza

Memorial Plaza {1}{W}{B}

Enchantment - Gallery
(Choose only one work as a sorcery to add its ability.)
When Memorial Plaza enters, create two 1/1 colorless Spirit creature tokens with flying.
{2}{W}: The Warrior
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
{1}{B}: Rhapsody in Black
At the beginning of your end step, you may sacrifice a creature. If you do, draw a card.
  • Nangjiao In Bloom
Memorial to Sir Jasper

Memorial to Sir Jasper {5}

Legendary Artifact
{X}, {T}: Search your library for a creature card with mana value X or less and no creature types noted by Memorial to Sir Jasper, put it onto the battlefield, then shuffle. Note that creature's creature types. Activate only as a sorcery.
  • Adventurers of Onora
Memories Rewound

Memories Rewound {G}

Enchantment
When Memories Rewound enters, you may put target card from your graveyard on top of your library.
{1}: Put target card from your graveyard on the bottom of your library. Activate only once during each of your turns.
“Have we met?”
  • Toll Midnight
Memory Deterioration

Memory Deterioration {2}{U}{U}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts a spell, they reveal cards from the top of their library until they reveal a card that shares a type with that spell, then puts all cards revealed this way into their graveyard.
  • Oirohpo
Memory Figment

Memory Figment {3}{U}

Enchantment Creature - Avatar
When Memory Figment is put into your graveyard from your hand or library, you may exile it. If you do, for as long as it remains exiled, you may cast it. It costs {2} less to cast this way.
Once forgotten, never dumped.
3/3
  • Beyond the Blackwall
Menacing Stance

Menacing Stance {2}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+0.
Whenever enchanted creature attacks, target creature can't block this turn.
  • Khaliz-Dorahn
Menes, the Great Pyramid

Menes, the Great Pyramid {4}{B}{B}{B}

Legendary Planeswalker - Fortress
Whenever one or more creatures attack Menes, the Great Pyramid, create a tapped 2/3 black Mummy creature token.
[+1]: You get an emblem with “Black creatures you control get +1/+1.”
[–3]: Exile target creature card from a graveyard. Create a tapped token that's a copy of it except it's a black Mummy.
Loyalty:
5
  • Pyramids of Atuum
Menna Al-Mejjat

Menna Al-Mejjat {1}{R}{R}

Legendary Planeswalker - Menna
[+1]: Exile the top two cards of your library. You may play up to one card exiled this way this turn.
[–2]: Menna Al-Mejjat deals 3 damage to target creature. If that creature would die this turn, exile it instead.
[–6]: Draw cards equal to the number of cards in exile. Menna Al-Mejjat deals that much damage to any target.
Loyalty:
2
Menna, Servant to None
The Nascent Godling

Menna, Servant to None {2}{R}{R}

Legendary Planeswalker - Menna
Chosen one ({W}{U}{B}{R}{G}: Transform this permanent.)
[+2]: Exile the top two cards of your library. Until end of turn, you may play one card exiled with this permanent.
[+1]: Exile up to two cards from your hand, then draw that many cards.
[–3]: Menna, Servant to None deals 3 damage to up to one target player and up to one target creature or planeswalker.
Loyalty:
4
Card has other part: The Nascent Godling
  • MSEM Masters Cube
Mental Meltdown

Mental Meltdown {U}{R}{R}

Enchantment - Aura
Flash
Enchant instant or sorcery spell
Enchanted spell's text box is “This spell deals 3 damage to you.”
{4}{U}{U}{R}{R}: Return Mental Meltdown from your graveyard to the battlefield.
  • Oirohpo
Mephitic Fumes

Mephitic Fumes {2}{B}

Enchantment - Aura Curse
Enchant opponent
Whenever a creature enters under enchanted player's control, that creature gets -0/-2 until end of turn unless that player pays 2 life.
The rhyllia flower is infamous in Shiryen for its ability to make a man go mad.
  • Dark Seas of Shiryen
Mercantile Accords

Mercantile Accords {W}{W}{W}

Enchantment
As Mercantile Accords enters, choose a number.
Whenever an opponent casts a spell with the chosen mana value, you draw a card and create a Treasure token.
“No one beats my prices. At least, not for very long.”
—Ramzi, traveling merchant
  • Al Tabaq
Merciful Sphinx

Merciful Sphinx {3}{W}{W}

Enchantment Creature - Sphinx
Flying, vigilance
Sphinxes are beings of pure blue mana; a physical representation of Revio's knowledge and magic.
4/4
  • Riddles of Revio