3649 cards found
Living Script

Living Script {3}

Artifact Creature - Construct
Whenever you draw a card, Living Script gets +1/+1 until end of turn.
Turning the pages brings the end ever closer.
2/2
  • Villains: The Musical
Lizaveth's Surveyor

Lizaveth's Surveyor {1}{R}{G/U}

Creature - Human Scout
Flash
When Lizaveth's Surveyor enters, investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
Lizaveth's Surveyor's power is equal to the number of artifacts you control.
*/4
  • Over the Horizon
Logayr's Tome

Logayr's Tome {3}

Artifact
{T}: Add {U}.
{U}, {T}: Target creature gains flying until end of turn.
The tome is a mere formality, for Logayr knows each word and spell in it by heart.
  • K15 Core Set
Lone Stranger

Lone Stranger {2}{W}

Creature - Human Soldier
When Lone Stranger enters, if you control no other creatures, create two 1/1 colorless Spirit creature tokens.
“Always lend your ear to strangers. You never know when they're rich, or just mad.”
2/1
  • High Noon
Lone Survivor

Lone Survivor {1}{G}{W}

Creature - Human Scout
As long as you control no other Humans, Lone Survivor gets +2/+2 and has “Noncreature spells cost {1} more to cast.”
The Wasteland offers the worst, and heroes respond with their best.
3/3
Lonely Relic

Lonely Relic {3}

Artifact
{T}: Add one mana of any color.
Augmented — As long as you've spent {W}{U}{B}{R}{G} to cast spells this turn, spells you control can't be countered.
“The story of the Precursors is tragic with a capital T.”
—Glitch, Drinker of Seas
  • Animus Vox
Lonely Visage

Lonely Visage {1}{U}{B}

Creature - Spirit Illusion
Flying, deathtouch
So little remained of the departed soul that was left was a void rather than a memory. Something hollow and twisted, eager to claim the first spark of life it came across.
1/3
  • Beyond Our Ken
Lonesome Trio

Lonesome Trio {R}{R}{R}

Creature - Devil Scout
Menace
Lonesome Trio can't attack or block unless at least three other creatures you control also attack or block.
9/3
  • Over the Horizon
Long Forgotten

Long Forgotten {2}{B}

Enchantment - Aura Curse
Enchant opponent
At the beginning of enchanted player's upkeep, exile up to two target cards from that player's graveyard. If two cards that share a type are exiled this way, you draw a card and you lose 1 life.
  • MSEM Secret Lair Drops 781 1306
  • Dark Seas of Shiryen
Long Journey

Long Journey {2}{W}

Enchantment
When Long Journey enters, exile target creature or planeswalker an opponent controls until Long Journey leaves the battlefield.
Day 1: Setting out, conditions good
Day 29: What a beautiful world
Day 109: I no longer recognize myself
Day 401: What purpose I set out for has been forgotten; I have foregone my identity entirely
Looming Threat

Looming Threat {2}{B}

Sorcery
Target player sacrifices a creature. You gain life equal to that creature's toughness.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Loose Threads

Loose Threads {1}{B}{B}

Sorcery
You lose 2 life. Look at the top two cards of your library. You may mill two cards. Draw two cards, then mill two cards if you didn't mill before.
  • Al Tabaq
Lord Jared, the Griffin Knight

Lord Jared, the Griffin Knight {1}{W}{W}

Legendary Creature - Human Noble Knight
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever Lord Jared, the Griffin Knight attacks, put a +1/+1 counter on each other attacking creature you control.
2/1
Lord Rickard Dawson

Lord Rickard Dawson {R}{W}{B}

Legendary Planeswalker - Dawson
Creatures can't attack Lord Rickard Dawson unless their controller pays 2 life or discards a card for each creature they control that's attacking him.
[+1]: Create a tapped Treasure token, then you may pay {1}. If you do, each opponent discards a card.
[+1]: You may sacrifice an artifact. When you do, Lord Rickard Dawson deals 3 damage to any target and you gain 3 life.
[–7]: Each opponent gets an emblem with “At the beginning of your end step, if it's not an extra turn, take an extra turn after this one. Target opponent controls you during that turn.”
Loyalty:
3
Lord's Handmaiden

Lord's Handmaiden {2}{W}

Creature - Human Noble
Rapport — Whenever Lord's Handmaiden and at least one other creature you control become tapped, tap up to one target creature and remove it from combat.
“You must excuse me, the lord requires my attendance.”
2/3
  • Harvest Festival
Lorekeeper

Lorekeeper {2}{U}

Creature - Human Wizard
Instant, sorcery, and legendary spells you cast cost {1} less to cast.
“I record that which happens, that which will, and that which has been.”
2/3
Lose Composure

Lose Composure {2}{U}

Instant
Return target nonland permanent to its owner's hand.
Dominance — If you control the creature with the greatest power or tied for the greatest power, you may put that permanent on top of its owner's library instead.
  • Glacia: Hail to the Queen
Losing My Religion

Losing My Religion {2}{W}

Sorcery
Exile up to one target creature or planeswalker. Its controller gains life equal to its mana value.
Orchestrate {W} (You may exile this card from your hand any time you could cast a sorcery for its orchestrate cost. When you next resolve a spell, you may cast this from exile without paying its mana cost.)
What if all these fantasies come flailing around?
  • Over the Horizon
Lost Crew

Lost Crew {2}{R}

Creature - Zombie
When Lost Crew enters or dies, crystallize. (Put a +1/+1 counter on a creature you control or create a Treasure.)
There's always enough room for just one more.
2/1
  • Animus Vox
Lost Memories

Lost Memories {2}{B}

Sorcery
Choose two —
• You gain 3 life.
• Lost Memories deals 3 damage to any target.
• Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • Villains: The Musical
Lost Without You

Lost Without You {2}{B}

Sorcery
Target player discards two cards.
By the time the colonists of Rethia had gotten the planet into an inhabitable state, AOSE had moved on to another planet, leaving them stranded behind.
  • Love Song
Lost in Fugue

Lost in Fugue {1}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
Mirage {W/U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
  • Kaleidoscope
Lost in the Role

Lost in the Role {1}{B}{B}

Instant
This spell costs {1} less to cast if you've cast another spell this turn.
Destroy target creature.
“No! Cut! Snap out of it! This isn't supposed to be part of the script, you're acting, not—​”
—Junes, Desperate Actor, last words
  • The Stage Presents: The Neverending Act
Lotus Acolyte

Lotus Acolyte {2}{W}

Creature - Nymph
Whenever Lotus Acolyte attacks, it gets +1/+0 and gains lifelink until end of turn.
On the first day, the Lotus bloomed, and all the world rejoiced with it.
2/3
  • Novea
Lotus Debutante

Lotus Debutante {2}{U}

Creature - Human Noble
When Lotus Debutante enters, create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
{3}{U}: Draw a card.
Only the most successful knights can offer a woman a complete lotus gown.
1/3
  • Eralou