5630 cards found
Follow the Crumbs

Follow the Crumbs {4}{R}

Sorcery
Until the end of your next turn, you may play a red card you own from outside the game. Add {R}{R}.
Tired from another day of acting, Paul was just about to rest when they saw the vessel. Following the curiosity that brought them so far, they opened it.
  • The Stage Presents: The Neverending Act
Font of Natural Essence

Font of Natural Essence {2}{G}

Artifact
Whenever Font of Natural Essence enters or is put into a graveyard from the battlefield, create two 1/1 green Saproling creature tokens.
Partake in its energy and become one with the forest.
  • End of Wollensie
Font of Nefarox

Font of Nefarox {3}

Artifact
{T}: Each opponent loses 1 life.
Whenever you cycle a card or cast a spell with a cycling ability, untap Font of Nefarox.
“Demonlord! Consign us to your bidding, let us taste a drop of your power.”
—Xonatris, blood cultist
  • Alara
Font of Sorrows

Font of Sorrows {3}{G}{G}

Enchantment
Font of Sorrows and other permanents you control entering the battlefield cause their death knell to trigger.
Death knell — Draw a card. (As a creature you control dies, trigger one death knell of that creature or another permanent you control.)
  • Karina's Explorations
Font of Strength

Font of Strength {1}{G}

Artifact
Whenever Font of Strength enters or is put into a graveyard from the battlefield, target creature you control gets +3/+3 until end of turn.
“Eat of the Wiedfree at dawn, then sleep on your own rations or nothing at all.”
—Tales of the Wild, Vol. II
  • End of Wollensie
Fool's Errand

Fool's Errand {R}

Instant
Any number of target creatures you control each fight target creature with power 3 or greater. (All fight damage happens simultaneously.)
“Years of tending lotus fields and how does the king reward me?”
—Gerald the Grateful Knight
  • Eralou
For Glory

For Glory {3}{G}

Sorcery
Invigorate 2, then target creature you control fights target creature you don't control. (Choose a creature with the least power among creatures you control and put two +1/+1 counters on it.)
“Worry not, friend. I promise you will die an honorable death.”
  • Goliaths of Nangjiao
For Tinyvale!

For Tinyvale! {G}

Instant
Target creature gets +2/+2 until end of turn. If that creature has mana value 2 or less, it also gains indestructible until end of turn.
The bravest hearts come in the smallest packages.
  • Adventurers of Onora
For the Court of the Queen

For the Court of the Queen {2}{R}

Enchantment
Once each turn, when you cast an instant or sorcery spell, you may exile the top two cards of your library if you cast it for its showcase cost, otherwise, look at the top two cards of your library, then put one on the bottom of your library and exile the other. You may play cards exiled this way until you exile one or more other cards with For the Court of the Queen.
  • Nangjiao In Bloom
For the Guard

For the Guard {1}{R}

Instant - Adventure
Target creature gets +2/+1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Mouseketeer
  • Adventurers of Onora
Foraging Chipmunk

Foraging Chipmunk {G}

Creature - Chipmunk
{G}, {T}: Add {C}{C}.
When gathering food for hibernation, chipmunks favor quantity over quality.
1/1
  • Goliaths of Nangjiao
Foraging Gear

Foraging Gear {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has “Whenever this creature becomes tapped, you gain 1 life.”
Equip {2}
  • Harvest Festival
Forbid from the Sky

Forbid from the Sky {3}{G}

Instant
Exile target artifact, enchantment, or creature with flying.
“Those who reject the god of horizons have no right to his domain.”
—Kydele, Chosen of Kruphix
  • Theros Triumphant
Forced Sprouting

Forced Sprouting {2}{G}{G}

Sorcery
Destroy target artifact or enchantment. Create a 1/1 green Saproling creature token.
“A wonder of artifice fallen to some simple roots and leaves? Pathetic.”
—Vira, Botanomancer
  • Zero
Forebearer's Brooch

Forebearer's Brooch {1}

Artifact
If a spell, ability, or creature an opponent controls would deal 4 or more damage to you or cause you to lose 4 or more life, you lose 4 life instead. (Damage won't be dealt.)
“What was that, dear? I couldn't hear you over all those fireballs!”
— Llereaux Chiaro
  • Sparks of a Multiverse
Foreboding Presence

Foreboding Presence {R}

Enchantment
Whenever a player casts a spell, put a doom counter on Foreboding Presence.
At the beginning of each player's end step, if no spells were cast this turn, sacrifice Foreboding Presence. It deals damage equal to the number of doom counters on it to that player.
  • Video Horror System
Foregone Ancestries

Foregone Ancestries {1}{G}

Enchantment
{2}, Exile a card with a cycling ability from your graveyard: Draw a card.
Cycling {3}{G} ({3}{G}, Discard this card: Draw a card.)
When you cycle Foregone Ancestries, you may exile it. If you do, return target card with a cycling ability from your graveyard to your hand.
  • Elmare: Into the Abyss
Forerunner of the Briar

Forerunner of the Briar {3}{G}

Creature - Human Scout
When Forerunner of the Briar enters, sacrifice two lands. When you do, choose one —
• Create a 3/3 green Beast creature token.
• Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
4/3
  • Nangjiao In Bloom
Forest

Forest

Basic Land - Forest
Forest Fellowship

Forest Fellowship {2}{G}{G}

Sorcery
You may put a creature or land card from your hand onto the battlefield. Then each opponent may put a permanent card from their hand onto the battlefield. If one does, you may repeat this process.
Forest Fire

Forest Fire {1}{R}

Sorcery - Adventure
Forest Fire deals 4 damage to target creature or planeswalker. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Burning Hart
Forest Whale

Forest Whale {2}{G}{G}

Creature - Elemental Whale
When Forest Whale dies, put a number of +1/+1 counters on target creature you control equal to Forest Whale's power.
3/2
  • Spark of Revolution
Forestborn Acolyte

Forestborn Acolyte {2}{G}

Creature - Human Druid
Hexproof
In the Isle of Rehis-Dorahn, children of the High Elves tend to lead a druidic life regardless of race.
2/3
  • Khaliz-Dorahn
Forestheart Elemental

Forestheart Elemental {2}{G}

Creature - Elemental
Forestheart Elemental enters with a +1/+1 counter on it for each land you control.
0/0
Foretold Strength

Foretold Strength {1}{G}

Instant
Target creature gets +2/+2 until end of turn. If you cast this spell from exile, that creature gets +4/+4 and gains trample until end of turn instead.
Prophecy {G} (Once each turn, you may exile a card with prophecy as you reveal it. When you do, you may cast it for its prophecy cost as long as it's exiled.)