15282 cards found
Stay on Edge

Stay on Edge {1}{W}

Sorcery
Target creature gets +1/+0 and gains double strike until end of turn.
“No one I've known has ever made it this far past the Korrinary Range. We have to be extra careful not to end like these creatures.”
—Allagras, Tidal Master
  • Aftermath
Steadfast Infantry

Steadfast Infantry {1}{W}

Creature - Human Soldier
{1}{W}: Untap Steadfast Infantry.
Kanvar's forces broke away from Xenocrata, leaving their supply lines behind. Unable to land or pursue, all Xenocrata could do was blockade, bombard, and browbeat the traitors.
3/1
  • The Empty Throne of Feanav
Steadfast Smite

Steadfast Smite {4}{W}

Sorcery
You may pay {2}{W} and tap an untapped Cleric you control rather than pay this spell's mana cost.
Exile target artifact, creature, or enchantment. You gain life equal to its mana value.
  • Adventurers of Onora
Steelborn Apprentice

Steelborn Apprentice {W}

Creature - Human Barbarian Warrior
Steelborn Apprentice gets +1/+1 as long as you control an Equipment.
The first time a Fellor is given a weapon is a motive of celebration, for they are born of steel and live for the steel.
1/1
  • Aftermath
Steelclad Investigator

Steelclad Investigator {W}{W}

Creature - Human Scout Detective
Vigilance
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
{T}: Prevent the next X damage that would be dealt to target creature this turn, where X is Steelclad Investigator's power.
1/1
  • Rail War
Steeled Resolve

Steeled Resolve {2}{W}

Instant
Target creature gets +1/+5 until end of turn.
Draw a card.
  • Zero
Steelfeather Shrike

Steelfeather Shrike {2}{W}{W}

Creature - Bird
Flying
Vanguard — Whenever a creature you control attacks alone, you may put a +1/+1 counter on it.
“Its skin has become both its armor and its weapon. Truly an inspiration.”
—Lucien, the duelist
3/3
  • Monsters of Chikyu
Steelwoven Soldier

Steelwoven Soldier {W}

Artifact Creature - Human Soldier
Flash
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
Whenever Steelwoven Soldier advances, it gets +2/+2 until end of turn.
“Finally, a body may be as strong as its spirit.”
—Valera, constructed angel
1/1
  • Karina's Explorations
Steward of Silence

Steward of Silence {2}{W}

Creature - Reflection Citizen
Whenever Steward of Silence blocks, you get a glory counter. (You lose glory counters before life. A player with ten or more glory counters wins the game.)
1/4
  • Ophorio
Steward of the Code

Steward of the Code {1}{W}

Creature - Bear Monk
{1}, {T}: Tap target creature with the greatest power among creatures your opponents control.
“Strength without grace is mere tyranny. As a Bjarndyr, you are a lord of this world. Start acting like one.”
1/2
  • Glacia: Hail to the Queen
Steward's Tithe

Steward's Tithe {1}{W}

Instant
Prevent all damage that would be dealt by creatures this turn.
If you wish to compete, you must first satisfy the steward's greed.
  • A Tourney at Whiterun
Stillness

Stillness {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature's activated abilities can't be activated.
Prevent all damage that would be dealt by enchanted creature.
  • Zero
Stilthorpe Falconer

Stilthorpe Falconer {2}{W}

Creature - Human Peasant Ranger
When Stilthorpe Falconer enters, create a 1/1 white Bird creature token with flying.
Stilthorpe villagers raise falcons that assist Yroncaster's Skysworn and angels in the pursuit of aerial dominance over the other kingdoms.
2/1
  • Quest for the Roseblade
Stonehoof Familiar

Stonehoof Familiar {2}{W}{W}

Creature - Elk Beast
Whenever Stonehoof Familiar is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
Menagerie — As long as there are five or more creature types among creatures you control, all damage that would be dealt to you or other permanents you control is dealt to Stonehoof Familiar instead.
3/4
  • Adventurers of Onora
Stoneport Provisioner

Stoneport Provisioner {1}{W}

Creature - Human Merchant
Improve {1} ({1}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
{3}{W}: Return target nonland permanent card with mana value 1 or less from your graveyard to your hand. This ability cost {1} less to activate for each counter on Stoneport Provisioner.
2/2
  • Toll Midnight
Stoneshrine Guardian

Stoneshrine Guardian {2}{W}

Creature - Turtle Monk
Whenever you cast a spell, if it isn't your main phase, you may have Stoneshrine Guardian's base power and toughness become 4/1 or 1/4 until end of turn.
“When insurgents disturb the Stoneshrine, I put the stones— and the insurgents— back in their rightful place.”
1/4
  • Adventurers of Onora
Stonevault Blademaster

Stonevault Blademaster {W}{W}

Creature - Dwarf Knight
Double strike, vigilance, lifelink
“I've trained in every bladed weapon known to dwarvenkind: the axe, the poleaxe, the double axe, the greataxe...”
1/1
  • Arkadai
Stonewood Sanctuary

Stonewood Sanctuary {W}

Enchantment
Creature spells cost {1} more to cast.
At the beginning of your upkeep, put a decay counter on Stonewood Sanctuary. Then if it has three or more decay counters on it, sacrifice it.
For a moment, all is still.
  • Survive the Night
Storks to Plowshares

Storks to Plowshares {1}{W}

Sorcery
Exile target creature. That creature's controller may have each player draw a card.
“They say in Dawn Hill that old farmers carry pitchforks so retired soldiers still have something sharp to hold onto.”
—Admiral Otto von Whiskers
  • Adventurers of Onora
Storytime

Storytime {3}{W}{W}

Enchantment
If you would lose the game, instead sacrifice a storied permanent. If you do and your life total is less than 1, it becomes 1.
“One last story, my dear emperor. The story of our love, and of the stories I told.”
—Azamir, “Happily Ever After”
Stratusform Seraph

Stratusform Seraph {4}{W}

Creature - Angel Elemental
Flying
When Stratusform Seraph enters, you may return target creature you control to its owner's hand.
The Adavene Foundation make nimbus seraphs for everything from predicting the weather to creating it.
3/3
  • Eralou
Strayseeker Ranger

Strayseeker Ranger {2}{W}{W}

Creature - Human Soldier Ranger
When Strayseeker Ranger enters, search your library for a creature card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Recite {W}{W} (You may cast this creature from your graveyard for its recite cost. If you do, exile it when it enters or if it would leave the battlefield.)
3/2
Stream of Light

Stream of Light {X}{W}

Sorcery
Target player gains X life.
  • Pyramids of Atuum
Street Busker

Street Busker {W}

Creature - Human Actor
Street Busker gets +2/+0 as long as you've gained life this turn.
“They aren't breaking any laws by performing, so long as that's all they're up to on the streets all day.”
—Heddywn
0/3
  • Villains: The Musical
Strength of Purpose

Strength of Purpose {W}

Instant
Target creature gains hexproof and indestructible until end of turn. If it's legendary, put a +1/+1 counter on it.
“Many of these knights know of no reason to fight other than the orders they're given. Let's kindle a new fire in their souls.” —Kenleigh, to Amelle
  • Seasons of War