15897 cards found
Tracking Party

Tracking Party {1}{W}

Creature - Human Cleric Soldier
Tracking Party enters with a +1/+1 counter on it.
{T}, Remove a +1/+1 counter from Tracking Party and exert it: Destroy target artifact or enchantment. (An exerted creature won't untap during your next untap step.)
Deep into the Wiedfree, Ghim's trackers were getting closer to the world's saboteur.
1/1
  • End of Wollensie
Fretport's Heedless

Fretport's Heedless {R}

Creature - Human Soldier
Haste
{W}: Fretport's Heedless gains lifelink until end of turn.
At the beginning of your end step, sacrifice Fretport's Heedless.
3/2
  • Plagues of Fretport
Aleud Grace

Aleud Grace {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has hexproof.
Sacrifice Aleud Grace: Enchanted creature gains indestructible until end of turn.
  • Ophorio
Frilled Drakeling

Frilled Drakeling {R}

Creature - Lizard
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, Frilled Drakeling gains menace until end of turn.
1/1
Tearful Reunion

Tearful Reunion {5}{W}{W}

Sorcery
Return two target creature cards from your graveyard to the battlefield. Shuffle Tearful Reunion into its owner's library.
A child lost to the fires, a mother lost to the world above, they find each other again and again just to be torn apart.
Rise from Death

Rise from Death {3}{U}{B}

Enchantment
When Rise from Death enters, exile all cards from your library. When Rise from Death is no longer on the battlefield, shuffle your graveyard into your library.
If you would draw a card, instead return a card from your graveyard to your hand. If you can't, you lose the game.
If a card would be put into your graveyard from anywhere, exile it instead.
  • Aftermath
Mirrorwalk

Mirrorwalk {1}{W}

Instant
Target creature gets +1/+1 and gains distorted until end of turn. (It can be blocked by tapped creatures but not untapped creatures.)
Put the bottom card of your library into your hand.
  • Ophorio
Free from the Coil

Free from the Coil {2}{B}

Sorcery
Wu Xing (Add effects based on the number of colors of mana spent to cast this spell.)
1 | Return up to two target creature cards from your graveyard to your hand.
3 | You may put a creature card with mana value 3 or less from your hand onto the battlefield.
  • Panxiou
Paralyzing Ennui

Paralyzing Ennui {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -4/-0.
Mirage {U} (You may cast this spell as though it had flash for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
Dromedary Packbeast

Dromedary Packbeast {2}{G}{G}

Creature - Camel
{2/G}, {T}: Put a +1/+1 counter on target creature you control.
There is no partner better suited for travel through Al Tabaq than a camel.
3/3
  • Al Tabaq
Lamplight Tender

Lamplight Tender {1}{U}

Creature - Human Citizen
{T}: Add {U}. Spend this mana only to activate an ability or cast an instant or sorcery spell.
“May you always leave to safe passage and arrive to good tidings.”
1/2
  • Nangjiao In Bloom
Shield Warden

Shield Warden {2}{W}

Creature - Nymph
Other creatures you control get +0/+1.
Whenever a creature you control perseveres, you gain 1 life. (A creature perseveres when it survives damage.)
0/3
  • Novea
Sing Through Steel

Sing Through Steel {R}

Sorcery
Target creature gains trample and haste until end of turn. Harmonize. (Trigger up to one harmony of a permanent you control.)
One part performance, one part sport. One part collaboration, one part competition. The art of bladesinging is built on the back of decades of nuance.
  • Arcanum Academia
Acquiesce Position

Acquiesce Position {2}{U}

Instant
Return target nonland permanent to its owner's hand.
Amass Soldiers 1. (Put a +1/+1 counter on an Army you control. It's also a Soldier. If you don't control one, create an 0/0 black Soldier Army creature token first.)
Nizev was crowded, isolated, crime-ridden. Reality was too bitter for Sadegh not to turn to lies.
  • Alkabah: The Rise of Soli
Adept of Waves

Adept of Waves {2}{U}

Creature - Merfolk Warrior
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
His spear flows like the tides and strikes as fierce as a shark's bite.
2/3
  • Zero
Profaner of Souls

Profaner of Souls {4}{B}

Creature - Human Samurai Wizard
When Profaner of Souls enters, you may return target creature card with mana value 2 or less from your graveyard to the battlefield.
Revive {6}{B} ({6}{B}, Exile this card from your graveyard: Create a token that's a copy of it except it has no mana cost. Revive only as a sorcery.)
3/2
  • Tales of Old Jidai
Spirit of the Sands

Spirit of the Sands {3}{U}

Riddle Enchantment Creature - Spirit
When Spirit of the Sands enters, if you cast it, target opponent gains control of it.
At the beginning of your end step, draw three cards, then discard two cards.
2/4
  • Riddles of Revio
Condor's Protection
Amancay, Weichafe Exemplar

Condor's Protection {1}{B}{R}{G}

Legendary Enchantment
Legacy (You may play this side of this card only from your graveyard. Exile it if it would leave the battlefield or not resolve.)
Whenever a Warrior you control becomes the target of a spell or ability an opponent controls, that player loses 1 life and discards a card, then you draw a card and gain 1 life.
Card has other part: Amancay, Weichafe Exemplar
  • Road to Carü Mapu
Kinsang Duskblade

Kinsang Duskblade {1}{B}

Creature - Insect Assassin
Deathtouch
When a creature you control scavenges Kinsang Duskblade, put a deathtouch counter on that creature.
Scavenge {2}{B} ({2}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
1/1
  • Panxiou
Ambitious Dreams

Ambitious Dreams {3}{U}

Instant
Bleed {1}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Draw two cards.
“Heart of the cards, guide me!”
Calciform Wastes

Calciform Wastes

Land - Animus
Calciform Wastes enters tapped. When it does, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this, then you may put that card into your graveyard.)
{T}: Add {W}.
{2}{W}{W}: Calciform Wastes becomes a Turtle creature. (This effect lasts indefinitely.)
0/4
  • Karina's Explorations
Midnight Fright

Midnight Fright {2}{B}{B}

Sorcery
Target opponent discards two cards, then sacrifices a creature.
  • High Noon
Quiet Moment

Quiet Moment {W}

Instant - Adventure
Spells your opponents cast this turn cost {1} more to cast. (Then exile this card. You may cast the creature later from exile.)
Card has other part: Strict Tutor
  • Adventurers of Onora
Yroncaster's Empty Throne

Yroncaster's Empty Throne {4}

Legendary Artifact
As long as you control exactly one legendary creature, that creature has hexproof and indestructible.
{1}, {T}, Exile a creature card from your graveyard: You gain 2 life. If the exiled card was legendary, draw a card.
With Asamund gone, her throne sat empty. What would fate have in store for Meredir's people now?
  • The Petals Wilt
Ode to the Red Wind

Ode to the Red Wind {R}

Sorcery
Ode to the Red Wind deals 1 damage to target creature. It can't block this turn.
Showcase {3}{R} (Then if you cast this for its showcase cost, create a 1/1 red Bard creature token that can't block and exile this. Whenever it attacks, you may cast a free copy of this.)
  • Nangjiao In Bloom