2887 cards found
Playtest Card B13

Playtest Card B13

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Playtest Card B14

Playtest Card B14

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Playtest Card B15

Playtest Card B15

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Playtest Card B2

Playtest Card B2

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Playtest Card B3

Playtest Card B3

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Playtest Card B4

Playtest Card B4

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Playtest Card B5

Playtest Card B5

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Playtest Card B6

Playtest Card B6

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Playtest Card B7

Playtest Card B7

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Playtest Card B8

Playtest Card B8

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Playtest Card B9

Playtest Card B9

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Plush Tea Party

Plush Tea Party {W}

Artifact
Advance {3}{W} (Cast this for {3}{W} to advance it as it enters. {3}{W}: Advance this as a sorcery.)
At the beginning of your upkeep, you gain 1 life.
Whenever Plush Tea Party advances, create a token that's a copy of it.
With every plane she visited, Karina would inevitably bring back a stuffed friend or three.
Poacher's Bounty

Poacher's Bounty {G}

Enchantment - Aura
Enchant creature
Enchanted creature has infiltrate. (Whenever one or more attacking creatures you control aren't blocked, enchanted creature gets +1/+1 until end of turn.)
Whenever enchanted creature deals combat damage to a player, draw a card.
  • Over the Horizon
Pocket Aces

Pocket Aces {U}

Instant
Reveal up to four cards you own from outside the game with the same name, then shuffle them into your main library.
Draw a card.
Poison Point

Poison Point {B}

Instant
Target creature gains deathtouch until end of turn. If that creature is an Insect, it gains first strike until end of turn.
“There are few situations that can't be improved with a bit of poison.”
—Lucien, the duelist
  • Monsters of Chikyu
Poisonblade Trainee

Poisonblade Trainee {G}

Creature - Elf Soldier
Poisonblade Trainee enters with a -1/-1 counter on it.
The Poisonblades were a special division of the Rehison army, lurking in the forests of the Isle ready to ambush any intruders.
2/2
  • Khaliz-Dorahn
Poisoned Pupil

Poisoned Pupil {B}

Creature - Vampire Rogue
Deathtouch
Not every student is faithful.
1/1
  • Oirohpo
Poisonheart Druid

Poisonheart Druid {G}

Creature - Zombie Druid
{T}, Exile a land card from your hand, from your graveyard, or a land that you control: Add one mana of any color.
Decay and rot follow in the path of the Awoken.
1/1
  • Survive the Night
Polyp Pools

Polyp Pools

Kindred Land - Shapeshifter
Changeling (This card is every creature type.)
{T}: Add {C}.
Don't know where...
Pompous Explorer

Pompous Explorer {W}

Creature - Human Scout
{2}{W}, Sacrifice Pompous Explorer: Destroy target artifact or enchantment.
“Yes, yes, the unfathomably dangerous wilds and the countless savage beasts. Nothing I haven't faced before.”
2/1
  • Over the Horizon
Pond Tenders

Pond Tenders {G}

Creature - Nymph
Whenever you cast a spell that doesn't share a color with Pond Tenders, you may put target card from your graveyard on the bottom of your library.
1/2
  • Novea
Pool of Light

Pool of Light

Land - Plains Island
({T}: Add {W} or {U}.)
Pool of Light enters tapped unless you control a basic Plains or a basic Island.
Port Town

Port Town

Land
As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped.
{T}: Add {W} or {U}.
Possibility Engine

Possibility Engine {R}

Artifact
When Possibility Engine enters, exile the top two cards of your library.
Wanderlust — During each of your turns, if you control four or more differently named lands, you may play a card exiled with Possibility Engine.
The Redirector of Errant Letters to Anachronistic Youth device helped keep Karina in touch with her various contacts across time and planes.
Power Jam

Power Jam {U}

Instant
Spells cost {3} more to cast this turn.
Activated abilities that aren't mana abilities cost {3} more to activate this turn.
Why waste energy undoing spells when you can stop them at the source.
  • Oirohpo