15897 cards found
Small Gifts
  • Playtest Cards
Ill-Fated Seer

Ill-Fated Seer {1}{B}{R}

Creature - Human Shaman
When Ill-Fated Seer enters, each player sacrifices a creature. If they can't, Ill-Fated Seer deals 3 damage to them.
Revive {2}{B}{R} ({2}{B}{R}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate only as a sorcery.)
3/1
  • Beyond Our Ken
Dwarven Tunnelers

Dwarven Tunnelers {1}{R}

Creature - Dwarf Warrior
When Dwarven Tunnelers enters, create a tapped Treasure token.
{T}: Target creature with power 2 or less can't be blocked this turn.
“Oh look, more rocks.”
—Murgrim, expedition leader
1/1
  • Seasons of War
Binding Stones

Binding Stones {1}{W}

Enchantment
Flash
When Binding Stones enters, exile target creature with power 3 or less until Binding Stones leaves the battlefield.
  • Descent from the Highlands
Daelish Archer

Daelish Archer {1}{W}

Creature - Human Archer
Adorned — Daelish Archer has first strike as long as it's equipped and/or enchanted.
Hailing from an inland village, she learned archery as a necessity, helping to keep the local beasts from hunting her friends and family.
2/2
  • A Tourney at Whiterun
Rouse the Smallfolk

Rouse the Smallfolk {2}{W}

Sorcery
Creatures you control get +2/+1 until end of turn. Citizens and Peasants you control gain first strike until end of turn.
Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
  • The Petals Wilt
Heirloom

Heirloom {2}{W}

Enchantment
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
However old the weapon may be, it has never dulled nor failed in battle.
  • Path of Shadows
Bai of the Royal Gardens

Bai of the Royal Gardens {G}{W}

Legendary Creature - Human Druid
Whenever you create one or more tokens, put a +1/+1 counter on target creature you control.
{2}{G}{W}: Create a 0/1 green Plant creature token.
3/1
  • Nangjiao In Bloom
Galvan Coal Line

Galvan Coal Line {2}

Artifact
You may return a land you control to its owner's hand rather than pay this spell's mana cost.
Galvan Coal Line enters tapped.
{T}: Add {R}.
Bone Splinters

Bone Splinters {B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.
“A true form sought for the harm of the other, rather than for the betterment of the self... I'd rather not dwell on the matter.”
—Doctor Barton
Ineptitude

Ineptitude {2}{G}{U}{R}

Legendary Creature - Horror Incarnation
Flying
When Ineptitude enters, untap target creature and gain control of it until end of turn. Put three stun counters on that creature. It gets +3/+3 and gains haste until end of turn.
“Yes, Abwad. Your dear mother's mind is being poisoned. Listen to me and all will be yours.”
3/3
  • Alkabah: The Rise of Soli
Essence Erasure

Essence Erasure {1}{U}

Instant
Counter target creature spell unless its controller pays {3}.
Cycling {B} ({B}, Discard this card: Draw a card.)
“Tell you what. I'll let you keep your corporeal bits.”
—Ezakir, syphonmage
  • Alara
Bone Saw

Bone Saw {0}

Artifact - Equipment
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
When metal is scarce, the Fellors know how to improvise ways to build a weapon.
  • Aftermath
Insidious Communion

Insidious Communion {2}{R}

Sorcery
Exile the top two cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.
Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
  • Innistrad In Memoriam
Frozen Moment

Frozen Moment {5}{U}{U}

Instant
This spell costs {4} less to cast if a player attacked with four or more creatures this turn.
End the turn.
Volta pulled the tarp off, unveiling the Time Golem. The Banished, along with the rest of the world, suddenly stopped.
  • Discoveries of Akieva
Sporeflow Protector

Sporeflow Protector {1}{G}

Creature - Fungus Warrior
{1}{G}: Exile two target cards from a single graveyard. When you do, germinate. (Put a +1/+1 counter on a creature or create a 1/1 green Saproling creature token.)
2/3
Vir of the Starskipper

Vir of the Starskipper {W}{U}{B}{R}{G}

Legendary Creature - Human Pilot
First mate—Your starting deck contains one or more cards of exactly each color and each color pair. (If this card outside the game is your chosen first mate, you may swap it with a card in your opening hand.)
During each of your turns, you may cast a card of each color from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
5/5
Karoa's Faithful

Karoa's Faithful {2}{W}{W}

Creature - Cat Knight
When Karoa's Faithful enters, target creature gets +X/+X until end of turn, where X is the total number of creatures you control that are Knights or have Adventures.
“His Roaring Grace shines brighter than the Dawn Hill sunrise, yet I shan't avert my gaze.”
3/3
  • Adventurers of Onora
Unbound Researchers

Unbound Researchers {3}{U}{R}

Creature - Human Wizard
Whenever you copy an instant or sorcery spell, you may pay {1}{U}. If you do, draw a card.
Whenever you cast an instant or sorcery spell, you may pay {1}{R}. If you do, Unbound Researchers deals 2 damage to target player or planeswalker.
3/3
  • Khaliz-Dorahn
Under the Gun

Under the Gun {2}{B}

Enchantment
At the beginning of each opponent's upkeep, that player may discard their hand. If the player does, sacrifice Under the Gun. Otherwise, put a bullet counter on Under the Gun, then that player loses life equal to the number of bullet counters on it.
  • Scriptures of Urshad
Search

Search {B}{B}

Sorcery
Another target player reveals their hand. You may choose a nonland card from it. That player discards that card.
Fuse (You may cast one or both halves of this card from your hand.)
Card has other part: Seizure
  • Ophorio
Barx, Interplanar Mastermind

Barx, Interplanar Mastermind {X}

Legendary Planeswalker - Barx
As an additional cost to cast this spell, exile a noncreature artifact you control with mana value X until Barx leaves the battlefield or fails to resolve. X can't be 0.
[+1]: Exile the top card of your library. You may play it until you exile another card with Barx.
[–3]: Create an X/X colorless Hound artifact creature token, where X is the greatest mana value among cards exiled by Barx as you activate this ability.
[–10]: Search each player's library for any number of nonland cards with total mana value 10 or less and exile them, then those players shuffle. Cast those cards without paying their mana costs.
Loyalty:
X
Hookhand Freebooter

Hookhand Freebooter {R}{R}

Creature - Goblin Pirate
Other Pirates you control get +1/+0.
Whenever another Pirate you control enters, Hookhand Freebooter deals 1 damage to any target.
When Hookhand Freebooter dies, create a Bullet token. (It's an artifact with “{T}, Sacrifice this artifact: It deals 1 damage to any target.)
2/1
  • Over the Horizon
Prosthetic Repairs

Prosthetic Repairs {B}

Sorcery
Return target creature card from your graveyard to your hand.
Augmented — If you've spent {W}{U}{B}{R}{G} to cast spells this turn, return it to the battlefield instead.
When you find yourself coming apart at the seams, fill up the holes with something new.
  • Love Song
Ambitious Dreams

Ambitious Dreams {3}{U}

Instant
Bleed {1}{U} (You may cast this spell for its bleed cost if an opponent has lost life this turn.)
Draw two cards.
“Heart of the cards, guide me!”