Flash When Pyramid Lord enters, copy target instant or sorcery spell. You may choose new targets for the copy. Mirage {1}{R}{R}(You may cast this spell for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end. {1}{R}: Pyrus gets +1/+0 until end of turn.
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.) Whenever Qilan Seer envisions a creature card, it gets +4/+0 until end of turn.
Flash When Qililia's Scavenger enters, look at the top six cards of your library. You may put a Merfolk card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Other Merfolk you control get +1/+1.
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.) Vigilance, reach, trample {4}{G}{G}, Exile Qiyan, Serpent of Seven Heads from your graveyard: Create seven 1/1 green Snake creature tokens. Activate only as a sorcery.
Trample Whenever Quakestep Behemoth or another creature you control enters, put X +1/+1 counters on each creature you control, where X is the entering creature's power.
Whenever you cast an instant or sorcery spell, you may conjure two duplicates of it into your main library, then shuffle. Then if there are two or more cards in your graveyard that share a name with that spell, copy it. You may choose new targets for the copy.
Whenever Queen Hannaru enters or attacks, put a +1/+1 counter on another target creature you control. At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
Choose one — • Radiant Outburst deals 3 damage to target creature. • Harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Lifelink Rafiq the Magnanimous has double strike as long as it's attacking. Whenever Rafiq the Magnanimous attacks, if it's enchanted, equipped, or was the target of a spell or ability you controlled this turn, draw a card.
When Ragantiar enters, mill five cards. {3}{B}, Sacrifice a creature: Return target creature card with power X or less from your graveyard to the battlefield, where X is 1 plus the sacrificed creature's power.
As long as you control two or more other Pirates, Ragavan has haste. Whenever one or more Pirates you control deal combat damage to a player, create a tapped Treasure token.
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.) At the beginning of your upkeep, put the top card of any of your libraries on the bottom of the archived library, then you may put any card in the archived library on top of the archived library.
“...I'll leave it at there for today. As a reminder, I'll be in my office after lunch if you need assistance for next week's exam or wish to join a research team.”
[+1]: Each player may draw a card. For each opponent who does, put a loyalty counter on Rahit. [–1]: Each player draws three cards, then puts two cards from their hand on top of their library in any order. [–6]: You get an emblem with “Discard a card with mana value X: Counter target spell with mana value X or less.”
[+1]: Mill two cards. Create a 1/1 green Spirit Snake creature token. [0]: You may sacrifice a Spirit. When you do, return target permanent card from your graveyard to your hand. [–2]: Exile another target nonland permanent until Rain Zai leaves the battlefield. You gain 2 life.