2646 cards found
Pyramid Lord

Pyramid Lord {3}{R}

Creature - Wizard Illusion
Flash
When Pyramid Lord enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Mirage {1}{R}{R} (You may cast this spell for its mirage cost. If you do, sacrifice it at the beginning of the next cleanup step.)
3/1
Pyromantic Expertise

Pyromantic Expertise {R}{R}

Sorcery
Choose one —
• Target creature gets +4/+2 until end of turn.
• Pyromantic Expertise deals 4 damage to target creature or planeswalker.
Pyrus, the Undying Flame
Performer of Desire

Pyrus, the Undying Flame

Legendary Creature - Phoenix Actor
(Color indicator: Pyrus, the Undying Flame is red)
Flying, haste
Whenever Pyrus, the Undying Flame attacks, add {R}{R}{R}{R}. You don't lose this mana as steps, phases, and turns end.
{1}{R}: Pyrus gets +1/+0 until end of turn.
4/4
Card has other part: Performer of Desire
Qi Block

Qi Block {1}{W}

Instant
You may change any targets of target spell that targets you or a permanent you control. If you don't, counter that spell.
“Feign weakness, that your opponent may grow arrogant. At the peak of an enemy's hubris is their strength your own.”
—Master Tzu, Martial Artisan
Qi-Long Gust

Qi-Long Gust {G/U}{R}

Instant
Choose one —
• Qi-Long Gust deals 3 damage to any target.
• You and permanents you control gain hexproof until end of turn.
Qilan Seer

Qilan Seer {1}{G}

Creature - Centaur Shaman
Vision (Whenever this or another creature you control enters, reveal the top card of your library. Then you may put that card into your graveyard.)
Whenever Qilan Seer envisions a creature card, it gets +4/+0 until end of turn.
0/4
Qilan Stormers

Qilan Stormers {3}{R}

Creature - Centaur Warrior
Haste
When Qilan Stormers enters, it gets +X/+0 until end of turn, where X is the number of creatures you control.
3/3
Qilan Wanderer

Qilan Wanderer {G}

Creature - Centaur Scout
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Among the once savage centaurs, some turn to help the rising civilization.
1/1
Qililia's Scavenger

Qililia's Scavenger {2}{U}{U}

Creature - Merfolk Rogue
Flash
When Qililia's Scavenger enters, look at the top six cards of your library. You may put a Merfolk card with lesser mana value from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Other Merfolk you control get +1/+1.
2/2
Qiyan, Serpent of Seven Heads

Qiyan, Serpent of Seven Heads {4}{G}{G}

Legendary Creature - Hydra
Alpha (You may have this creature enter with a +1/+1 counter on it. If you do, it becomes alpha and can only attack alone.)
Vigilance, reach, trample
{4}{G}{G}, Exile Qiyan, Serpent of Seven Heads from your graveyard: Create seven 1/1 green Snake creature tokens. Activate only as a sorcery.
7/7
Quakestep Behemoth

Quakestep Behemoth {5}{G}{G}{G}

Creature - Rhino
Trample
Whenever Quakestep Behemoth or another creature you control enters, put X +1/+1 counters on each creature you control, where X is the entering creature's power.
4/4
Quantum Bit

Quantum Bit {R}{R}

Enchantment
Whenever you cast an instant or sorcery spell, you may conjure two duplicates of it into your main library, then shuffle. Then if there are two or more cards in your graveyard that share a name with that spell, copy it. You may choose new targets for the copy.
Queen Andarli, the Fierce

Queen Andarli, the Fierce {1}{W}

Legendary Creature - Human Noble Soldier
First strike
Other creatures you control have protection from mana value 3 or greater.
“Whatever choices I make during this war, they will be done so that my people will be alive to judge them.”
2/1
Queen Hannaru
Hannaru the Conqueror

Queen Hannaru {1}{W}{W}

Legendary Creature - Human Noble Soldier
Whenever Queen Hannaru enters or attacks, put a +1/+1 counter on another target creature you control.
At the beginning of your upkeep, if there are four or more +1/+1 counters among creatures you control, you may transform Queen Hannaru.
3/3
Card has other part: Hannaru the Conqueror
Quinn, the Performer

Quinn, the Performer {2}{R}{W}

Legendary Creature - Human Actor
Haste
Whenever Quinn or another creature you control enters, tap all creatures your opponents control.
3/2
Quintok Station

Quintok Station

Land
{T}: Add {C}.
{T}, Exile two cards from your graveyard: Add {G} or {U}.
Rabid Thrill

Rabid Thrill {1}{R}

Enchantment
Creatures you control get +2/+0.
Whenever a creature you control is dealt damage, it deals that much damage to you.
“Soon you'll see that you can't go into the fire without setting your heart ablaze.”
—Auros, Flame-Cursed
Radiant Outburst

Radiant Outburst {1}{R}

Instant
Choose one —
• Radiant Outburst deals 3 damage to target creature.
• Harmonize twice. (To harmonize, trigger up to one harmony of a permanent you control.)
Rafiq the Magnanimous

Rafiq the Magnanimous {G}{W}{U}

Legendary Creature - Human Knight
Lifelink
Rafiq the Magnanimous has double strike as long as it's attacking.
Whenever Rafiq the Magnanimous attacks, if it's enchanted, equipped, or was the target of a spell or ability you controlled this turn, draw a card.
2/3
  • MSEM Secret Lair Drops
  • Alara
Ragantiar, Maurassi Overlord

Ragantiar, Maurassi Overlord {3}{B}{B}

Legendary Creature - Mutant Rogue
When Ragantiar enters, mill five cards.
{3}{B}, Sacrifice a creature: Return target creature card with power X or less from your graveyard to the battlefield, where X is 1 plus the sacrificed creature's power.
5/3
Ragavan, Most Wanted

Ragavan, Most Wanted {R}

Legendary Creature - Monkey Pirate
As long as you control two or more other Pirates, Ragavan has haste.
Whenever one or more Pirates you control deal combat damage to a player, create a tapped Treasure token.
2/1
Rage of the Ravaged

Rage of the Ravaged {1}{B/R}{B/R}

Enchantment
Players can't gain life.
Whenever a player casts a spell, Rage of the Ravaged deals 1 damage to that player.
“Fight pain with more pain.”
—Oscar Jones, Lost Explorer
Rahit's Study

Rahit's Study {1}{U}{U}

Enchantment - Study
Archive 5 (As this enters, shuffle the top five cards of your main library into a new face up library. Sacrifice this after the archived library is empty.)
At the beginning of your upkeep, put the top card of any of your libraries on the bottom of the archived library, then you may put any card in the archived library on top of the archived library.
“...I'll leave it at there for today. As a reminder, I'll be in my office after lunch if you need assistance for next week's exam or wish to join a research team.”
Rahit, Immaculate Architect

Rahit, Immaculate Architect {1}{U}{U}

Legendary Planeswalker - Rahit
[+1]: Each player may draw a card. For each opponent who does, put a loyalty counter on Rahit.
[–1]: Each player draws three cards, then puts two cards from their hand on top of their library in any order.
[–6]: You get an emblem with “Discard a card with mana value X: Counter target spell with mana value X or less.”
Loyalty:
3
Rain Zai, Spiritscale

Rain Zai, Spiritscale {W}{B}{G}

Legendary Planeswalker - Rain
[+1]: Mill two cards. Create a 1/1 green Spirit Snake creature token.
[0]: You may sacrifice a Spirit. When you do, return target permanent card from your graveyard to your hand.
[–2]: Exile another target nonland permanent until Rain Zai leaves the battlefield. You gain 2 life.
Loyalty:
3