14930 cards found
Shifting City

Shifting City

Land
{T}: Add {C}.
{1}, {T}, Sacrifice Shifting City: Search your library for a basic land or Satrapy card, put it onto the battlefield tapped, then shuffle.
  • Alkabah
Shrine to Those Gone

Shrine to Those Gone

Land
{T}: Add {C}.
{T}: Choose a color. Add one mana of that color unless you control a permanent of that color. Spend this mana only to cast a permanent spell.
The callous call it an empty gesture, but to the devout it is a holy place all the same.
  • Alkabah
Soli Citadel

Soli Citadel

Land - Satrapy
{T}: Add {C}.
Satrapies you control have “{1}{W}, {T}, Exile a card from your graveyard: Create a 1/1 white Soldier creature token.”
“Remember the past and how glorious we were. Remember the times of safety and solace. Remember when...”
—Kahroba, Forefather of All
  • Alkabah
Soli Sanctuary

Soli Sanctuary

Land - Satrapy
Soli Sanctuary enters tapped.
Satrapies you control have “{T}: Add {W} or {U}.”
“Bless this voyage and the future it will bring.”
—Prayer to Atieh
  • Alkabah
Soli Temple

Soli Temple

Land - Satrapy
Soli Temple enters tapped.
Satrapies you control have “{T}: Add {G} or {W}.”
“I beg thee for the lineage to outlive.”
—Prayer to Kahroba
  • Alkabah
1-ST Thankless Companion

1-ST Thankless Companion {1}{W}

Artifact Creature - Servo
When 1-ST Thankless Companion enters, draw a card.
“Best part about the rovers is ensuring that you always have someone to turn the lights off and carry you home.”
—Eldan Jackson, Field Engineer
1/1
  • Animus Vox
Abomination Antithesis

Abomination Antithesis {2}{W}

Sorcery
Destroy target creature with power 4 or greater. You gain 2 life.
“Even in the darkness, every color can be found.”
—Glitch, Drinker of Seas
  • Animus Vox
Antigravity Agent

Antigravity Agent {4}{W}

Creature - Human Warrior
Flying, vigilance
Augmented — When Antigravity Agent enters, if you've spent {W}{U}{R}{B}{G} to cast spells this turn, distribute a flying counter and a vigilance counter among one or two creatures you control.
Mankind, like starships, was meant to fly.
4/3
  • Animus Vox
Ascended Explorer

Ascended Explorer {3}{W}

Creature - Human Angel
Flying
When Ascended Explorer enters, return target creature card with mana value 2 or less from your graveyard to the battlefield.
“Get used to the weird sights. Hell, I guarantee there are angels around your vicinity.”
—Lysander Jal, Frontline Medic
2/1
  • Animus Vox
Aspiring Guardian

Aspiring Guardian {2}{W}

Creature - Elemental Soldier
Rhapsody {3}{W}{W} (Pay {3}{W}{W} to cast this as a 4/4, or as a sorcery to make it become a 4/4.)
Lifelink
Diamonds forged under the pressure and weight of the Cosmic War.
2/3
  • Animus Vox
Bioluminescent Display

Bioluminescent Display {2}{W}

Instant
Return up to one target spell to its owner's hand.
Create two 1/1 blue Elemental creature tokens with flying. They can't block this turn.
“You only get sights like these as astronauts or on the ocean floor.”
—Mia Reyes, Xenobiologist
  • Animus Vox
Bizarre Dreams

Bizarre Dreams {1}{W}

Enchantment
When Bizarre Dreams enters, destroy up to one target artifact or enchantment.
{3}{W}, Sacrifice Bizarre Dreams: Create two 1/1 blue Elemental creature tokens with flying. They can't block this turn.
  • Animus Vox
DC-4 Cutie

DC-4 Cutie {1}{W}{W}

Artifact - Vehicle
Flying
Whenever DC-4 Cutie enters or attacks, choose target creature card with mana value 3 or less in your graveyard. You may cast it this turn.
Crew 2
I will follow you into the dark.
—Ship inscription
3/3
  • Animus Vox
Drown in Apathy

Drown in Apathy {2}{W}

Enchantment
When Drown in Apathy enters, exile target creature until Drown in Apathy leaves the battlefield. If a permanent would be returned to the battlefield this way, put it in its owner's hand instead.
“I've lost control, and I don't want it back.”
  • Animus Vox
Eldan Jackson, Last Hope

Eldan Jackson, Last Hope {3}{W}{W}

Legendary Creature - Human Scout
Double strike
Whenever Eldan Jackson deals combat damage, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
“This could be the day that I die. May as well live it up.”
3/4
  • Animus Vox
Eyes in Orbit

Eyes in Orbit {4}{W}

Creature - Human Scout
When Eyes in Orbit enters, you may exile another target permanent you control. Return that card to the battlefield under your control at the beginning of the next end step.
“I got this feeling that time's just holding me down.”
3/5
  • Animus Vox
Faith Given Form

Faith Given Form {6}{W}{W}

Creature - Angel
Flying, vigilance
At the beginning of your end step, return up to one target creature card from your graveyard to the battlefield. If a creature isn't returned this way, create a 4/4 Elemental creature token that's all colors.
Like you imagined when you were young.
4/8
  • Animus Vox
Faithful Guardian

Faithful Guardian {2}{W}

Creature - Elemental Advisor
Other Elemental creatures you control get +1/+0.
“When my world was full of gray, and there was trouble on its way, Glitch appeared.”
2/2
  • Animus Vox
Glowspore Grove

Glowspore Grove {W}

Enchantment
When Glowspore Grove enters or leaves the battlefield, create a 1/1 blue Elemental creature token with flying.
“If you're looking for any of those jellies, I know where several are.”
—Mia Reyes, Xenobiologist
Granter of Weariness

Granter of Weariness {2}{W}

Creature - Elemental
Flying
Whenever Granter of Weariness enters or attacks, you may tap target creature if its power is less than or equal to the number of Elementals you control.
“The beauty of grace is that it makes life not fair.”
2/2
  • Animus Vox
Herald of Teardrops

Herald of Teardrops {3}{W}

Creature - Elemental Wizard
When Herald of Teardrops enters, choose one. If you control another Elemental, you may choose both instead.
• Create a 1/1 blue Elemental creature token with flying.
• Put a +1/+1 counter on each of up to two creatures.
Its fills the open air with churning energy.
2/2
  • Animus Vox
I-6 Dragoon

I-6 Dragoon {W}

Artifact Creature - Construct Soldier
{1}{W}: Artifact creatures you control get +1/+1 until end of turn. Activate only once each turn.
Addressing problems with war machines has always been a tried and true approach.
2/1
Ignited Vanguard

Ignited Vanguard {W}

Creature - Elemental Soldier
Vigilance
Once each turn, when you cast an instant, sorcery, or Elemental spell, you may put a +1/+1 counter on Ignited Vanguard.
“This battle only has two options: win or die.”
1/1
  • Animus Vox
Invincible

Invincible {W}

Instant
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
“I stand still while the world turns round.”
—Colonel Violet Osada
  • Animus Vox
J-7 Freeze Frame

J-7 Freeze Frame {1}{W}

Artifact - Vehicle
Vigilance
{3}{W}, {T}: Tap target creature. This ability costs {3} less to activate as long as J-7 Freeze Frame is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or greater: This Vehicle becomes an artifact creature until end of turn.)
3/2
  • Animus Vox