5738 cards found
Fated Confrontation

Fated Confrontation {1}{R}

Instant
Foretell {R} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Target attacking creature gets +3/+3 and gains trample until end of turn.
  • Quest for the Roseblade
Fated Fall

Fated Fall {2}{G}

Instant
Choose one —
• Exile target creature with flying.
• Exile up to three target cards from a single graveyard. Draw a card.
Innocence invites that which kills it.
  • Feanav: The Apothecary's Progress
Fatefire

Fatefire {X}{R}

Instant
Choose one —
• Fatefire deals X damage to target creature. It loses indestructible until end of turn.
• Fatefire deals 2 damage to each creature if X is 2. Creatures dealt damage this way lose indestructible until end of turn.
“There is no escaping what Klothys has woven.”
—Ophasma, oracle of Klothys
  • Theros Triumphant
Fatefree Spirit

Fatefree Spirit {1}{R}

Creature - Reflection
“One day it hit me, that so many of us were lost in our fates, vainly trying to craft a life we had never lived. I didn't want that. They tell me I will die, but at least I will have lived.”
2/2
  • Ophorio
Fateful Eruption

Fateful Eruption {4}{R}{R}

Sorcery
Each player sacrifices six permanents.
“In some year to come, Kwende Peak will erupt once again, and that night the rivers will run red.”
—Sirif
  • Kahembo: Olde Dawn
Fateseeker's Orb

Fateseeker's Orb {4}

Artifact
At the beginning of your upkeep, for each of your libraries, look at the top card of that library, then put it on the top or bottom of that library.
{2}, Pay 2 life: Draw a card.
  • Memorium Arcanum
Fatetwist Shaman

Fatetwist Shaman {G}{G}

Creature - Cat Shaman
When Fatetwist Shaman dies, reveal the bottom card of your library. You may put it on top of your library.
2/3
  • Oirohpo
Fatigue
Fatresya's Ankh

Fatresya's Ankh {4}

Artifact - Equipment
Equipped creature gets +1/+1 and has “{5}, {T}: This creature fights another target creature.”
Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
  • Tides of War
Fatresya's Command

Fatresya's Command {2}{G}{G}

Instant
Choose two —
• Return target permanent card from your graveyard to your hand.
• Put two +1/+1 counters on target creature.
• Destroy target artifact or enchantment.
• Target player reveals the top three cards of their library. They may put a creature card from among them into their hand. They put the rest into their graveyard.
Fatresya, Protector of the People

Fatresya, Protector of the People {1}{R}{G}

Legendary Planeswalker - Fatresya
[+1]: Add {R} or {G}.
[–1]: Fatresya deals 2 damage to target creature. That creature can't block this turn.
[–5]: You get an emblem with “Creatures you control get +2/+2 and have haste and trample.”
Loyalty:
2
Fauna Tender

Fauna Tender {1}{G}

Creature - Elf Druid
Gestalt (When this or another creature enters under your control, you may merge it with the one in play, keeping counters and attachments. They become the permanent on top plus all abilities from under it.)
This creature gets +2/+2 as long as it's merged with another card or token.
Animals soon disappeared from the camp, yet the nights never grew quieter in their absence.
2/2
  • Beyond Our Ken
Fearful Observer

Fearful Observer {1}{G}{G}

Creature - Human Citizen
At the beginning of your upkeep, reveal the top card of your library. If you reveal a creature card this way, put it into your hand.
“Please. I can offer you food, if only you'll stay and protect me.”
0/2
  • Plagues of Fretport
Fearless Charger

Fearless Charger {3}{R}

Creature - Dwarf Warrior
Haste
Erratic (When this creature dies, reveal the top four cards of your library. Put a creature card that costs less than this revealed this way onto the battlefield and the rest on the bottom of your library in any order.)
“Why fear death? Ifram has promised that it won't be stagnation.”
3/2
  • Mious
Fearsome Army

Fearsome Army {2}{R}

Creature - Human Barbarian Warrior
Battalion — Whenever Fearsome Army and at least two other creatures attack, creatures you control gain menace until end of turn.
When they advance, their enemies tremble.
3/1
  • Khaliz-Dorahn
Feasting Ettin

Feasting Ettin {4}{G}

Creature - Giant
Reach
Once each turn, when a creature you control dies, you may draw a card.
“Hey! Knock it off, brother! It's my turn to get the good bits first!”
4/4
  • Quest for the Roseblade
Feat of Strength

Feat of Strength {3}{G}

Sorcery - Adventure
Put a +1/+1 counter on target creature you control if it's a Warrior. Then it fights up to one target creature you don't control.
Card has other part: Fang Den Bouncer
  • Adventurers of Onora
Feathered Dancer

Feathered Dancer {3}{R}

Creature - Human Mutant
When Feathered Dancer enters, up to three target creatures can't block this turn.
“Give us a spectacle, my little wildborn.”
2/1
  • A Tourney at Whiterun
Feeding Time

Feeding Time {R}

Enchantment
Whenever an attacking creature dies, you may pay {R}. If you do, create a 2/1 red Merfolk creature token.
“The ocean has nourished you with its children for millennia. Now, it is hungry.”
Fell Lantern-Bearer

Fell Lantern-Bearer {4}{G}

Creature - Demon Warrior
When Fell Lantern-Bearer enters, choose one —
• Remove a defense counter from each battle you control.
• Put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
5/5
  • Alkabah: The Rise of Soli
Felling Vines

Felling Vines {2}{G}

Instant
You gain 3 life. Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target creature with flying.
Fellor Grunt

Fellor Grunt {2}{R}

Creature - Human Barbarian Warrior
First strike
Fellors are trained as warriors since the moment they're born. Once they're thirteen, they join the ranks in the assaults against the Shield until their death.
2/2
  • Khaliz-Dorahn
Fellor Raider

Fellor Raider {2}{R}

Creature - Human Barbarian Warrior
Battalion — Whenever Fellor Raider and at least two other creatures attack, Fellor Raider deals 2 damage to defending player.
To some, no music is sweeter than the sounds of screams and the clash of metal.
2/2
  • Khaliz-Dorahn
Fellor Razer

Fellor Razer {4}{R}

Creature - Human Barbarian Warrior
Trample
Whenever Fellor Razer deals combat damage to a player, that player sacrifices a land.
The rugged terrain of both Fellories mimics the brutality of their inhabitants.
5/2
  • Khaliz-Dorahn
Fellor War-Skald

Fellor War-Skald {2}{R}

Creature - Human Warrior Bard
Harmony — Target creature you control gets +1/+0 and gains first strike until end of turn.
When Fellor War-Skald enters, harmonize. (Trigger up to one harmony of a permanent you control.)
3/2
  • Over the Horizon