255 cards found
Necromancer's Gambit

Necromancer's Gambit {3}{B}

Sorcery
Mill three cards. Create a 1/1 black Skeleton creature token for each creature card milled this way. You draw a card and you lose 1 life for each noncreature card milled this way.
  • Arkadai
Need for Heroes

Need for Heroes {3}{W}{W}

Sorcery
Look at the top seven cards of your library. You may reveal an Avatar card and/or an enchantment card from among them and put those cards onto the battlefield. Put the rest on the bottom of your library in any order.
  • Arkadai
Nether Fiend

Nether Fiend {4}{B}{B}

Creature - Demon
Flying, trample
Nether Fiend enters with a lifelink counter on it.
{B}{B}, Pay 6 life, Remove a lifelink counter from Nether Fiend: Draw six cards.
6/6
Nidhir, the One Beyond

Nidhir, the One Beyond {7}{B}{R}{G}

Legendary Creature - Dragon
This spell costs {X} less to cast, where X is the greatest power among creatures you controlled that died this turn.
Flash
Flying, trample
“Even if you could defeat me, I assure you something worse would take my place.”
—Zarad, the Final Adversary
13/13
  • Arkadai
Null Entity

Null Entity {2}{R}

Creature
Menace
Whenever you cast a glitched spell, Null Entity gets +2/+0 until end of turn for each time that spell was glitched.
Tug not on loose threads, lest you unravel the world.
2/3
  • Arkadai
Occult Mastermind

Occult Mastermind {3}{B}{B}

Creature - Human Wizard
When Occult Mastermind enters, create two 2/2 black Zombie creature tokens. When Occult Mastermind is no longer on the battlefield, sacrifice two Zombies.
2/3
  • Arkadai
Ocean's Edge Kraken

Ocean's Edge Kraken {4}{U}{U}

Creature - Kraken
Flash
Ocean's Edge Kraken enters with a hexproof counter on it.
{6}{U}{U}, Remove a hexproof counter from Ocean's Edge Kraken: Return all other creatures to their owners' hands.
6/5
  • Arkadai
Omen Serpent

Omen Serpent {4}{U}{U}

Creature - Serpent
{3}{U}, Exile a card from your graveyard: Omen Serpent can't be blocked this turn.
“The runes on its scales... I think they're a map!”
—Lelin, the Wise
5/6
  • Arkadai
Ominous Lair

Ominous Lair

Land
Ominous Lair enters tapped unless you have 15 or less life.
{T}: Add {W} or {B}.
Yldar, home to the devious azra and seat of Zarad's growing empire.
  • The Land Bundle
Osk, the Maker's Pet

Osk, the Maker's Pet {G}

Legendary Creature - Squirrel
{T}: Add one mana of any color. Spend this mana only to cast a creature spell or activate an ability of a creature.
{5}{W}{U}{B}{R}{G}, Sacrifice Osk, the Maker's Pet: Create Osk Awakened, a legendary 20/20 green Squirrel God creature token with hexproof, trample, and indestructible.
0/1
Overfull Inventory

Overfull Inventory {1}{B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card unless they discard three other cards.
“I knew I should have bought that bag of holding.”
  • Arkadai
Pacifist Run

Pacifist Run {1}{W}

Enchantment - Aura
Enchant creature
Prevent all damage that would be dealt by enchanted creature.
“I don't kill. It's not a challenge anymore.”
  • Arkadai
Paladin's Flail

Paladin's Flail {1}{W}

Artifact - Equipment
Equipped creature gets +2/+0 and has first strike.
Equip Cleric or Knight {1}
Equip {3}
One-hand, 8.5 DPS, +20 CC, compact, ideal for smiting. Buy 2 get holy symbol free!
  • Arkadai
Palette Swap

Palette Swap {5}{B}

Sorcery
Return target creature card from your graveyard to the battlefield. That creature is a black Elemental in addition to its other colors and types. Upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Lifelink
  • Arkadai
Patient Optimizer

Patient Optimizer {U}

Creature - Human Wizard Avatar
Patient Optimizer gets +4/+4 as long as it has four or more kinds of counters on it.
Whenever you draw your second card each turn, upgrade Patient Optimizer. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Hexproof
• Prowess
1/1
  • Arkadai
Plains

Plains

Basic Land - Plains
Polymorphist's Gift

Polymorphist's Gift {1}{U}

Instant
Untap target creature and upgrade it. (Give it one of the listed counters it doesn't already have.)
• +1/+1
• Flying
• Hexproof
“I don't care if it was the optimal strategy, Lelin! Never turn me into a pig again!”
—Selvar, the Seeker
  • Arkadai
Predictable Pattern

Predictable Pattern {U}

Enchantment - Aura
Enchant creature
You choose whether enchanted creature attacks each combat rather than its controller (after its controller chooses which of their other creatures attack. That player still chooses the player or planeswalker it attacks.)
“The world isn't real. We're all puppets, and I can see the strings.”
  • Arkadai
Premium Membership

Premium Membership {1}{G}

Enchantment
If one or more +1/+1 counters or quest counters would be put on a permanent you control, that many plus one of those counters are put on it instead.
The Adventurers' Guild grants many benefits, some more obvious than others.
  • Arkadai
Prepare for the Onslaught

Prepare for the Onslaught {3}{G}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever a creature you control enters, add a quest counter.
Create a Treasure token.
Creatures you control get +2/+2 and gain trample and haste until end of turn.
  • Arkadai
Procedural Genesis

Procedural Genesis {X}{G}{G}{G}

Sorcery
Reveal the top card of your library and put that card into your hand. If it's a permanent card with mana value X or less, instead you may put it onto the battlefield. If you do and fewer than seven permanents have been put onto the battlefield this way, repeat this process. X can't be 0.
  • Arkadai
Promotional Code

Promotional Code {3}{B}{B}

Sorcery
Search your library for a nonland card, reveal it, and put it into your hand, then shuffle. Until the end of your next turn, spells you cast with the same name as that card cost {3} less to cast.
  • Arkadai
Puzzling Stratagem

Puzzling Stratagem {2}{U}

Sorcery
Look at the top six cards of your library. Put one of them into your hand and the rest into your graveyard.
“You should thank me, Revela. You know what it's like to be a leader; now I've given you a chance to be a hero.”
—Xenocrata
  • Arkadai
Raid the Cursed Temple

Raid the Cursed Temple {1}{W}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
Tap target creature an opponent controls.
Create two 1/1 white Spirit creature tokens with flying.
  • Arkadai
Raid the Dragon's Lair

Raid the Dragon's Lair {2}{R}

Enchantment - Quest
(Add a quest counter as this enters. Sacrifice after 3.)
Whenever you attack, add a quest counter.
Create a Treasure token.
Create a tapped and attacking 5/5 red Dragon creature token with flying. Exile it at the beginning of the next end step.
  • Arkadai