326 cards found
Make a Plan

Make a Plan {2}{G}

Sorcery
Create a tapped Plains token, Island token, Swamp token, Mountain token, or Forest token.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Marionette Phantom

Marionette Phantom {4}{G/U}

Creature - Spirit Horror
When Marionette Phantom enters, choose one —
• Draw a card.
• Proliferate. (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
4/5
  • The Stage Presents: The Neverending Act
Mark of Hubris

Mark of Hubris {2}{B}{B}{B}

Enchantment
Skip your draw step.
At the beginning of your end step, discard a card. If you do, create a 4/4 white Angel creature token with flying. If you can't, sacrifice Mark of Hubris.
Once, he demanded the angels to come to his side. Now, he begs them to stop.
  • Mious
Marva of Endless Inspiration

Marva of Endless Inspiration {1}{G}{U}{R}

Legendary Creature - Construct God
Indestructible
Marva of Endless Inspiration can't attack or block unless you've cast a spell with mana value 4 or greater this turn.
At the beginning of your end step, return a card at random from your graveyard to your hand. If it's a land card, return it to the battlefield instead.
“Inspire me.”
5/5
  • The Stage Presents: The Neverending Act
Masqued Cleansers

Masqued Cleansers {2}{B}

Creature - Cat Cleric
Whenever one or more cards are put into exile from anywhere, target opponent loses 1 life.
Whenever one or more creatures you control deal combat damage to a player, you may pay 2 life. If you do, purge. (Exile two cards that share a type from graveyards. If you do, draw a card.)
2/1
  • Mious
Mervin's Armor

Mervin's Armor {R}

Artifact - Equipment
Equipped creature gets +2/+1.
Whenever a creature you control deals combat damage to a player or planeswalker, you may attach Mervin's Armor to it.
Equip {4}
  • The Stage Presents: The Neverending Act
Method Actor Retiree

Method Actor Retiree {1}{G}

Creature - Construct Druid
{T}: Add one mana of color.
{3}{G}, {T}: Audition for green. Activate only as a sorcery. (Create a 1/1 Construct Actor creature token, a Scout Role giving 2/3 and vigilance, or a Warrior Role giving 3/2 and trample. Roles replace older ones.)
0/3
  • The Stage Presents: The Neverending Act
Mindscape Ripper

Mindscape Ripper {1}{G}{W}{U}

Creature - Horror Wizard
Whenever an enchantment you control enters, choose one that hasn't been chosen this turn —
• Draw a card.
• Put two +1/+1 counters on target creature you control.
3/3
  • The Stage Presents: The Neverending Act
Minnow's Accomplice

Minnow's Accomplice {1}{U}

Creature - Construct Pirate
{2}{U}, Remove a counter from a permanent you control: If it was a +1/+1 counter, draw a card. If it was a lore counter, put a +1/+1 counter on Minnow's Accomplice. Activate only as a sorcery.
1/3
  • The Stage Presents: The Neverending Act
Minstrel of the Bloodied

Minstrel of the Bloodied {3}{B}

Creature - Angel
Flying, deathtouch
Whenever an opponent loses life for the first time each turn, that player loses 1 life and you gain 1 life.
“She sings of mercy in the quiet night. Voices of dissent cannot be heard in that void.”
2/3
Monster Behind the Curtain

Monster Behind the Curtain {3}{B}{B}

Creature - Spider Horror
Reach
At the beginning of your end step, if you've gained 3 or more life this turn, create a 3/3 black Demon Horror creature token and each player loses 3 life.
One does not weave a costume without first getting the right material.
3/6
  • The Stage Presents: The Neverending Act
Monstrous Revelation

Monstrous Revelation {B}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a token or pay 2 life.
Draw two cards.
As Jerrold's research progressed, so too did his condition — one more similar to the Stage's “wicked monsters” than he wanted to admit.
  • The Stage Presents: The Neverending Act
Monument to Quia

Monument to Quia {U}

Artifact
Whenever you draw your second card or cast your second spell each turn, put a +1/+1 counter on Monument to Quia.
{U}: Monument to Quia becomes a 0/0 Statue artifact creature with flying until end of turn.
One of the founders of the Cerulean Curtain, her pointed writing remains influential not only to critics, but to newswrights and comedians.
  • The Stage Presents: The Neverending Act
Mountain

Mountain

Basic Land - Mountain
Mourners of Mervin

Mourners of Mervin {4}{W}

Creature - Construct Cleric
When Mourners of Mervin enters, you may sacrifice a creature or enchantment. If you do, creatures you control get +1/+1 and gain vigilance until end of turn.
Mervin's Dirge is deathly shrill and drawn out, to bring the pain of his death to the audience.
4/5
  • The Stage Presents: The Neverending Act
Mourning Lady Faye

Mourning Lady Faye {1}{G}

Instant
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Compose (Then if you cast this from your hand, exile it and create a Saga token with “r3—You may cast a copy of this card from exile without paying its mana cost.”)
  • The Stage Presents: The Neverending Act
Newswright

Newswright {2}{U}

Creature - Construct Wizard
Whenever you cast your second spell each turn, audition for blue. (Create a 1/1 Construct Actor creature token, a Wizard Role giving 2/2 and prowess, or a Warlock Role giving 2/1 and flying. Roles replace older ones.)
“The say the world's a stage. I merely write what it tells me.”
1/3
  • The Stage Presents: The Neverending Act
Nova, Skyship Captain

Nova, Skyship Captain {U}{R}{W}

Legendary Creature - Human Pirate
Flying, haste
You may reveal each card you draw as you draw it. Whenever you reveal a creature card with mana value 1 or less this way, create a token that's a copy of it. That copy gains haste until end of turn.
2/3
  • MSEM Masters 2020
Off-Set Rumormonger

Off-Set Rumormonger {2}{B}

Creature - Construct Citizen
Whenever you cast a spell, note its colors.
At the beginning of combat on your turn, up to X target creatures get +2/+0 and gain menace until end of turn, where X is the number of colors noted with Off-Set Rumormonger.
3/1
  • The Stage Presents: The Neverending Act
On the Case

On the Case {G}{U}

Instant
Proliferate (Choose any number of permanents and/or players with counters on them, then give each another counter of each kind already there.)
Scry 2, then draw a card.
“Of course! We just had to track our steps and the truth came to light — Vaughn was never dead, just in hiding!”
—Eldon and Eleanor, Sleuths
  • The Stage Presents: The Neverending Act
Once More with Heart

Once More with Heart {W}

Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. If its mana value is less than 3, you gain life equal to the difference.
“Faltered offstage? Pssh, happens to everyone. Now get up, Paul — after all, no one can play this part quite like you.”
—Abey, Director of Hope
  • The Stage Presents: The Neverending Act
Opulent Reprise

Opulent Reprise {U}{R}

Sorcery
Draw three cards, then discard two cards.
While critically panned, director Halem's rendition of The Girl Who Still Wouldn't Die earned him wealth galore — and a cult following.
  • The Stage Presents: The Neverending Act
Over the Moon

Over the Moon {G}{U}{R}

Enchantment - Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
Over the Moon deals 4 damage to up to one target creature or planeswalker.
Until end of turn, spells you cast with mana value 4 or greater cost {1} less to cast and can't be countered.
  • The Stage Presents: The Neverending Act
Overconfident Batter

Overconfident Batter {1}{G/W}

Creature - Construct Warrior
When Overconfident Batter dies, if it's enchanted or you cast a spell that targeted it this turn, you gain 3 life.
3/1
  • The Stage Presents: The Neverending Act
Paul's Finest Act

Paul's Finest Act {1}{R}{R}

Enchantment
When Paul's Finest Act enters, search your library for a legendary red card, reveal it, put it into your hand, then shuffle.
Creatures you control get +1/+0 as long as you've cast a noncreature spell this turn.
  • The Stage Presents: The Neverending Act