562 cards found
Experiment Zero

Experiment Zero {W}{U}{B}{R}{G}

Legendary Planeswalker - Zero
Flash
You may activate Zero's loyalty abilities any time you could cast an instant on your turn and the turn they entered.
[+2]: Destroy up to one target permanent with mana value 4 or greater.
[–2]: You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
[–3]: Look at the top six cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order.
Loyalty:
4
Face Your Demons

Face Your Demons {4}{R}

Instant
Discard your hand, then draw three cards. If you spent at least {W}{U}{B}{R}{G} to cast this spell, you may cast any number of cards drawn this way without paying their mana costs.
Exile Face Your Demons.
The five elements surging through her mind, Kerthi saw clearly at last—her family needed her. The demon seemed downright pleasant by comparison.
  • MSEM Masters Cube 2025
Fall of Masha

Fall of Masha {B}{R}{G}

Enchantment
Whenever a creature dies, create a 1/1 red and green Warrior creature token if this is the first time this ability has resolved this turn. Otherwise, you draw a card and you lose 1 life.
Later, the seers would say it was little more than a visage of the whole. Nothing more than slaying a mirage. But in that moment, it was victory.
  • Beyond Our Ken
Fang Den Jaws

Fang Den Jaws

Land
Fang Den Jaws enters tapped unless you played it from exile.
{T}: Add {R} or {G}.
Card has other part: Crush Cowards
  • Adventurers of Onora
Fatresya, Protector of the People

Fatresya, Protector of the People {1}{R}{G}

Legendary Planeswalker - Fatresya
[+1]: Add {R} or {G}.
[–1]: Fatresya deals 2 damage to target creature. That creature can't block this turn.
[–5]: You get an emblem with “Creatures you control get +2/+2 and have haste and trample.”
Loyalty:
2
Fearless King Shabil

Fearless King Shabil {2}{W/B}{R}{G}

Legendary Creature - Cat Noble
When Fearless King Shabil enters, reveal the top five cards of your library. You may put a Cat card from among them into your hand. Put the rest on the bottom of your library in any order.
At the beginning of combat on your turn, each Cat you control gains all abilities of each other Cat you control until end of turn.
5/4
  • Kahembo: Olde Dawn
Feather of the Simurgh

Feather of the Simurgh {3}

Legendary Artifact
{T}: Add one mana of any color.
{W}{U}{B}{R}{G}, {T}, Exile Feather of the Simurgh: Exile a white enchantment card, a blue instant card, a black battle card, a red sorcery card, and a green creature card from your graveyard. If you exiled five cards this way, cast any number of them without paying their mana costs.
  • Alkabah: The Rise of Soli
Fento, Nova Crusader

Fento, Nova Crusader {3}{R}{R}

Legendary Creature - Human Warrior
{R/G}: Fento, Nova Crusader gains haste and trample until end of turn.
Whenever Fento, Nova Crusader attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. If you do, sacrifice that creature at the beginning of the next end step.
5/4
  • Discoveries of Akieva
Feral Devout

Feral Devout {R/W}{G}

Creature - Rabbit Warrior
(Color indicator: Feral Devout is green)
Trample
When Feral Devout enters, choose one —
• Put a +1/+1 counter on Feral Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
2/1
  • Beyond Our Ken
Feral Exemplar

Feral Exemplar {3}{R}{G}

Creature - Beast
{1}{R}{G}: Feral Exemplar gets +2/+2 until end of turn. Activate only once each turn.
Ferocious — Whenever a creature you control with power 4 or greater attacks, that creature gets +X/+X until end of turn, where X is its power.
2/2
  • Surging Tide
Feral Persuader

Feral Persuader {1}{R}{G}

Creature - Manticore
Colossal 3—{4}{R}{G} (You may cast this for its colossal cost to have it enter with three +1/+1 counters; or pay {4}{R}{G} as a sorcery: Put three +1/+1 counters on it if it has none.)
Each creature you control with a counter on it can't be blocked by more than one creature.
3/3
  • Theros Triumphant
Fervent Devout

Fervent Devout {B/G}{R}

Creature - Human Warrior
(Color indicator: Fervent Devout is red)
Menace
When Fervent Devout enters, choose one —
• Put a +1/+1 counter on Fervent Devout.
• Create a colorless artifact token named Lotus Petal with “{T}, Sacrifice this artifact: Add one mana of any color.”
2/1
  • Beyond Our Ken
Fireheart Centaur

Fireheart Centaur {G}

Creature - Centaur
Whenever Fireheart Centaur attacks, you may pay {2}{R}. If you do, it gets +1/+0 until end of turn for each Centaur you control.
“In times of peace be gentle. In times of strife be unstoppable.”
0/3
  • High Noon
Firemane Fox

Firemane Fox {1}{R}{G}

Creature - Fox
First strike, haste
Other creatures you control with flash or haste have first strike.
2/2
Flarespore Mycoid

Flarespore Mycoid {3}{G}

Creature - Fungus
{3}{R}: Target creature can't block this turn.
Predators in Jund know what not to hunt if even dragons refuse to eat it.
4/4
  • Alara
Flourishing Crevasse

Flourishing Crevasse

Land - Mountain Forest
({T}: Add {R} or {G}.)
Flourishing Crevasse enters tapped unless you control a basic Mountain or a basic Forest.
Folkvar, Galdurheim Brawler

Folkvar, Galdurheim Brawler {2}{G/W}{R}

Legendary Creature - Dwarf Warrior
Improve {R} ({R}: Put a +1/+1 counter on this creature. This costs {1} more to activate for each +1/+1 counter on it. Improve only as a sorcery.)
Whenever another creature you control with power less than or equal to Folkvar, Galdurheim Brawler's power attacks, Folkvar deals 1 damage to the player or planeswalker that creature is attacking and you gain 1 life.
2/3
  • Seasons of War
Forest Dragon Telo

Forest Dragon Telo {G}{U}{R}

Creature - Elf Shapeshifter
Mimic {2} ({2}: This takes the shape of your choice. Mimic only as a sorcery.) [3/3]
[shape 1] Flying, double strike [3/3]
[shape 2] Hexproof
{T}: Put two +1/+1 counters on Forest Dragon Telo. [3/3]
3/3
  • New Horizons
Forgotten Shrine

Forgotten Shrine

Land
{T}, Pay 1 life: Add {R} or {G}.
{1}, {T}, Sacrifice Forgotten Shrine: Investigate. (Create a colorless Clue artifact token with “{2}, Sacrifice this artifact: Draw a card.”)
  • The Land Bundle
Form of the Manticore

Form of the Manticore {U}{R}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has deathtouch and menace.
{G}{U}: Enchanted creature gains hexproof and indestructible until end of turn. Tap it.
{R}: Enchanted creature gets +1/+0 until end of turn.
  • Alkabah
Forserval

Forserval {2}{R}{G}

Creature - Cat Elemental
When Forserval enters, creatures you control get +1/+1 and gain haste until end of turn.
Wherever it goes, energy flows.
2/2
Fortune Dealer

Fortune Dealer {B}{R}{G}

Creature - Human Shaman
At the beginning of each combat, target creature you control gets +3/+3 until end of turn.
Revive {2}{B}{R}{G} ({2}{B}{R}{G}, Exile this card from your graveyard: Create a token that's a copy of this card, except it has no mana cost. Activate this ability only any time you could cast a sorcery.)
2/1
  • Beyond Our Ken
Fretport Mob

Fretport Mob {R/G}

Creature - Human Citizen
Whenever you sacrifice another permanent, Fretport Mob gets +1/+1 and gains haste until end of turn.
1/1
  • Plagues of Fretport
Frigid Highlands

Frigid Highlands

Land
Frigid Highlands enters tapped unless you control an Island.
{T}: Add {R} or {G}.
  • The Land Bundle
Fury Module

Fury Module {1}{R}{G}

Enchantment - Module
(Activate each submodule once as a sorcery. When this enters, activate one submodule for free.)
{3}{R}: Rage
The first instant or sorcery spell you cast during your next turn costs {3} less to cast.
{3}{G}: Rampage
The first permanent spell you cast during your next turn costs {3} less to cast.
{2}{R}{G}: Ruin
Fury Module gains “Whenever you cast a spell with mana value 5 or greater, you may draw a card.”
  • Beyond the Blackwall